Player Matchup

Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cimmerier
Anubis
Level 122
God Stats
11W - 16L
1,402 SR
Queue Stats
266W - 309L
1,265 Elo+
Solo
Cthulhu
Cthulhu
Excessivly
Cthulhu
Level 66
God Stats
5W - 6L
1,368 SR
Queue Stats
23W - 31L
1,336 Elo+
Solo
Cupid
Cupid
dadhelpus
Cupid
Level 76
God Stats
74W - 65L
1,481 SR
Queue Stats
314W - 367L
1,272 Elo+
Solo
Team Averages
Level 106
1,450 SR
1,375 Elo+

VS

Team Averages
Level 68
1,537 SR
1,351 Elo+
Chaac
Chaac
Alpha__GMS
Chaac
Level 56
God Stats
5W - 7L
1,534 SR
Queue Stats
25W - 43L
1,429 Elo+
Solo
Merlin
Merlin
Hugobossje
Merlin
Level 65
God Stats
5W - 11L
1,396 SR
Queue Stats
9W - 23L
1,215 Elo+
Solo
Thanatos
Thanatos
Zrshadow96
Thanatos
Level 67
God Stats
4W - 3L
1,832 SR
Queue Stats
37W - 40L
1,366 Elo+
Solo
Medusa
Medusa
droopy_buff3
Medusa
Level 65
God Stats
62W - 51L
1,496 SR
Queue Stats
74W - 68L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
supervivi40
Kuzenbo
Level 89
God Stats
20W - 31L
1,428 SR
Queue Stats
77W - 85L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
12 / 0 / 4
8,708
670
9,521
7,380
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
 
Ne Zha
14
3 / 0 / 0
8,096
623
6,118
7,727
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Cimmerier
Anubis
12
3 / 1 / 5
7,343
565
4,201
5,154
2,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Excessivly
Cthulhu
11
3 / 1 / 8
6,945
534
6,092
7,725
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
dadhelpus
Cupid
11
3 / 2 / 6
6,720
517
4,605
7,633
2,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 2 / 0
6,028
464
5,547
9,420
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Hugobossje
Merlin
9
0 / 6 / 1
5,859
451
1,171
6,663
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Zrshadow96
Thanatos
9
3 / 5 / 1
5,814
447
4,772
9,006
2,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
8
1 / 5 / 1
5,435
418
5,462
8,432
2,141
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
supervivi40
Kuzenbo
7
0 / 6 / 3
4,808
370
3,626
11,501
6,637
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
24
Kills
4
4
Deaths
24
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
0
4
14
W
Ne Zha
 
Ne Zha
3
0
0
3
L
Chaac
0
2
0
0
W
Anubis
Cimmerier
Anubis
3
1
5
5.5
W
Cthulhu
Excessivly
Cthulhu
3
1
8
7
L
Merlin
Hugobossje
Merlin
0
6
1
0.08
L
Thanatos
Zrshadow96
Thanatos
3
5
1
0.7
W
Cupid
dadhelpus
Cupid
3
2
6
3
L
Medusa
1
5
1
0.3
L
Kuzenbo
supervivi40
Kuzenbo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
20,578
35,619
Taken
45,022
14,870
Mitigated
19,766
18,776
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,521
7,389
0
4,864
7,380
2,792
0
779
6,572
0
48,489
W
Ne Zha
 
Ne Zha
6,118
1,438
0
4,697
7,727
3,174
440
0
7,130
0
51,572
L
Chaac
5,547
943
0
4,001
9,420
6,795
0
0
8,636
0
33,447
W
Anubis
Cimmerier
Anubis
4,201
275
0
3,431
5,154
2,143
474
1,384
3,770
38,229
0
W
Cthulhu
Excessivly
Cthulhu
6,092
943
0
2,014
7,725
4,603
298
1,444
6,281
20,577
0
L
Merlin
Hugobossje
Merlin
1,171
33
0
477
6,663
1,875
258
1,527
5,136
27,167
0
L
Thanatos
Zrshadow96
Thanatos
4,772
1,805
0
4,304
9,006
2,318
0
2,592
6,386
0
25,114
W
Cupid
dadhelpus
Cupid
4,605
2,413
338
3,432
7,633
2,158
378
1,190
6,443
0
35,208
L
Medusa
5,462
2,896
0
2,405
8,432
2,141
165
3,261
5,171
0
23,894
L
Kuzenbo
supervivi40
Kuzenbo
3,626
1,578
0
1,130
11,501
6,637
0
2,913
8,588
12,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
27,944
359
Minions Killed
221
0
Camps Cleared
0
1,300,352
Distance Traveled
1,112,151
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,708
670
92
7
0
304,325
5
W
Ne Zha
8,096
623
114
9
0
276,162
4
L
Chaac
6,028
464
71
5
0
253,450
4
W
Anubis
7,343
565
69
5
0
228,784
4
W
Cthulhu
6,945
534
21
2
0
265,977
4
L
Merlin
5,859
451
46
4
0
205,111
2
L
Thanatos
5,814
447
43
3
0
213,756
1
W
Cupid
6,720
517
63
5
0
225,104
4
L
Medusa
5,435
418
45
3
0
207,878
3
L
Kuzenbo
4,808
370
16
1
0
231,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role