Player Matchup

Thoth
Thoth
AnDeR-__-17
Thoth
Level 54
God Stats
1W - 2L
1,454 SR
Queue Stats
13W - 13L
1,540 Elo+
Party 2
Charybdis
Charybdis
Irfoxpro2534
Charybdis
Level 40
God Stats
1W - 1L
1,687 SR
Queue Stats
8W - 7L
1,580 Elo+
Party 2
Xing Tian
Xing Tian
serrucho4902
Xing Tian
Level 68
God Stats
1W - 1L
1,702 SR
Queue Stats
21W - 17L
1,575 Elo+
Party 2
Team Averages
Level 54
1,614 SR
1,565 Elo+

VS

Team Averages
Level 123
1,385 SR
1,447 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RadoGG
Ymir
Level 102
God Stats
3W - 3L
1,405 SR
Queue Stats
29W - 29L
1,413 Elo+
Party 1
Ra
Ra
XKrealerX
Ra
Level 120
God Stats
1W - 2L
1,251 SR
Queue Stats
28W - 32L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,494
610
2,253
4,695
1,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Irfoxpro2534
Charybdis
10
1 / 5 / 2
6,615
735
5,820
7,654
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
serrucho4902
Xing Tian
11
2 / 4 / 2
7,324
814
4,496
13,671
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 1 / 8
7,442
827
8,801
7,855
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
RadoGG
Ymir
11
2 / 2 / 8
7,632
848
2,616
9,667
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 1 / 5
7,988
888
10,969
5,571
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
8
7
L
0
4
1
0.13
L
Charybdis
Irfoxpro2534
Charybdis
1
5
2
0.4
W
Ymir
RadoGG
Ymir
2
2
8
3
W
8
1
5
10.5
L
Xing Tian
serrucho4902
Xing Tian
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,569
Damage
22,386
26,020
Taken
23,093
15,264
Mitigated
13,405
1,691
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,801
4,329
0
750
7,855
2,818
691
2,945
4,910
0
26,947
L
2,253
0
0
330
4,695
1,309
0
2,830
1,865
7,730
0
L
Charybdis
Irfoxpro2534
Charybdis
5,820
2,837
0
564
7,654
3,115
0
4,211
3,443
0
19,878
W
Ymir
RadoGG
Ymir
2,616
611
0
794
9,667
8,466
252
1,795
7,872
10,073
0
W
10,969
1,653
3,487
2,212
5,571
2,121
763
2,252
3,319
33,479
0
L
Xing Tian
serrucho4902
Xing Tian
4,496
308
0
797
13,671
10,840
0
6,580
7,091
14,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,433
Gold Earned
23,062
51
Minions Killed
116
2
Camps Cleared
5
387,731
Distance Traveled
505,385
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,442
827
59
7
1
163,825
1
L
Thoth
5,494
610
6
1
0
82,921
2
L
Charybdis
6,615
735
36
4
1
137,861
0
W
Ymir
7,632
848
14
2
1
165,151
0
W
Ra
7,988
888
43
5
3
176,409
1
L
Xing Tian
7,324
814
9
1
1
166,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role