Player Matchup

Heimdallr
Heimdallr
JaffaDevourer
Heimdallr
Level 124
God Stats
0W - 2L
1,303 SR
Queue Stats
17W - 26L
1,461 Elo+
Party 2
Artio
Artio
PixelBeard
Artio
Level 67
God Stats
1W - 1L
1,657 SR
Queue Stats
30W - 34L
1,508 Elo+
Solo
Athena
Athena
RedNatty
Athena
Level 128
God Stats
0W - 2L
1,715 SR
Queue Stats
34W - 50L
1,465 Elo+
Party 2
Freya
Freya
VaiTaFu
Freya
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,642 Elo+
Solo
Charybdis
Charybdis
dracolee101
Charybdis
Level 103
God Stats
1W - 2L
1,595 SR
Queue Stats
86W - 84L
1,468 Elo+
Solo
Team Averages
Level 116
1,554 SR
1,509 Elo+

VS

Team Averages
Level 124
1,511 SR
1,484 Elo+
Nemesis
Nemesis
ChrisundKira
Nemesis
Level 155
God Stats
2W - 2L
1,317 SR
Queue Stats
655W - 714L
1,496 Elo+
Solo
Anhur
Anhur
Elstoo
Anhur
Level 133
God Stats
1W - 1L
1,633 SR
Queue Stats
61W - 70L
1,493 Elo+
Party 1
He Bo
He Bo
JayyMi
He Bo
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
StefEnti
Jormungandr
Level 149
God Stats
1W - 0L
1,606 SR
Queue Stats
61W - 60L
1,480 Elo+
Party 1
Bacchus
Bacchus
jonhy777
Bacchus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JaffaDevourer
Heimdallr
18
5 / 7 / 10
11,173
745
13,666
16,114
6,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
16
0 / 8 / 10
9,242
616
6,715
22,425
23,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
RedNatty
Athena
15
2 / 6 / 12
10,212
681
6,007
23,500
23,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Freya
VaiTaFu
Freya
18
5 / 8 / 8
10,938
729
19,544
20,564
8,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
dracolee101
Charybdis
16
3 / 6 / 12
10,025
668
18,080
14,866
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChrisundKira
Nemesis
19
2 / 2 / 28
10,955
730
9,489
23,167
13,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Elstoo
Anhur
20
16 / 2 / 16
12,586
839
26,500
12,071
5,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
JayyMi
He Bo
20
8 / 5 / 17
11,650
777
21,928
12,120
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
StefEnti
Jormungandr
18
5 / 4 / 17
11,070
738
20,182
19,633
16,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
jonhy777
Bacchus
18
4 / 4 / 26
10,744
716
10,354
13,323
16,618
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
139
15
Kills
35
35
Deaths
17
52
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChrisundKira
Nemesis
2
2
28
8
W
Anhur
Elstoo
Anhur
16
2
16
12
L
Heimdallr
JaffaDevourer
Heimdallr
5
7
10
1.43
W
He Bo
JayyMi
He Bo
8
5
17
3.3
L
Artio
0
8
10
0.63
L
Athena
RedNatty
Athena
2
6
12
1.33
W
Jormungandr
StefEnti
Jormungandr
5
4
17
3.38
L
Freya
VaiTaFu
Freya
5
8
8
1.13
L
Charybdis
dracolee101
Charybdis
3
6
12
1.5
W
Bacchus
jonhy777
Bacchus
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,012
Damage
88,453
97,469
Taken
80,314
67,994
Mitigated
56,614
31,995
Healing
41,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChrisundKira
Nemesis
9,489
1,403
3,090
12,025
23,167
13,235
553
5,980
16,723
0
25,184
W
Anhur
Elstoo
Anhur
26,500
16,945
3,354
5,409
12,071
5,541
2,514
4,953
7,004
0
42,828
L
Heimdallr
JaffaDevourer
Heimdallr
13,666
4,349
1,300
2,901
16,114
6,492
933
10,019
6,095
0
25,487
W
He Bo
JayyMi
He Bo
21,928
1,618
4,129
1,851
12,120
4,462
1,357
6,237
5,650
34,898
0
L
Artio
6,715
133
3,285
6,144
22,425
23,604
0
12,547
9,878
15,484
0
L
Athena
RedNatty
Athena
6,007
1,067
1,834
5,578
23,500
23,550
0
9,056
14,444
10,063
0
W
Jormungandr
StefEnti
Jormungandr
20,182
5,855
3,219
5,850
19,633
16,758
665
9,444
10,060
42,793
0
L
Freya
VaiTaFu
Freya
19,544
5,737
1,035
7,378
20,564
8,364
41
12,449
8,115
45,236
0
L
Charybdis
dracolee101
Charybdis
18,080
8,561
143
2,397
14,866
5,984
752
8,393
6,473
0
32,897
W
Bacchus
jonhy777
Bacchus
10,354
1,049
1,954
1,035
13,323
16,618
740
4,570
8,611
16,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
57,005
145
Minions Killed
141
0
Camps Cleared
0
1,172,160
Distance Traveled
1,405,979
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,955
730
32
2
0
358,283
1
W
Anhur
12,586
839
36
2
0
241,726
0
L
Heimdallr
11,173
745
36
2
0
219,113
2
W
He Bo
11,650
777
16
1
0
271,342
1
L
Artio
9,242
616
14
1
0
260,585
0
L
Athena
10,212
681
7
0
0
256,088
0
W
Jormungandr
11,070
738
42
3
0
271,082
2
L
Freya
10,938
729
54
4
0
208,807
0
L
Charybdis
10,025
668
34
2
0
227,567
2
W
Bacchus
10,744
716
15
1
0
263,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role