Player Matchup

Atlas
Atlas
Boefah
Atlas
Level 116
God Stats
9W - 1L
1,791 SR
Queue Stats
64W - 62L
1,596 Elo+
Party 2
King Arthur
King Arthur
MRcoolman702
King Arthur
Level 129
God Stats
22W - 11L
1,680 SR
Queue Stats
428W - 359L
1,559 Elo+
Party 2
Charybdis
Charybdis
Skeeter123
Charybdis
Level 46
God Stats
13W - 6L
1,701 SR
Queue Stats
64W - 55L
1,510 Elo+
Party 2
Tiamat
Tiamat
Superoxy80
Tiamat
Level 62
God Stats
31W - 18L
1,598 SR
Queue Stats
185W - 143L
1,584 Elo+
Party 2
Awilix
Awilix
banshibea
Awilix
Level 67
God Stats
30W - 26L
1,490 SR
Queue Stats
134W - 93L
1,548 Elo+
Party 2
Team Averages
Level 84
1,652 SR
1,560 Elo+

VS

Team Averages
Level 91
1,519 SR
1,531 Elo+
Fafnir
Fafnir
AJShadmus
Fafnir
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 373L
1,533 Elo+
Party 1
Terra
Terra
PrincessPeny
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,672 Elo+
Party 1
Cupid
Cupid
imEupho
Cupid
Level 13
God Stats
1W - 2L
1,731 SR
Queue Stats
5W - 5L
1,562 Elo+
Party 3
Tiamat
Tiamat
oZwCf98-
Tiamat
Level 139
God Stats
0W - 1L
1,313 SR
Queue Stats
28W - 21L
1,576 Elo+
Party 3
Tsukuyomi
Tsukuyomi
sveggito
Tsukuyomi
Level 127
God Stats
5W - 9L
1,550 SR
Queue Stats
48W - 74L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Boefah
Atlas
10
4 / 0 / 13
6,894
627
6,957
10,455
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
MRcoolman702
King Arthur
13
6 / 0 / 2
7,284
662
9,532
7,985
4,809
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Skeeter123
Charybdis
11
4 / 2 / 2
6,730
612
5,438
8,128
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Superoxy80
Tiamat
11
6 / 1 / 5
6,778
616
5,614
7,196
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
banshibea
Awilix
10
4 / 1 / 5
6,781
616
5,275
6,566
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AJShadmus
Fafnir
10
1 / 3 / 0
5,744
522
2,955
7,820
8,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 4 / 2
5,729
521
4,159
11,411
6,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
imEupho
Cupid
10
2 / 6 / 0
5,981
544
5,787
7,921
1,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
oZwCf98-
Tiamat
9
0 / 4 / 0
5,419
493
6,010
7,681
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
sveggito
Tsukuyomi
8
1 / 7 / 0
5,463
497
4,804
9,117
2,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
24
Kills
4
4
Deaths
24
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AJShadmus
Fafnir
1
3
0
0.33
W
Atlas
Boefah
Atlas
4
0
13
10.5
W
King Arthur
MRcoolman702
King Arthur
6
0
2
7
L
0
4
2
0.25
W
Charybdis
Skeeter123
Charybdis
4
2
2
2.5
W
Tiamat
Superoxy80
Tiamat
6
1
5
8.5
W
Awilix
banshibea
Awilix
4
1
5
6.5
L
Cupid
imEupho
Cupid
2
6
0
0.33
L
Tiamat
oZwCf98-
Tiamat
0
4
0
0
L
Tsukuyomi
sveggito
Tsukuyomi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,816
Damage
23,715
40,330
Taken
43,950
19,724
Mitigated
22,683
14,000
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AJShadmus
Fafnir
2,955
835
0
2,487
7,820
8,279
0
310
7,510
24,163
0
W
Atlas
Boefah
Atlas
6,957
3,497
219
3,946
10,455
7,414
155
3,232
6,972
20,463
0
W
King Arthur
MRcoolman702
King Arthur
9,532
1,833
0
2,070
7,985
4,809
0
3,247
4,421
159
47,617
L
4,159
1,372
1,705
2,003
11,411
6,569
0
2,913
8,426
17,246
0
W
Charybdis
Skeeter123
Charybdis
5,438
3,040
0
2,104
8,128
2,282
420
818
7,310
0
34,572
W
Tiamat
Superoxy80
Tiamat
5,614
716
0
3,530
7,196
3,201
391
2,862
4,103
33,115
0
W
Awilix
banshibea
Awilix
5,275
1,795
0
2,131
6,566
2,018
0
2,072
4,400
0
32,943
L
Cupid
imEupho
Cupid
5,787
4,853
0
1,331
7,921
1,273
859
1,221
6,700
0
34,565
L
Tiamat
oZwCf98-
Tiamat
6,010
1,020
0
1,796
7,681
4,147
456
4,842
2,560
32,003
0
L
Tsukuyomi
sveggito
Tsukuyomi
4,804
1,070
0
1,181
9,117
2,415
0
3,037
5,965
0
19,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,467
Gold Earned
28,336
327
Minions Killed
249
0
Camps Cleared
0
1,157,940
Distance Traveled
991,986
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,744
522
49
4
0
181,770
0
W
Atlas
6,894
627
24
2
0
215,230
1
W
King Arthur
7,284
662
93
8
0
242,785
6
L
Terra
5,729
521
29
3
0
207,529
1
W
Charybdis
6,730
612
70
6
0
210,628
0
W
Tiamat
6,778
616
79
7
0
233,436
3
W
Awilix
6,781
616
61
6
0
255,861
1
L
Cupid
5,981
544
65
6
0
191,513
2
L
Tiamat
5,419
493
73
7
0
197,875
2
L
Tsukuyomi
5,463
497
33
3
0
213,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role