Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AdrianoRampage
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,631 Elo+
Solo
Hercules
Hercules
MadaraTaka
Hercules
Level 109
God Stats
2W - 6L
1,238 SR
Queue Stats
521W - 535L
1,387 Elo+
Party 1
Baba Yaga
Baba Yaga
Sra升Shippar
Baba Yaga
Level 160
God Stats
5W - 14L
1,235 SR
Queue Stats
256W - 280L
1,407 Elo+
Party 1
Team Averages
Level 100
1,394 SR
1,485 Elo+

VS

Team Averages
Level 109
1,507 SR
1,509 Elo+
Sun Wukong
Sun Wukong
Attaquero
Sun Wukong
Level 100
God Stats
7W - 9L
1,554 SR
Queue Stats
222W - 221L
1,558 Elo+
Solo
Danzaburou
Danzaburou
C0ruja
Danzaburou
Level 108
God Stats
1W - 3L
1,480 SR
Queue Stats
72W - 50L
1,583 Elo+
Solo
Pele
Pele
DEsTrOyERdeCU
Pele
Level 83
God Stats
1W - 2L
1,700 SR
Queue Stats
25W - 28L
1,490 Elo+
Solo
Zeus
Zeus
WeberSonfrz
Zeus
Level 115
God Stats
5W - 4L
1,618 SR
Queue Stats
141W - 155L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
bully301
Kuzenbo
Level 140
God Stats
4W - 15L
1,181 SR
Queue Stats
493W - 551L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 6 / 13
12,763
709
19,556
29,645
29,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
 
Bastet
18
8 / 8 / 10
12,472
693
18,127
20,524
7,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
0 / 2 / 18
12,136
674
17,294
26,839
12,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
MadaraTaka
Hercules
18
5 / 7 / 11
12,168
676
17,620
23,257
18,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Sra升Shippar
Baba Yaga
20
8 / 3 / 14
14,068
782
27,367
15,951
6,763
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Attaquero
Sun Wukong
20
4 / 4 / 12
13,165
731
18,399
39,583
35,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
C0ruja
Danzaburou
20
10 / 6 / 9
13,615
756
21,957
22,210
7,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

2
0 / 1 / 0
4,956
275
0
614
0
19
6 / 7 / 8
12,142
675
30,055
18,028
7,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
bully301
Kuzenbo
20
6 / 7 / 18
13,705
761
19,683
39,185
56,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
73
25
Kills
26
26
Deaths
25
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
6
13
1.75
W
Bastet
 
Bastet
8
8
10
1.63
W
0
2
18
4.5
L
Sun Wukong
Attaquero
Sun Wukong
4
4
12
2.5
L
Danzaburou
C0ruja
Danzaburou
10
6
9
2.42
L
0
1
0
0
W
Hercules
MadaraTaka
Hercules
5
7
11
1.5
W
Baba Yaga
Sra升Shippar
Baba Yaga
8
3
14
5
L
6
7
8
1.43
L
Kuzenbo
bully301
Kuzenbo
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,964
Damage
90,094
116,216
Taken
119,620
74,462
Mitigated
106,408
52,094
Healing
53,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,556
3,308
108
11,378
29,645
29,382
706
10,450
19,004
2,584
45,838
W
Bastet
 
Bastet
18,127
4,713
2,181
6,448
20,524
7,502
640
7,796
12,186
0
26,139
W
17,294
1,468
237
11,183
26,839
12,660
430
14,415
11,878
33,299
0
L
Sun Wukong
Attaquero
Sun Wukong
18,399
3,806
2,049
18,000
39,583
35,880
584
13,696
24,835
0
36,759
L
Danzaburou
C0ruja
Danzaburou
21,957
10,158
2,443
8,181
22,210
7,258
2,776
10,330
11,373
0
39,036
L
0
0
0
0
614
0
0
0
614
0
0
W
Hercules
MadaraTaka
Hercules
17,620
4,716
1,172
9,265
23,257
18,155
2,111
10,435
12,496
0
33,850
W
Baba Yaga
Sra升Shippar
Baba Yaga
27,367
2,180
2,954
7,168
15,951
6,763
2,047
6,642
9,030
61,639
0
L
30,055
1,944
2,213
4,128
18,028
7,125
639
9,226
8,486
49,104
0
L
Kuzenbo
bully301
Kuzenbo
19,683
3,499
1,888
14,229
39,185
56,145
810
12,017
26,130
43,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,607
Gold Earned
57,583
198
Minions Killed
173
0
Camps Cleared
0
1,642,545
Distance Traveled
1,171,388
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,763
709
51
3
0
347,555
2
W
Bastet
12,472
693
16
1
0
312,897
0
W
Ganesha
12,136
674
11
1
0
343,273
2
L
Sun Wukong
13,165
731
41
2
0
348,060
0
L
Danzaburou
13,615
756
50
3
0
275,835
1
L
Pele
4,956
275
0
0
0
0
0
W
Hercules
12,168
676
39
2
0
289,588
0
W
Baba Yaga
14,068
782
81
5
0
349,232
0
L
Zeus
12,142
675
44
2
0
274,669
2
L
Kuzenbo
13,705
761
38
2
0
272,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role