Player Matchup

Ymir
Ymir
IamChickenWings
Ymir
Level 148
God Stats
0W - 1L
1,838 SR
Queue Stats
28W - 9L
1,869 Elo+
Party 2
Scylla
Scylla
JWDAKILLER
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
551W - 423L
1,693 Elo+
Party 2
Anhur
Anhur
SneakyJalapeno
Anhur
Level 131
God Stats
0W - 2L
1,332 SR
Queue Stats
129W - 100L
1,579 Elo+
Party 2
Skadi
Skadi
noodlez69
Skadi
Level 32
God Stats
10W - 8L
1,588 SR
Queue Stats
77W - 76L
1,491 Elo+
Party 2
Fafnir
Fafnir
schroff
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 78L
1,812 Elo+
Party 2
Team Averages
Level 94
1,552 SR
1,689 Elo+

VS

Team Averages
Level 74
1,635 SR
1,562 Elo+
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Ashbore
Bastet
Level 88
God Stats
9W - 1L
1,963 SR
Queue Stats
190W - 112L
1,721 Elo+
Party 3
Chang'e
Chang'e
CasualsWDisc
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,599 Elo+
Party 3
Hou Yi
Hou Yi
panathes
Hou Yi
Level 25
God Stats
13W - 10L
1,591 SR
Queue Stats
64W - 67L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
sllimshady1738
Guan Yu
Level 96
God Stats
4W - 2L
1,620 SR
Queue Stats
220W - 221L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,623
552
6,294
9,379
6,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
JWDAKILLER
Scylla
10
0 / 4 / 0
5,808
484
774
6,403
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,646
554
1,268
6,004
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
noodlez69
Skadi
9
1 / 4 / 0
6,099
508
4,120
8,174
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
schroff
Fafnir
8
0 / 2 / 1
6,024
502
3,451
10,569
6,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 5
6,414
535
1,494
3,041
1,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Ashbore
Bastet
13
9 / 1 / 2
7,748
646
6,732
7,200
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
CasualsWDisc
Chang'e
12
1 / 0 / 4
7,058
588
5,451
6,040
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
panathes
Hou Yi
13
2 / 0 / 2
7,192
599
3,293
6,218
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 1
7,605
634
8,504
9,991
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
15
15
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
5
2.5
W
Bastet
Ashbore
Bastet
9
1
2
10
W
Chang'e
CasualsWDisc
Chang'e
1
0
4
3
L
1
3
1
0.5
L
Scylla
JWDAKILLER
Scylla
0
4
0
0
L
0
2
0
0
L
Skadi
noodlez69
Skadi
1
4
0
0.25
W
Hou Yi
panathes
Hou Yi
2
0
2
3
L
Fafnir
schroff
Fafnir
0
2
1
0.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
25,474
40,529
Taken
32,490
17,908
Mitigated
14,163
8,034
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,494
643
3,290
1,126
3,041
1,093
50
406
2,635
10,419
0
W
Bastet
Ashbore
Bastet
6,732
2,010
0
3,305
7,200
2,224
26
821
6,379
0
49,551
W
Chang'e
CasualsWDisc
Chang'e
5,451
598
265
2,969
6,040
1,800
488
1,324
4,716
47,085
0
L
6,294
2,141
0
2,003
9,379
6,508
0
0
8,622
36,199
0
L
Scylla
JWDAKILLER
Scylla
774
0
0
634
6,403
1,632
0
3,882
2,521
32,432
0
L
1,268
569
0
1,822
6,004
1,291
912
635
5,369
0
45,673
L
Skadi
noodlez69
Skadi
4,120
1,939
0
127
8,174
1,705
0
917
7,173
0
37,456
W
Hou Yi
panathes
Hou Yi
3,293
1,442
0
2,614
6,218
1,821
1,606
2,358
3,860
0
47,348
L
Fafnir
schroff
Fafnir
3,451
825
1,049
2,399
10,569
6,772
0
1,511
8,933
15,696
0
W
8,504
2,550
100
2,497
9,991
7,225
0
5,675
4,316
0
42,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
36,017
338
Minions Killed
391
0
Camps Cleared
0
1,166,000
Distance Traveled
1,216,757
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,414
535
20
2
0
233,531
6
W
Bastet
7,748
646
85
7
0
290,611
0
W
Chang'e
7,058
588
103
9
0
245,844
1
L
Ymir
6,623
552
76
6
0
241,169
2
L
Scylla
5,808
484
69
6
0
221,767
2
L
Anhur
6,646
554
101
8
0
223,493
2
L
Skadi
6,099
508
68
6
0
241,579
2
W
Hou Yi
7,192
599
101
8
0
196,857
1
L
Fafnir
6,024
502
24
2
0
237,992
4
W
Guan Yu
7,605
634
82
7
0
249,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role