Player Matchup

Cliodhna
Cliodhna
CrimsonAvenged
Cliodhna
Level 44
God Stats
6W - 6L
1,738 SR
Queue Stats
201W - 173L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
FallGryphon8433
Erlang Shen
Level 36
God Stats
10W - 19L
1,526 SR
Queue Stats
122W - 142L
1,490 Elo+
Solo
Sylvanus
Sylvanus
MyhotPocket
Sylvanus
Level 35
God Stats
0W - 1L
1,774 SR
Queue Stats
2W - 5L
1,419 Elo+
Solo
Scylla
Scylla
Saltycamera8882
Scylla
Level 39
God Stats
6W - 1L
1,426 SR
Queue Stats
118W - 137L
1,435 Elo+
Solo
Charybdis
Charybdis
imps24
Charybdis
Level 30
God Stats
0W - 1L
1,188 SR
Queue Stats
90W - 100L
1,528 Elo+
Solo
Team Averages
Level 37
1,530 SR
1,479 Elo+

VS

Team Averages
Level 85
1,577 SR
1,546 Elo+
Thor
Thor
HaloMaster183
Thor
Level 140
God Stats
8W - 9L
1,514 SR
Queue Stats
264W - 247L
1,599 Elo+
Party 1
Geb
Geb
Quechue
Geb
Level 60
God Stats
18W - 18L
1,507 SR
Queue Stats
160W - 158L
1,452 Elo+
Party 2
Skadi
Skadi
Trixsture
Skadi
Level 160
God Stats
6W - 2L
1,649 SR
Queue Stats
315W - 298L
1,551 Elo+
Party 1
Bacchus
Bacchus
Wxms
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,660 Elo+
Party 1
Sol
Sol
XSpiitFiire813
Sol
Level 37
God Stats
6W - 4L
1,714 SR
Queue Stats
136W - 126L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
5 / 5 / 4
8,196
512
10,838
12,824
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
FallGryphon8433
Erlang Shen
12
6 / 3 / 0
8,251
516
9,566
8,909
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MyhotPocket
Sylvanus
9
0 / 5 / 2
6,351
397
6,193
13,882
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 1
6,650
416
2,594
6,822
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
imps24
Charybdis
12
2 / 11 / 2
8,112
507
5,106
15,063
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 10
10,087
630
9,643
12,457
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
13
1 / 5 / 4
7,822
489
5,033
13,551
6,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Trixsture
Skadi
16
9 / 1 / 6
10,232
640
12,948
10,970
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Wxms
Bacchus
14
9 / 1 / 14
10,433
652
9,741
13,231
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 3
10,107
632
7,254
10,065
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
13
Kills
29
29
Deaths
13
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
5
5
4
1.4
L
Erlang Shen
FallGryphon8433
Erlang Shen
6
3
0
2
W
7
5
10
2.4
L
Sylvanus
MyhotPocket
Sylvanus
0
5
2
0.2
W
Geb
1
5
4
0.6
L
0
5
1
0.1
W
Skadi
Trixsture
Skadi
9
1
6
12
W
Bacchus
Wxms
Bacchus
9
1
14
16
W
3
1
3
4.5
L
Charybdis
imps24
Charybdis
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,297
Damage
44,619
57,500
Taken
60,274
22,888
Mitigated
34,017
11,714
Healing
24,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
10,838
892
0
2,528
12,824
3,989
0
4,555
8,187
0
44,334
L
Erlang Shen
FallGryphon8433
Erlang Shen
9,566
5,156
0
2,839
8,909
3,890
0
3,722
4,904
0
42,299
W
9,643
1,612
0
3,818
12,457
3,930
528
1,573
10,884
0
59,443
L
Sylvanus
MyhotPocket
Sylvanus
6,193
871
393
4,000
13,882
9,283
0
4,340
9,500
18,711
0
W
Geb
5,033
1,229
0
3,717
13,551
6,093
0
376
13,175
32,662
0
L
2,594
254
0
0
6,822
2,238
111
4,107
2,675
29,592
0
W
Skadi
Trixsture
Skadi
12,948
6,487
0
4,898
10,970
3,297
4,984
2,534
8,436
0
80,572
W
Bacchus
Wxms
Bacchus
9,741
1,248
648
3,097
13,231
16,467
229
1,978
11,204
26,537
0
W
7,254
2,738
0
8,084
10,065
4,230
3,555
2,239
7,628
61,404
8,422
L
Charybdis
imps24
Charybdis
5,106
1,901
0
1,954
15,063
3,488
0
4,144
10,876
0
34,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
48,681
313
Minions Killed
451
0
Camps Cleared
0
1,317,233
Distance Traveled
1,557,046
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,196
512
75
5
0
324,997
7
L
Erlang Shen
8,251
516
77
5
0
206,342
3
W
Thor
10,087
630
103
6
0
313,014
1
L
Sylvanus
6,351
397
22
1
0
280,388
5
W
Geb
7,822
489
62
4
0
294,688
3
L
Scylla
6,650
416
66
4
0
247,636
1
W
Skadi
10,232
640
125
8
0
294,441
2
W
Bacchus
10,433
652
27
2
0
344,627
3
W
Sol
10,107
632
134
8
0
310,276
1
L
Charybdis
8,112
507
73
5
0
257,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role