Player Matchup

Kukulkan
Kukulkan
Choebear
Kukulkan
Level 128
God Stats
2W - 1L
1,657 SR
Queue Stats
69W - 64L
1,570 Elo+
Party 2
Izanami
Izanami
Runcible
Izanami
Level 44
God Stats
1W - 4L
1,543 SR
Queue Stats
8W - 12L
1,514 Elo+
Solo
Cerberus
Cerberus
syber346
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,570 Elo+
Party 2
Team Averages
Level 67
1,567 SR
1,552 Elo+

VS

Team Averages
Level 76
1,572 SR
1,539 Elo+
Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Iluvlokimains
Ullr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 13L
1,500 Elo+
Party 1
Geb
Geb
SweatiestVirus
Geb
Level 107
God Stats
4W - 5L
1,717 SR
Queue Stats
322W - 271L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Choebear
Kukulkan
11
2 / 4 / 0
6,793
679
5,546
5,865
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Runcible
Izanami
8
0 / 7 / 2
5,835
584
4,008
6,883
1,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
syber346
Cerberus
9
0 / 3 / 2
5,987
599
5,013
8,541
6,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 0 / 6
8,352
835
5,968
9,931
7,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 1 / 10
8,091
809
8,834
7,001
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
4 / 1 / 9
8,544
854
3,671
6,641
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
6
9
L
Kukulkan
Choebear
Kukulkan
2
4
0
0.5
W
4
1
10
9
L
Izanami
Runcible
Izanami
0
7
2
0.14
W
4
1
9
8.5
L
Cerberus
syber346
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,567
Damage
18,473
21,289
Taken
23,573
10,833
Mitigated
14,367
1,952
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,968
1,077
312
2,040
9,931
7,060
904
4,189
5,742
0
25,167
L
Kukulkan
Choebear
Kukulkan
5,546
650
0
80
5,865
2,133
200
760
5,105
35,458
0
W
8,834
3,001
301
3,382
7,001
2,731
865
3,949
3,052
0
34,776
L
Izanami
Runcible
Izanami
4,008
2,741
217
311
6,883
1,788
76
1,353
5,530
0
11,634
W
3,671
515
729
2,146
6,641
4,576
619
3,238
3,403
14,710
0
L
Cerberus
syber346
Cerberus
5,013
297
0
1,344
8,541
6,912
0
1,858
6,683
8,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,615
Gold Earned
24,987
108
Minions Killed
119
3
Camps Cleared
7
485,858
Distance Traveled
604,385
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,352
835
30
3
1
205,709
0
L
Kukulkan
6,793
679
83
8
2
170,590
4
W
Ullr
8,091
809
62
6
4
192,555
3
L
Izanami
5,835
584
15
2
1
138,901
3
W
Geb
8,544
854
27
3
2
206,121
2
L
Cerberus
5,987
599
10
1
0
176,367
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role