Player Matchup

Cerberus
Cerberus
Francolburn
Cerberus
Level 49
God Stats
18W - 17L
1,514 SR
Queue Stats
62W - 83L
1,386 Elo+
Party 2
Hou Yi
Hou Yi
NC_CRY
Hou Yi
Level 77
God Stats
11W - 11L
1,485 SR
Queue Stats
87W - 93L
1,404 Elo+
Party 2
Merlin
Merlin
NacifBre2803
Merlin
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 328L
1,459 Elo+
Solo
Fenrir
Fenrir
alkyl_sac962
Fenrir
Level 35
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 23L
1,246 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jump-sickly327
Cu Chulainn
Level 64
God Stats
15W - 13L
1,471 SR
Queue Stats
224W - 252L
1,445 Elo+
Solo
Team Averages
Level 58
1,455 SR
1,388 Elo+

VS

Team Averages
Level 110
1,486 SR
1,461 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Le4kim 666
Artemis
Level 79
God Stats
4W - 2L
1,715 SR
Queue Stats
239W - 263L
1,412 Elo+
Solo
Athena
Athena
dcmsantos92
Athena
Level 66
God Stats
96W - 102L
1,460 SR
Queue Stats
362W - 409L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
fredcica
Sun Wukong
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
372W - 340L
1,435 Elo+
Solo
Agni
Agni
nachoypapa
Agni
Level 104
God Stats
1W - 2L
1,253 SR
Queue Stats
389W - 406L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Francolburn
Cerberus
9
1 / 3 / 2
6,397
426
4,554
11,151
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
NC_CRY
Hou Yi
9
0 / 3 / 2
5,753
384
3,934
6,437
1,715
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
2 / 8 / 1
7,285
486
5,093
9,704
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
11
2 / 4 / 2
7,204
480
1,816
6,946
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
jump-sickly327
Cu Chulainn
14
0 / 1 / 1
8,103
540
4,947
8,302
5,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
10 / 2 / 1
8,363
558
6,364
10,557
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Le4kim 666
Artemis
12
2 / 2 / 4
7,147
476
5,717
8,245
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
11
0 / 1 / 9
7,277
485
5,806
10,034
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
fredcica
Sun Wukong
14
2 / 0 / 1
8,438
563
3,703
8,944
5,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 1 / 2
8,469
565
8,696
7,042
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
19
19
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
2
1
5.25
L
Cerberus
Francolburn
Cerberus
1
3
2
0.67
W
Artemis
Le4kim 666
Artemis
2
2
4
2
L
Hou Yi
NC_CRY
Hou Yi
0
3
2
0.33
L
Merlin
2
8
1
0.31
L
Fenrir
2
4
2
0.75
W
Athena
0
1
9
4.5
W
Sun Wukong
fredcica
Sun Wukong
2
0
1
2.5
L
Cu Chulainn
jump-sickly327
Cu Chulainn
0
1
1
0.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,344
Damage
30,286
42,540
Taken
44,822
18,075
Mitigated
20,753
11,609
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,364
1,399
0
11,004
10,557
3,712
225
1,395
8,994
0
42,655
L
Cerberus
Francolburn
Cerberus
4,554
275
0
4,032
11,151
5,694
0
4,045
7,106
20,223
0
W
Artemis
Le4kim 666
Artemis
5,717
2,487
0
3,630
8,245
2,558
943
1,558
6,687
0
37,232
L
Hou Yi
NC_CRY
Hou Yi
3,934
1,280
0
1,590
6,437
1,715
0
2,148
4,289
0
24,725
L
Merlin
5,093
1,111
0
1,108
9,704
3,127
0
4,666
5,038
37,300
0
L
Fenrir
1,816
957
0
2,334
6,946
1,715
0
1,689
5,257
0
19,170
W
Athena
5,806
744
0
2,845
10,034
6,399
79
3,585
6,401
26,191
0
W
Sun Wukong
fredcica
Sun Wukong
3,703
591
0
4,523
8,944
5,950
492
1,773
7,089
2,679
50,605
L
Cu Chulainn
jump-sickly327
Cu Chulainn
4,947
829
0
2,545
8,302
5,824
0
2,474
5,828
8,004
45,994
W
8,696
330
0
1,828
7,042
2,134
253
1,927
4,941
60,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
39,694
320
Minions Killed
425
0
Camps Cleared
0
1,245,567
Distance Traveled
1,478,623
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,363
558
82
5
0
323,434
2
L
Cerberus
6,397
426
32
2
0
275,253
5
W
Artemis
7,147
476
65
4
0
237,835
2
L
Hou Yi
5,753
384
44
3
0
254,213
0
L
Merlin
7,285
486
72
5
0
235,604
4
L
Fenrir
7,204
480
37
2
0
175,030
1
W
Athena
7,277
485
42
3
0
308,789
9
W
Sun Wukong
8,438
563
124
8
0
316,318
0
L
Cu Chulainn
8,103
540
135
9
0
305,467
1
W
Agni
8,469
565
112
7
0
292,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role