Player Matchup

Neith
Neith
Garit86
Neith
Level 138
God Stats
2W - 0L
1,744 SR
Queue Stats
265W - 250L
1,520 Elo+
Solo
Nox
Nox
Gunbloodremains
Nox
Level 64
God Stats
9W - 7L
1,538 SR
Queue Stats
135W - 137L
1,506 Elo+
Solo
Bastet
Bastet
Kagami_TTaiga
Bastet
Level 47
God Stats
20W - 22L
1,497 SR
Queue Stats
286W - 326L
1,516 Elo+
Solo
Zeus
Zeus
Meedsy
Zeus
Level 58
God Stats
3W - 2L
1,791 SR
Queue Stats
17W - 13L
1,581 Elo+
Solo
Ganesha
Ganesha
interatore
Ganesha
Level 89
God Stats
5W - 1L
1,731 SR
Queue Stats
87W - 95L
1,511 Elo+
Solo
Team Averages
Level 79
1,660 SR
1,527 Elo+

VS

Team Averages
Level 101
1,477 SR
1,447 Elo+
Loki
Loki
Allazargames
Loki
Level 123
God Stats
85W - 57L
1,586 SR
Queue Stats
524W - 514L
1,457 Elo+
Solo
Tyr
Tyr
DyS_Eistee
Tyr
Level 117
God Stats
29W - 36L
1,504 SR
Queue Stats
1,380W - 1,397L
1,534 Elo+
Solo
Chang'e
Chang'e
JMiraacy
Chang'e
Level 55
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 4L
1,238 Elo+
Solo
Nu Wa
Nu Wa
PeriGSXR
Nu Wa
Level 123
God Stats
22W - 25L
1,505 SR
Queue Stats
723W - 732L
1,565 Elo+
Solo
Apollo
Apollo
gergopapa11231
Apollo
Level 85
God Stats
4W - 8L
1,496 SR
Queue Stats
86W - 103L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Garit86
Neith
14
4 / 0 / 9
8,656
1,082
7,559
4,792
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 7
8,365
1,046
3,001
1,308
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 7
7,739
967
5,167
2,636
1,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Meedsy
Zeus
14
5 / 0 / 7
8,611
1,076
15,332
1,471
746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
interatore
Ganesha
15
0 / 0 / 12
8,795
1,099
2,003
5,819
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

371

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,657
832
1,357
4,099
1,659
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 1 / 0
6,692
837
498
3,625
1,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
JMiraacy
Chang'e
13
0 / 6 / 0
7,665
958
2,439
11,975
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
PeriGSXR
Nu Wa
13
0 / 0 / 0
7,169
896
4,996
2,797
880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 0
7,224
903
3,884
12,712
4,707
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
14
Kills
0
0
Deaths
14
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
W
Neith
Garit86
Neith
4
0
9
8.5
W
3
0
7
6.5
L
Chang'e
JMiraacy
Chang'e
0
6
0
0
W
2
0
7
5.5
W
Zeus
Meedsy
Zeus
5
0
7
8.5
L
Nu Wa
PeriGSXR
Nu Wa
0
0
0
0
L
0
5
0
0
W
Ganesha
interatore
Ganesha
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,062
Damage
13,174
16,026
Taken
35,208
8,876
Mitigated
14,630
4,799
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,357
254
0
0
4,099
1,659
0
1,682
2,313
0
5,034
L
498
0
0
80
3,625
1,918
0
2,141
1,383
0
1,470
W
Neith
Garit86
Neith
7,559
2,991
0
1,789
4,792
1,900
0
2,799
1,993
0
31,807
W
3,001
50
0
125
1,308
595
0
407
901
26,256
0
L
Chang'e
JMiraacy
Chang'e
2,439
579
262
973
11,975
5,466
0
7,732
3,874
17,043
0
W
5,167
688
0
793
2,636
1,019
0
1,027
1,547
0
15,540
W
Zeus
Meedsy
Zeus
15,332
646
0
512
1,471
746
0
540
931
30,650
0
L
Nu Wa
PeriGSXR
Nu Wa
4,996
684
0
64
2,797
880
0
2,003
758
19,977
0
L
3,884
2,527
168
428
12,712
4,707
0
6,004
6,544
0
25,327
W
Ganesha
interatore
Ganesha
2,003
248
0
1,580
5,819
4,616
0
2,662
3,120
6,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
35,407
188
Minions Killed
133
7
Camps Cleared
4
769,135
Distance Traveled
519,710
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,657
832
9
1
0
64,140
1
L
Tyr
6,692
837
1
0
0
48,416
0
W
Neith
8,656
1,082
76
10
2
138,091
0
W
Nox
8,365
1,046
38
5
1
155,397
2
L
Chang'e
7,665
958
31
4
2
149,840
0
W
Bastet
7,739
967
23
3
2
166,368
1
W
Zeus
8,611
1,076
51
6
2
145,441
0
L
Nu Wa
7,169
896
37
5
0
116,009
1
L
Apollo
7,224
903
55
7
2
141,305
0
W
Ganesha
8,795
1,099
0
0
0
163,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role