Player Matchup

Sol
Sol
MyTypeOfShot
Sol
Level 108
God Stats
17W - 3L
1,842 SR
Queue Stats
381W - 216L
1,690 Elo+
Party 1
Anhur
Anhur
RainyBoyPhoto
Anhur
Level 62
God Stats
4W - 2L
1,592 SR
Queue Stats
167W - 158L
1,498 Elo+
Party 1
Ullr
Ullr
lucid999dreamz
Ullr
Level 160
God Stats
47W - 26L
1,699 SR
Queue Stats
182W - 104L
1,637 Elo+
Party 1
Team Averages
Level 110
1,711 SR
1,608 Elo+

VS

Team Averages
Level 82
1,751 SR
1,832 Elo+
Yemoja
Yemoja
BillieBossaNova
Yemoja
Level 5
God Stats
3W - 0L
1,854 SR
Queue Stats
19W - 0L
2,045 Elo+
Party 2
Ra
Ra
CoolJaу
Ra
Level 160
God Stats
13W - 1L
1,993 SR
Queue Stats
413W - 61L
2,087 Elo+
Party 2
Serqet
Serqet
Unit9TypeS
Serqet
Level 80
God Stats
2W - 10L
1,405 SR
Queue Stats
32W - 45L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,957
640
10,384
9,380
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 3
8,471
605
5,636
12,911
4,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 6 / 2
8,342
596
4,027
13,208
3,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
10,945
782
11,688
9,688
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 0 / 8
10,147
725
14,584
9,592
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Unit9TypeS
Serqet
13
7 / 4 / 3
10,033
717
5,298
7,144
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
3
0
8
7
L
3
2
1
1.75
L
1
5
3
0.5
W
Serqet
Unit9TypeS
Serqet
7
4
3
2.13
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
31,570
35,499
Taken
26,424
10,898
Mitigated
18,957
6,455
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,688
1,007
2,215
4,552
9,688
11,775
548
3,875
5,813
17,051
0
W
14,584
863
1,753
3,427
9,592
5,418
798
4,087
5,505
76,350
0
L
10,384
3,094
0
4,218
9,380
2,952
0
7,958
1,422
31,261
0
L
5,636
2,644
0
1,011
12,911
4,036
0
9,445
3,466
0
14,374
W
Serqet
Unit9TypeS
Serqet
5,298
1,064
0
758
7,144
1,764
751
2,910
4,234
0
14,167
L
4,027
1,968
0
1,226
13,208
3,910
0
9,644
3,161
0
37,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
31,125
163
Minions Killed
183
6
Camps Cleared
9
751,852
Distance Traveled
808,856
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,945
782
17
1
0
277,450
2
W
Ra
10,147
725
151
11
5
284,975
2
L
Sol
8,957
640
60
4
3
255,398
6
L
Anhur
8,471
605
21
2
1
257,231
5
W
Serqet
10,033
717
15
1
4
246,431
3
L
Ullr
8,342
596
82
6
2
239,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role