Player Matchup

Olorun
Olorun
Dope River
Olorun
Level 25
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Neith
Neith
ToastedAtlas
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,502 Elo+
Party 1
Geb
Geb
YisusManu
Geb
Level 44
God Stats
2W - 2L
1,562 SR
Queue Stats
122W - 167L
1,335 Elo+
Solo
Team Averages
Level 38
1,461 SR
1,445 Elo+

VS

Team Averages
Level 84
1,505 SR
1,426 Elo+
Geb
Geb
Capitan Pedro
Geb
Level 124
God Stats
37W - 30L
1,558 SR
Queue Stats
395W - 416L
1,522 Elo+
Solo
Pele
Pele
TTV-ReaperGamez
Pele
Level 60
God Stats
6W - 6L
1,558 SR
Queue Stats
190W - 195L
1,491 Elo+
Solo
Amaterasu
Amaterasu
Wartrolls
Amaterasu
Level 69
God Stats
7W - 7L
1,398 SR
Queue Stats
82W - 108L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dope River
Olorun
9
1 / 6 / 0
6,308
631
5,261
8,223
2,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 5 / 2
6,269
627
4,806
7,111
1,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 2
7,003
700
4,958
9,540
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
7,905
791
5,621
12,183
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 0 / 9
8,000
800
8,471
5,090
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Wartrolls
Amaterasu
11
7 / 2 / 7
7,952
795
6,457
8,862
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
1
Kills
14
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Olorun
Dope River
Olorun
1
6
0
0.17
W
5
0
9
9.5
L
0
5
2
0.2
W
Amaterasu
Wartrolls
Amaterasu
7
2
7
5.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,025
Damage
20,549
24,874
Taken
26,135
11,663
Mitigated
21,083
4,609
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,621
430
0
2,543
12,183
11,400
53
4,140
8,043
19,073
0
L
Olorun
Dope River
Olorun
5,261
1,991
880
1,780
8,223
2,596
421
1,671
6,335
18,620
0
W
8,471
995
0
1,850
5,090
2,367
1,310
2,823
2,267
0
32,614
L
4,806
1,344
0
469
7,111
1,961
240
1,697
5,228
0
19,880
W
Amaterasu
Wartrolls
Amaterasu
6,457
2,044
571
2,076
8,862
7,316
1,411
3,478
5,384
0
10,752
L
4,958
330
0
1,480
9,540
7,106
0
2,702
6,579
17,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,580
Gold Earned
23,857
92
Minions Killed
93
2
Camps Cleared
5
492,110
Distance Traveled
612,069
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,905
791
18
2
0
198,490
1
L
Olorun
6,308
631
26
3
1
141,214
2
W
Pele
8,000
800
67
7
4
219,804
1
L
Neith
6,269
627
35
4
1
161,199
2
W
Amaterasu
7,952
795
8
1
1
193,775
0
L
Geb
7,003
700
31
3
0
189,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role