Player Matchup

Chiron
Chiron
AustinGuava
Chiron
Level 95
God Stats
15W - 1L
1,967 SR
Queue Stats
36W - 28L
1,518 Elo+
Party 1
Fenrir
Fenrir
C1inical
Fenrir
Level 147
God Stats
8W - 1L
1,743 SR
Queue Stats
152W - 111L
1,714 Elo+
Party 1
Atlas
Atlas
LewinHeals
Atlas
Level 129
God Stats
5W - 0L
1,747 SR
Queue Stats
46W - 44L
1,628 Elo+
Party 1
Team Averages
Level 124
1,819 SR
1,620 Elo+

VS

Team Averages
Level 133
1,537 SR
1,563 Elo+
Khepri
Khepri
DrowningKloud69
Khepri
Level 117
God Stats
1W - 2L
1,627 SR
Queue Stats
43W - 49L
1,589 Elo+
Solo
Neith
Neith
Rose5635
Neith
Level 131
God Stats
34W - 39L
1,548 SR
Queue Stats
287W - 363L
1,533 Elo+
Solo
Ra
Ra
maik19GTR
Ra
Level 150
God Stats
2W - 3L
1,435 SR
Queue Stats
107W - 111L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
7 / 4 / 8
11,070
791
19,327
12,541
5,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
C1inical
Fenrir
15
8 / 2 / 6
10,710
765
15,238
17,176
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
13
1 / 2 / 13
10,004
715
9,188
19,596
24,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
9,537
681
6,075
16,116
17,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Rose5635
Neith
14
5 / 4 / 1
10,149
725
16,291
17,144
6,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 8 / 3
8,955
640
11,404
14,153
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
8
8
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
4
8
2.75
W
Fenrir
C1inical
Fenrir
8
2
6
5.5
L
1
4
5
0.88
W
Atlas
1
2
13
3.75
L
Neith
Rose5635
Neith
5
4
1
1.38
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,753
Damage
33,770
49,313
Taken
47,413
40,159
Mitigated
28,315
15,750
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
19,327
7,946
2,813
3,190
12,541
5,810
2,078
3,295
9,246
0
65,704
W
Fenrir
C1inical
Fenrir
15,238
5,229
0
5,136
17,176
10,094
800
7,747
9,429
0
33,104
L
6,075
433
0
1,659
16,116
17,769
0
3,468
12,213
12,969
0
W
Atlas
9,188
4,269
624
3,987
19,596
24,255
24
6,986
12,610
18,942
0
L
Neith
Rose5635
Neith
16,291
6,181
0
3,335
17,144
6,029
293
3,010
13,741
0
48,922
L
11,404
603
1,905
2,357
14,153
4,517
52
2,824
10,978
33,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
28,641
139
Minions Killed
154
4
Camps Cleared
6
767,999
Distance Traveled
701,139
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,070
791
86
6
1
221,759
1
W
Fenrir
10,710
765
44
3
3
287,183
5
L
Khepri
9,537
681
17
1
0
234,278
4
W
Atlas
10,004
715
9
1
0
259,057
3
L
Neith
10,149
725
82
6
2
236,142
1
L
Ra
8,955
640
55
4
4
230,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role