Player Matchup

Scylla
Scylla
Gawking-
Scylla
Level 49
God Stats
9W - 3L
1,677 SR
Queue Stats
60W - 66L
1,350 Elo+
Party 3
Arachne
Arachne
Mr Hurdlez
Arachne
Level 125
God Stats
19W - 11L
1,656 SR
Queue Stats
149W - 173L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
SlinkButton3380
Cthulhu
Level 35
God Stats
14W - 13L
1,592 SR
Queue Stats
41W - 49L
1,350 Elo+
Party 1
Skadi
Skadi
Summit9586
Skadi
Level 73
God Stats
2W - 4L
1,395 SR
Queue Stats
36W - 28L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
ZenDiffrent
Sun Wukong
Level 97
God Stats
6W - 1L
1,762 SR
Queue Stats
336W - 329L
1,398 Elo+
Party 3
Team Averages
Level 76
1,616 SR
1,398 Elo+

VS

Team Averages
Level 40
1,512 SR
1,440 Elo+
Odin
Odin
IIProfoundII
Odin
Level 49
God Stats
2W - 3L
1,457 SR
Queue Stats
50W - 35L
1,443 Elo+
Solo
Yemoja
Yemoja
PineconeThe3rd
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
burnfirerock
Heimdallr
Level 65
God Stats
14W - 16L
1,452 SR
Queue Stats
193W - 198L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
reet kanker
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,357 Elo+
Party 2
Loki
Loki
sodap0ppin
Loki
Level 67
God Stats
1W - 4L
1,650 SR
Queue Stats
235W - 257L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gawking-
Scylla
17
4 / 7 / 6
11,182
508
5,993
11,818
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Mr Hurdlez
Arachne
20
13 / 1 / 5
14,117
642
14,580
19,429
10,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 9
10,981
499
9,153
13,975
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
17
3 / 1 / 7
10,771
490
8,544
8,174
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ZenDiffrent
Sun Wukong
19
2 / 1 / 10
12,467
567
14,278
14,643
13,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,507
432
7,100
17,940
13,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 2
8,863
403
5,493
12,588
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
burnfirerock
Heimdallr
11
0 / 4 / 2
7,855
357
5,988
12,005
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
reet kanker
Morgan Le Fay
15
4 / 9 / 2
10,250
466
9,832
17,324
6,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
6 / 5 / 1
10,720
487
12,506
16,653
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
24
Kills
11
11
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gawking-
Scylla
4
7
6
1
L
1
4
1
0.38
W
Arachne
Mr Hurdlez
Arachne
13
1
5
15.5
L
0
2
2
0.5
W
2
1
9
6.5
W
Skadi
3
1
7
6.5
W
Sun Wukong
ZenDiffrent
Sun Wukong
2
1
10
7
L
Heimdallr
burnfirerock
Heimdallr
0
4
2
0.25
L
Morgan Le Fay
reet kanker
Morgan Le Fay
4
9
2
0.56
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,548
Damage
40,919
68,039
Taken
76,510
45,242
Mitigated
43,571
22,904
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gawking-
Scylla
5,993
363
126
1,105
11,818
4,648
189
5,626
5,862
39,203
0
L
7,100
633
0
5,000
17,940
13,261
88
3,071
13,959
534
43,627
W
Arachne
Mr Hurdlez
Arachne
14,580
9,123
0
12,657
19,429
10,558
3,111
2,497
16,825
0
147,066
L
5,493
877
1,439
1,537
12,588
13,629
991
3,418
8,920
34,241
0
W
9,153
274
1,317
2,258
13,975
13,581
428
3,493
10,158
40,584
0
W
Skadi
8,544
2,660
0
453
8,174
2,971
3,534
2,146
6,010
0
61,662
W
Sun Wukong
ZenDiffrent
Sun Wukong
14,278
1,904
0
4,988
14,643
13,484
149
1,960
11,960
9,881
65,995
L
Heimdallr
burnfirerock
Heimdallr
5,988
2,774
0
1,762
12,005
4,121
346
2,450
9,555
0
40,673
L
Morgan Le Fay
reet kanker
Morgan Le Fay
9,832
1,206
54
2,654
17,324
6,556
341
5,122
12,020
59,908
0
L
12,506
3,446
0
5,446
16,653
6,004
0
2,975
13,419
0
84,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,518
Gold Earned
47,195
514
Minions Killed
426
0
Camps Cleared
0
2,296,290
Distance Traveled
1,827,652
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,182
508
77
4
0
375,673
0
L
Odin
9,507
432
88
4
0
351,797
3
W
Arachne
14,117
642
160
7
0
557,252
3
L
Yemoja
8,863
403
50
2
0
379,775
4
W
Cthulhu
10,981
499
59
3
0
476,982
3
W
Skadi
10,771
490
102
5
0
434,843
4
W
Sun Wukong
12,467
567
116
5
0
451,540
9
L
Heimdallr
7,855
357
72
3
0
292,173
1
L
Morgan Le Fay
10,250
466
91
4
0
355,158
0
L
Loki
10,720
487
125
6
0
448,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role