Player Matchup

Hades
Hades
Cesarin554
Hades
Level 48
God Stats
28W - 35L
1,511 SR
Queue Stats
92W - 129L
1,387 Elo+
Party 3
Cernunnos
Cernunnos
CoachFlanary
Cernunnos
Level 43
God Stats
4W - 3L
1,813 SR
Queue Stats
135W - 154L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
ElskaElu
Cthulhu
Level 22
God Stats
3W - 11L
1,430 SR
Queue Stats
8W - 15L
1,308 Elo+
Party 3
Nemesis
Nemesis
LORDJOSEPH01
Nemesis
Level 88
God Stats
2W - 1L
1,581 SR
Queue Stats
270W - 350L
1,437 Elo+
Solo
Chaac
Chaac
flanary2point0
Chaac
Level 65
God Stats
5W - 3L
1,762 SR
Queue Stats
214W - 238L
1,439 Elo+
Party 1
Team Averages
Level 53
1,619 SR
1,409 Elo+

VS

Team Averages
Level 59
1,497 SR
1,432 Elo+
Terra
Terra
 
Terra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Inhabit
Hachiman
Level 49
God Stats
3W - 0L
1,831 SR
Queue Stats
86W - 87L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Johan082499
Morgan Le Fay
Level 38
God Stats
3W - 5L
1,168 SR
Queue Stats
45W - 62L
1,367 Elo+
Party 2
Chang'e
Chang'e
Kouful
Chang'e
Level 44
God Stats
19W - 21L
1,488 SR
Queue Stats
66W - 86L
1,424 Elo+
Solo
Fenrir
Fenrir
MrRaul11
Fenrir
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 77L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
5 / 6 / 3
10,598
558
13,559
15,835
6,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
CoachFlanary
Cernunnos
14
2 / 7 / 1
8,530
449
8,162
16,213
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ElskaElu
Cthulhu
13
0 / 6 / 1
8,068
425
3,357
14,275
6,938
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
LORDJOSEPH01
Nemesis
16
4 / 5 / 5
10,410
548
8,961
15,475
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 1
9,320
491
9,034
15,052
13,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 2 / 12
10,012
527
7,843
19,316
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Inhabit
Hachiman
18
16 / 3 / 1
11,948
629
22,750
14,500
4,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Johan082499
Morgan Le Fay
15
4 / 3 / 4
9,298
489
9,204
9,842
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Kouful
Chang'e
18
3 / 0 / 2
10,608
558
6,560
11,984
10,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MrRaul11
Fenrir
14
3 / 4 / 3
8,996
473
9,549
13,751
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
27
27
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
12
3.5
L
Hades
5
6
3
1.08
L
Cernunnos
CoachFlanary
Cernunnos
2
7
1
0.36
L
Cthulhu
ElskaElu
Cthulhu
0
6
1
0.08
W
Hachiman
Inhabit
Hachiman
16
3
1
5.5
W
Morgan Le Fay
Johan082499
Morgan Le Fay
4
3
4
2
W
Chang'e
Kouful
Chang'e
3
0
2
4
L
Nemesis
LORDJOSEPH01
Nemesis
4
5
5
1.3
W
Fenrir
MrRaul11
Fenrir
3
4
3
1.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,073
Damage
55,906
76,850
Taken
69,393
35,915
Mitigated
43,607
22,119
Healing
32,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,843
873
2,601
7,054
19,316
19,433
703
5,552
13,669
38,158
0
L
Hades
13,559
921
123
6,998
15,835
6,767
824
7,409
8,113
67,897
0
L
Cernunnos
CoachFlanary
Cernunnos
8,162
3,012
0
2,757
16,213
3,292
2,348
1,642
14,551
0
67,890
L
Cthulhu
ElskaElu
Cthulhu
3,357
407
1,041
309
14,275
6,938
307
906
13,369
27,195
0
W
Hachiman
Inhabit
Hachiman
22,750
13,953
0
6,994
14,500
4,674
945
3,216
11,284
0
84,213
W
Morgan Le Fay
Johan082499
Morgan Le Fay
9,204
572
0
2,159
9,842
3,515
458
4,867
4,975
47,722
0
W
Chang'e
Kouful
Chang'e
6,560
1,005
790
8,647
11,984
10,409
659
690
10,607
65,077
0
L
Nemesis
LORDJOSEPH01
Nemesis
8,961
2,823
0
4,803
15,475
5,309
0
6,903
8,342
0
63,586
W
Fenrir
MrRaul11
Fenrir
9,549
1,217
0
4,412
13,751
5,576
0
2,591
10,917
0
56,032
L
9,034
3,385
0
6,088
15,052
13,609
682
6,248
8,794
0
58,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
50,862
503
Minions Killed
494
0
Camps Cleared
0
1,760,997
Distance Traveled
1,758,130
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,012
527
37
2
0
378,925
5
L
Hades
10,598
558
137
7
0
338,751
0
L
Cernunnos
8,530
449
104
5
0
315,629
4
L
Cthulhu
8,068
425
53
3
0
354,794
1
W
Hachiman
11,948
629
136
7
0
332,176
2
W
Morgan Le Fay
9,298
489
81
4
0
343,320
1
W
Chang'e
10,608
558
158
8
0
310,539
6
L
Nemesis
10,410
548
92
5
0
401,034
4
W
Fenrir
8,996
473
82
4
0
393,170
1
L
Chaac
9,320
491
117
6
0
350,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role