Player Matchup

Athena
Athena
DarthArquiex
Athena
Level 87
God Stats
0W - 3L
1,755 SR
Queue Stats
22W - 42L
1,710 Elo+
Party 2
Hachiman
Hachiman
DazedRed_Dino
Hachiman
Level 154
God Stats
13W - 8L
1,708 SR
Queue Stats
306W - 272L
1,571 Elo+
Party 1
Anubis
Anubis
ElzoniteGaming
Anubis
Level 138
God Stats
3W - 2L
1,847 SR
Queue Stats
735W - 693L
1,635 Elo+
Party 2
Loki
Loki
VibingKnight
Loki
Level 119
God Stats
0W - 1L
1,494 SR
Queue Stats
43W - 29L
1,638 Elo+
Solo
Sol
Sol
WalksWithSloths
Sol
Level 139
God Stats
7W - 3L
1,853 SR
Queue Stats
398W - 343L
1,600 Elo+
Party 1
Team Averages
Level 127
1,731 SR
1,631 Elo+

VS

Team Averages
Level 142
1,591 SR
1,582 Elo+
Kumbhakarna
Kumbhakarna
MostHatedManMack
Kumbhakarna
Level 147
God Stats
14W - 14L
1,691 SR
Queue Stats
414W - 385L
1,600 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
On Fuego
Ah Muzen Cab
Level 156
God Stats
6W - 3L
1,645 SR
Queue Stats
1,024W - 961L
1,610 Elo+
Solo
Bastet
Bastet
SEBAS2601
Bastet
Level 121
God Stats
15W - 8L
1,519 SR
Queue Stats
139W - 123L
1,550 Elo+
Solo
Nu Wa
Nu Wa
TwoWlrds
Nu Wa
Level 129
God Stats
2W - 1L
1,547 SR
Queue Stats
319W - 286L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
iChunkyyyyy
Cu Chulainn
Level 158
God Stats
12W - 9L
1,554 SR
Queue Stats
153W - 133L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 4 / 0
10,144
423
4,982
24,335
25,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
DazedRed_Dino
Hachiman
20
1 / 9 / 2
13,096
546
13,010
20,752
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 6 / 1
12,267
511
18,333
22,188
21,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 7 / 1
12,645
527
8,264
18,100
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 5 / 1
11,226
468
11,278
16,333
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MostHatedManMack
Kumbhakarna
18
2 / 0 / 15
13,014
542
5,381
23,663
28,082
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
On Fuego
Ah Muzen Cab
20
11 / 4 / 7
14,495
604
22,390
23,994
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
SEBAS2601
Bastet
20
11 / 3 / 8
14,279
595
20,383
19,149
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
TwoWlrds
Nu Wa
20
6 / 0 / 13
14,165
590
20,727
11,289
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
iChunkyyyyy
Cu Chulainn
20
1 / 0 / 6
13,575
566
11,446
20,007
17,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
7
Kills
31
31
Deaths
7
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Athena
1
4
0
0.25
L
Hachiman
DazedRed_Dino
Hachiman
1
9
2
0.22
L
1
6
1
0.25
W
Kumbhakarna
MostHatedManMack
Kumbhakarna
2
0
15
9.5
W
Ah Muzen Cab
On Fuego
Ah Muzen Cab
11
4
7
3.63
W
Bastet
SEBAS2601
Bastet
11
3
8
5
W
Nu Wa
TwoWlrds
Nu Wa
6
0
13
12.5
L
4
7
1
0.64
L
0
5
1
0.1
W
Cu Chulainn
iChunkyyyyy
Cu Chulainn
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,867
Damage
80,327
101,708
Taken
98,102
64,913
Mitigated
64,921
31,171
Healing
46,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,982
959
607
3,691
24,335
25,173
0
9,898
13,825
24,155
0
L
Hachiman
DazedRed_Dino
Hachiman
13,010
7,767
0
4,850
20,752
4,787
4,003
3,383
17,265
0
107,949
L
18,333
1,205
0
8,816
22,188
21,477
161
3,759
17,324
93,147
0
W
Kumbhakarna
MostHatedManMack
Kumbhakarna
5,381
676
1,519
8,198
23,663
28,082
252
7,166
16,337
29,199
0
W
Ah Muzen Cab
On Fuego
Ah Muzen Cab
22,390
13,203
0
13,444
23,994
8,124
4,654
4,291
19,649
0
124,176
W
Bastet
SEBAS2601
Bastet
20,383
4,986
0
7,284
19,149
7,188
32
8,740
10,272
0
106,161
W
Nu Wa
TwoWlrds
Nu Wa
20,727
3,007
0
6,512
11,289
4,417
1,780
5,812
5,377
119,876
0
L
8,264
1,822
0
5,958
18,100
7,382
0
4,204
13,682
472
82,195
L
11,278
3,255
0
7,249
16,333
6,094
1,233
4,641
11,430
96,716
8,679
W
Cu Chulainn
iChunkyyyyy
Cu Chulainn
11,446
2,523
860
9,009
20,007
17,110
1,926
9,005
9,977
5,186
83,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,378
Gold Earned
69,528
762
Minions Killed
666
0
Camps Cleared
0
2,130,203
Distance Traveled
2,417,532
32
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,144
423
37
2
0
472,769
8
L
Hachiman
13,096
546
206
9
0
378,561
5
L
Anubis
12,267
511
185
8
0
361,872
5
W
Kumbhakarna
13,014
542
37
2
0
485,538
9
W
Ah Muzen Cab
14,495
604
155
6
0
418,749
8
W
Bastet
14,279
595
137
6
0
546,654
10
W
Nu Wa
14,165
590
181
8
0
484,022
9
L
Loki
12,645
527
138
6
0
464,719
8
L
Sol
11,226
468
196
8
0
452,282
6
W
Cu Chulainn
13,575
566
156
7
0
482,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role