Player Matchup

Chaac
Chaac
AFOkayestPilot
Chaac
Level 105
God Stats
2W - 3L
1,386 SR
Queue Stats
84W - 93L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OdinSonIZ9
Morgan Le Fay
Level 16
God Stats
2W - 2L
1,531 SR
Queue Stats
3W - 3L
1,674 Elo+
Solo
Cthulhu
Cthulhu
bender_420_69_
Cthulhu
Level 86
God Stats
0W - 1L
1,568 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 1
Skadi
Skadi
cozyxyz
Skadi
Level 108
God Stats
1W - 1L
1,584 SR
Queue Stats
4W - 10L
1,340 Elo+
Party 1
Hun Batz
Hun Batz
xHeaters
Hun Batz
Level 129
God Stats
1W - 1L
1,539 SR
Queue Stats
9W - 12L
1,412 Elo+
Party 1
Team Averages
Level 89
1,522 SR
1,443 Elo+

VS

Team Averages
Level 95
1,460 SR
1,436 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DivineKarma999
Olorun
Level 29
God Stats
12W - 23L
1,411 SR
Queue Stats
35W - 49L
1,463 Elo+
Solo
Geb
Geb
Eliteforce1008
Geb
Level 87
God Stats
10W - 12L
1,375 SR
Queue Stats
199W - 202L
1,388 Elo+
Solo
Ah Puch
Ah Puch
SoyYoPrro
Ah Puch
Level 89
God Stats
5W - 12L
1,401 SR
Queue Stats
120W - 160L
1,351 Elo+
Solo
Artemis
Artemis
Tatsumaki1205
Artemis
Level 143
God Stats
8W - 7L
1,614 SR
Queue Stats
541W - 581L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
9,612
801
9,944
12,860
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
OdinSonIZ9
Morgan Le Fay
14
1 / 4 / 6
8,086
674
7,012
9,588
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 5 / 7
9,004
750
8,653
16,494
13,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
cozyxyz
Skadi
15
4 / 7 / 6
9,150
763
9,808
13,423
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
xHeaters
Hun Batz
13
3 / 10 / 4
8,847
737
9,075
12,173
4,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 4 / 5
10,720
893
14,169
12,475
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 1 / 10
9,803
817
6,800
9,640
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 3 / 15
10,238
853
10,240
14,565
16,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
SoyYoPrro
Ah Puch
15
5 / 5 / 10
9,650
804
14,488
11,839
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
16
3 / 3 / 12
9,648
804
10,764
7,811
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
16
Kills
26
27
Deaths
16
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
4
5
2.88
L
6
1
4
8
W
4
1
10
9
W
5
3
15
4.17
L
Morgan Le Fay
OdinSonIZ9
Morgan Le Fay
1
4
6
1
W
Ah Puch
SoyYoPrro
Ah Puch
5
5
10
2
W
Artemis
3
3
12
3
L
2
5
7
1.1
L
Skadi
cozyxyz
Skadi
4
7
6
1
L
Hun Batz
xHeaters
Hun Batz
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,492
Damage
56,461
64,538
Taken
56,330
37,570
Mitigated
30,931
10,911
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,169
3,688
0
2,288
12,475
4,829
97
2,140
9,870
0
29,125
L
9,944
1,474
0
6,573
12,860
11,367
0
5,457
7,194
0
25,423
W
6,800
2,601
821
3,806
9,640
3,415
2,718
3,883
5,299
28,130
0
W
10,240
406
609
4,260
14,565
16,076
48
3,849
9,881
25,889
0
L
Morgan Le Fay
OdinSonIZ9
Morgan Le Fay
7,012
968
0
747
9,588
3,543
294
5,303
4,083
16,435
0
W
Ah Puch
SoyYoPrro
Ah Puch
14,488
630
0
1,957
11,839
3,642
44
2,896
8,325
31,210
0
W
Artemis
10,764
4,912
0
314
7,811
2,969
1,090
1,549
6,130
0
30,245
L
8,653
811
361
1,942
16,494
13,553
0
8,358
7,927
22,942
0
L
Skadi
cozyxyz
Skadi
9,808
4,618
0
1,288
13,423
4,762
580
6,990
6,227
0
26,989
L
Hun Batz
xHeaters
Hun Batz
9,075
2,761
0
0
12,173
4,345
0
4,609
7,406
0
16,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
50,059
186
Minions Killed
242
5
Camps Cleared
9
1,040,396
Distance Traveled
1,119,520
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,720
893
58
5
4
231,113
0
L
Chaac
9,612
801
40
3
1
234,881
1
W
Olorun
9,803
817
53
4
1
228,924
2
W
Geb
10,238
853
22
2
1
249,102
2
L
Morgan Le Fay
8,086
674
31
3
1
195,331
0
W
Ah Puch
9,650
804
55
5
1
206,763
5
W
Artemis
9,648
804
54
5
2
203,618
0
L
Cthulhu
9,004
750
40
3
0
225,624
0
L
Skadi
9,150
763
56
5
1
198,418
0
L
Hun Batz
8,847
737
19
2
2
186,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role