Player Matchup

Sun Wukong
Sun Wukong
Dat Full Zip
Sun Wukong
Level 11
God Stats
2W - 1L
1,706 SR
Queue Stats
8W - 10L
1,625 Elo+
Party 3
Chang'e
Chang'e
SadisticLamb
Chang'e
Level 64
God Stats
62W - 40L
1,783 SR
Queue Stats
271W - 211L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
SenseiCheech
Danzaburou
Level 43
God Stats
19W - 14L
1,670 SR
Queue Stats
136W - 98L
1,531 Elo+
Solo
Bastet
Bastet
SlydeWaze
Bastet
Level 30
God Stats
10W - 3L
1,579 SR
Queue Stats
81W - 47L
1,637 Elo+
Party 1
Cerberus
Cerberus
Y0UNGbulI
Cerberus
Level 105
God Stats
16W - 7L
1,588 SR
Queue Stats
344W - 348L
1,432 Elo+
Party 3
Team Averages
Level 51
1,665 SR
1,565 Elo+

VS

Team Averages
Level 65
1,523 SR
1,521 Elo+
Ra
Ra
ACI00
Ra
Level 139
God Stats
8W - 8L
1,601 SR
Queue Stats
192W - 164L
1,561 Elo+
Party 2
Xbalanque
Xbalanque
Ateuh
Xbalanque
Level 47
God Stats
7W - 8L
1,630 SR
Queue Stats
124W - 128L
1,564 Elo+
Party 2
Atlas
Atlas
Dads Shmeat
Atlas
Level 37
God Stats
1W - 3L
1,376 SR
Queue Stats
62W - 54L
1,464 Elo+
Solo
Sylvanus
Sylvanus
FallGryphon8433
Sylvanus
Level 36
God Stats
19W - 22L
1,568 SR
Queue Stats
122W - 142L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Teyuun
Ao Kuang
Level 67
God Stats
18W - 30L
1,442 SR
Queue Stats
272W - 236L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dat Full Zip
Sun Wukong
13
2 / 2 / 0
7,301
522
3,331
6,684
3,329
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
SadisticLamb
Chang'e
14
5 / 3 / 7
8,499
607
9,321
8,244
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SenseiCheech
Danzaburou
13
6 / 0 / 5
8,446
603
10,179
7,289
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
SlydeWaze
Bastet
15
9 / 1 / 5
9,187
656
10,803
8,089
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Y0UNGbulI
Cerberus
12
1 / 3 / 10
7,370
526
4,301
12,008
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 5 / 1
7,560
540
4,624
9,658
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
Ateuh
Xbalanque
10
1 / 6 / 1
6,572
469
5,946
9,665
2,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 1
6,118
437
2,121
10,941
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
14
3 / 2 / 0
8,188
585
5,160
8,596
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Teyuun
Ao Kuang
11
2 / 5 / 2
6,905
493
5,389
12,276
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
9
9
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
3
5
1
0.7
L
Xbalanque
Ateuh
Xbalanque
1
6
1
0.25
L
0
5
1
0.1
W
Sun Wukong
Dat Full Zip
Sun Wukong
2
2
0
1
L
Sylvanus
3
2
0
1.5
W
Chang'e
SadisticLamb
Chang'e
5
3
7
2.83
W
Danzaburou
SenseiCheech
Danzaburou
6
0
5
8.5
W
Bastet
SlydeWaze
Bastet
9
1
5
11.5
L
Ao Kuang
Teyuun
Ao Kuang
2
5
2
0.6
W
Cerberus
Y0UNGbulI
Cerberus
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,935
Damage
23,240
42,314
Taken
51,136
20,850
Mitigated
21,959
17,388
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,624
675
68
2,842
9,658
3,074
0
5,731
3,666
52,501
0
L
Xbalanque
Ateuh
Xbalanque
5,946
2,586
0
1,497
9,665
2,125
0
1,206
8,445
0
42,732
L
2,121
739
87
1,390
10,941
7,496
0
1,646
9,219
13,427
0
W
Sun Wukong
Dat Full Zip
Sun Wukong
3,331
672
0
1,838
6,684
3,329
260
3,324
3,360
0
27,502
L
Sylvanus
5,160
1,660
362
2,829
8,596
5,378
375
631
7,482
41,355
9,677
W
Chang'e
SadisticLamb
Chang'e
9,321
643
1,191
2,840
8,244
2,790
26
5,498
2,746
44,526
0
W
Danzaburou
SenseiCheech
Danzaburou
10,179
3,733
0
3,486
7,289
2,034
86
2,128
5,161
0
55,866
W
Bastet
SlydeWaze
Bastet
10,803
2,553
0
5,255
8,089
2,686
0
2,743
5,346
0
60,475
L
Ao Kuang
Teyuun
Ao Kuang
5,389
1,564
0
5,131
12,276
3,886
0
3,853
8,231
38,371
0
W
Cerberus
Y0UNGbulI
Cerberus
4,301
240
0
2,778
12,008
10,011
132
3,112
8,896
24,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,803
Gold Earned
35,343
399
Minions Killed
422
0
Camps Cleared
0
1,448,464
Distance Traveled
1,160,201
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,560
540
110
8
0
247,333
0
L
Xbalanque
6,572
469
91
7
0
233,168
0
L
Atlas
6,118
437
13
1
0
217,190
0
W
Sun Wukong
7,301
522
71
5
0
281,510
1
L
Sylvanus
8,188
585
129
9
0
191,423
6
W
Chang'e
8,499
607
98
7
0
309,617
3
W
Danzaburou
8,446
603
101
7
0
270,867
1
W
Bastet
9,187
656
92
7
0
328,628
2
L
Ao Kuang
6,905
493
79
6
0
271,087
0
W
Cerberus
7,370
526
37
3
0
257,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role