Player Matchup

Terra
Terra
AidaNaruto 3
Terra
Level 130
God Stats
2W - 3L
1,492 SR
Queue Stats
343W - 345L
1,548 Elo+
Party 3
Nike
Nike
Lion_sh_
Nike
Level 62
God Stats
2W - 2L
1,660 SR
Queue Stats
45W - 37L
1,554 Elo+
Party 1
Thoth
Thoth
Lubo
Thoth
Level 123
God Stats
1W - 1L
1,306 SR
Queue Stats
15W - 20L
1,421 Elo+
Solo
Fafnir
Fafnir
fahoooodeRiyadh
Fafnir
Level 158
God Stats
5W - 2L
1,583 SR
Queue Stats
133W - 108L
1,585 Elo+
Party 1
Apollo
Apollo
kamikazi ace
Apollo
Level 145
God Stats
3W - 1L
1,519 SR
Queue Stats
175W - 182L
1,538 Elo+
Party 3
Team Averages
Level 124
1,512 SR
1,529 Elo+

VS

Team Averages
Level 124
1,494 SR
1,509 Elo+
Gilgamesh
Gilgamesh
JustAGuyBrah
Gilgamesh
Level 112
God Stats
0W - 1L
1,227 SR
Queue Stats
32W - 29L
1,510 Elo+
Party 2
Discordia
Discordia
TacticalNade85
Discordia
Level 155
God Stats
0W - 3L
1,435 SR
Queue Stats
100W - 105L
1,466 Elo+
Solo
Bacchus
Bacchus
ThatBigRedOne
Bacchus
Level 103
God Stats
1W - 1L
1,711 SR
Queue Stats
191W - 172L
1,559 Elo+
Party 2
Ra
Ra
bumpia
Ra
Level 128
God Stats
1W - 1L
1,599 SR
Queue Stats
28W - 28L
1,520 Elo+
Solo
Hades
Hades
iDensity
Hades
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
6,510
1,302
2,953
10,055
8,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
10
4 / 3 / 7
6,164
1,233
4,229
6,525
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Lubo
Thoth
10
2 / 2 / 10
6,075
1,215
5,156
4,131
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 11
6,255
1,251
3,772
8,375
9,156
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
13
6 / 1 / 5
7,212
1,442
6,396
5,611
2,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JustAGuyBrah
Gilgamesh
10
2 / 2 / 5
5,478
1,096
5,975
3,796
1,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TacticalNade85
Discordia
10
1 / 3 / 6
5,550
1,110
8,021
4,024
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
11
2 / 3 / 2
6,045
1,209
3,335
7,123
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
9
2 / 3 / 4
5,594
1,119
2,791
3,377
1,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
iDensity
Hades
10
2 / 3 / 3
5,522
1,104
4,366
6,051
3,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
14
Kills
9
9
Deaths
14
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Gilgamesh
JustAGuyBrah
Gilgamesh
2
2
5
2.25
W
Nike
4
3
7
2.5
W
Thoth
Lubo
Thoth
2
2
10
3.5
L
Discordia
TacticalNade85
Discordia
1
3
6
1.33
L
Bacchus
2
3
2
1
L
Ra
2
3
4
1.33
W
1
2
11
3.25
L
Hades
iDensity
Hades
2
3
3
1.17
W
Apollo
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
24,488
34,697
Taken
24,371
26,640
Mitigated
14,905
18,242
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,953
66
5,984
4,973
10,055
8,210
80
5,246
4,775
4,216
0
L
Gilgamesh
JustAGuyBrah
Gilgamesh
5,975
1,416
195
622
3,796
1,393
0
1,966
1,753
0
7,880
W
Nike
4,229
329
584
643
6,525
5,135
108
3,145
3,346
0
8,020
W
Thoth
Lubo
Thoth
5,156
347
720
678
4,131
1,581
666
2,412
1,685
11,248
0
L
Discordia
TacticalNade85
Discordia
8,021
488
67
631
4,024
1,203
0
1,610
2,340
15,736
0
L
Bacchus
3,335
382
81
1,478
7,123
7,561
0
3,116
3,821
4,870
0
L
Ra
2,791
515
799
465
3,377
1,070
0
1,809
1,568
6,768
0
W
3,772
743
812
1,403
8,375
9,156
0
4,239
4,065
6,955
0
L
Hades
iDensity
Hades
4,366
420
286
1,329
6,051
3,678
0
3,380
2,568
8,695
0
W
Apollo
6,396
3,134
791
1,654
5,611
2,558
452
3,298
2,313
0
17,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
28,189
52
Minions Killed
39
0
Camps Cleared
0
596,183
Distance Traveled
469,409
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,510
1,302
0
0
0
119,458
1
L
Gilgamesh
5,478
1,096
4
1
0
87,925
0
W
Nike
6,164
1,233
4
1
0
118,214
0
W
Thoth
6,075
1,215
17
3
0
129,943
1
L
Discordia
5,550
1,110
8
2
0
109,483
0
L
Bacchus
6,045
1,209
8
2
0
109,619
1
L
Ra
5,594
1,119
6
1
0
60,928
0
W
Fafnir
6,255
1,251
5
1
0
115,084
0
L
Hades
5,522
1,104
13
3
0
101,454
0
W
Apollo
7,212
1,442
26
5
0
113,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role