Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ByCigArRzxX302
Neith
Level 157
God Stats
0W - 2L
1,681 SR
Queue Stats
129W - 39L
1,810 Elo+
Party 1
Janus
Janus
LoliTiburoncin
Janus
Level 160
God Stats
5W - 2L
1,805 SR
Queue Stats
355W - 119L
1,857 Elo+
Party 1
Achilles
Achilles
MikuNakanoUwU
Achilles
Level 146
God Stats
5W - 5L
1,900 SR
Queue Stats
284W - 138L
1,840 Elo+
Party 1
Bacchus
Bacchus
juankblaster
Bacchus
Level 52
God Stats
1W - 2L
1,789 SR
Queue Stats
194W - 38L
1,885 Elo+
Party 1
Team Averages
Level 135
1,735 SR
1,778 Elo+

VS

Team Averages
Level 127
1,500 SR
1,615 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Embryonicgore123
Fenrir
Level 94
God Stats
3W - 0L
1,738 SR
Queue Stats
104W - 63L
1,634 Elo+
Party 2
Odin
Odin
Faraci
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,805 Elo+
Party 2
Neith
Neith
Jaklo
Neith
Level 154
God Stats
1W - 0L
1,263 SR
Queue Stats
228W - 185L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 6 / 4
9,220
576
10,190
12,981
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 2 / 3
9,363
585
5,670
5,922
1,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 8 / 2
8,716
545
7,574
11,430
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
MikuNakanoUwU
Achilles
14
0 / 4 / 0
7,886
493
4,738
11,276
8,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
juankblaster
Bacchus
11
1 / 4 / 5
7,553
472
4,522
10,154
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
19
8 / 2 / 1
11,121
695
10,556
11,560
9,152
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
 
Sol
17
4 / 3 / 0
10,246
640
2,751
8,750
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 10
10,209
638
10,427
12,736
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Faraci
Odin
14
1 / 2 / 13
8,813
551
3,813
12,277
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Jaklo
Neith
16
5 / 1 / 7
10,245
640
8,145
9,145
3,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
24
24
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
6
4
1
W
Ratatoskr
 
Ratatoskr
8
2
1
4.25
W
Sol
 
Sol
4
3
0
1.33
L
3
2
3
2.25
W
6
3
10
3.67
W
Odin
Faraci
Odin
1
2
13
3.75
W
Neith
Jaklo
Neith
5
1
7
8.5
L
3
8
2
0.5
L
Achilles
MikuNakanoUwU
Achilles
0
4
0
0
L
Bacchus
juankblaster
Bacchus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,694
Damage
35,692
51,763
Taken
54,468
30,171
Mitigated
29,836
10,818
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,190
1,952
0
3,535
12,981
5,752
0
803
12,092
0
56,202
W
Ratatoskr
 
Ratatoskr
10,556
2,096
0
4,502
11,560
9,152
0
2,022
9,452
0
64,703
W
Sol
 
Sol
2,751
1,542
0
4,237
8,750
2,535
2,282
1,096
7,654
87,915
0
L
5,670
1,501
0
1,257
5,922
1,819
0
348
5,523
0
65,520
W
10,427
3,136
0
4,404
12,736
5,129
0
3,305
9,373
0
61,438
W
Odin
Faraci
Odin
3,813
845
0
1,627
12,277
9,376
0
3,194
9,007
0
22,198
W
Neith
Jaklo
Neith
8,145
2,689
0
3,120
9,145
3,644
944
3,155
5,834
0
71,596
L
7,574
544
0
720
11,430
2,728
44
173
11,125
59,194
0
L
Achilles
MikuNakanoUwU
Achilles
4,738
1,136
0
2,522
11,276
8,745
626
0
10,638
7,418
37,807
L
Bacchus
juankblaster
Bacchus
4,522
562
0
2,784
10,154
11,127
0
1,427
8,691
20,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,738
Gold Earned
50,634
490
Minions Killed
581
0
Camps Cleared
0
1,598,952
Distance Traveled
1,678,759
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,220
576
97
6
0
335,978
0
W
Ratatoskr
11,121
695
150
9
0
371,783
4
W
Sol
10,246
640
160
10
0
311,779
1
L
Neith
9,363
585
139
9
0
294,478
6
W
Fenrir
10,209
638
95
6
0
366,676
3
W
Odin
8,813
551
33
2
0
333,730
10
W
Neith
10,245
640
143
9
0
294,791
5
L
Janus
8,716
545
115
7
0
318,046
2
L
Achilles
7,886
493
101
6
0
320,676
4
L
Bacchus
7,553
472
38
2
0
329,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role