Player Matchup

Susano
Susano
Broken_Wings1985
Susano
Level 106
God Stats
1W - 0L
1,388 SR
Queue Stats
54W - 70L
1,325 Elo+
Party 1
Sun Wukong
Sun Wukong
F4rt bUcK3T
Sun Wukong
Level 97
God Stats
2W - 2L
1,218 SR
Queue Stats
410W - 412L
1,464 Elo+
Party 4
Izanami
Izanami
NosesTheProphet
Izanami
Level 48
God Stats
20W - 20L
1,558 SR
Queue Stats
57W - 78L
1,386 Elo+
Party 1
Xing Tian
Xing Tian
Sqeui
Xing Tian
Level 43
God Stats
5W - 3L
1,393 SR
Queue Stats
197W - 213L
1,416 Elo+
Party 4
Raijin
Raijin
TheAlbanianSmoke
Raijin
Level 47
God Stats
13W - 11L
1,548 SR
Queue Stats
42W - 53L
1,370 Elo+
Party 1
Team Averages
Level 68
1,421 SR
1,392 Elo+

VS

Team Averages
Level 53
1,412 SR
1,432 Elo+
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
M19suchtMoese
Neith
Level 27
God Stats
2W - 5L
1,225 SR
Queue Stats
66W - 73L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
Monarchs_dawn
Cthulhu
Level 63
God Stats
29W - 29L
1,489 SR
Queue Stats
129W - 151L
1,406 Elo+
Party 3
Bakasura
Bakasura
NooNoo95_
Bakasura
Level 49
God Stats
2W - 8L
1,171 SR
Queue Stats
181W - 214L
1,358 Elo+
Party 2
Hades
Hades
SmegSmok
Hades
Level 17
God Stats
4W - 2L
1,675 SR
Queue Stats
25W - 20L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
10,912
474
13,354
16,237
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
F4rt bUcK3T
Sun Wukong
20
4 / 0 / 7
13,447
585
12,593
15,648
14,048
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 0 / 4
12,168
529
13,047
13,854
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Sqeui
Xing Tian
15
3 / 0 / 8
10,501
457
4,031
14,090
16,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 10
10,795
469
15,573
11,136
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 1 / 3
9,179
399
11,765
17,084
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 5 / 1
8,955
389
6,286
9,786
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
16
1 / 5 / 0
9,927
432
9,923
17,068
15,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
NooNoo95_
Bakasura
16
1 / 4 / 1
9,638
419
4,329
18,559
8,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
SmegSmok
Hades
15
2 / 7 / 1
9,415
409
10,456
17,078
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
22
Kills
6
6
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
3
2.5
W
3
3
11
2.83
W
Sun Wukong
F4rt bUcK3T
Sun Wukong
4
0
7
7.5
L
1
5
1
0.3
L
Cthulhu
1
5
0
0.2
L
Bakasura
NooNoo95_
Bakasura
1
4
1
0.38
W
8
0
4
10
L
Hades
SmegSmok
Hades
2
7
1
0.36
W
Xing Tian
Sqeui
Xing Tian
3
0
8
7
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,598
Damage
42,759
70,965
Taken
79,575
46,743
Mitigated
58,375
25,290
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,765
4,377
0
4,612
17,084
17,754
0
5,734
10,676
37,875
0
W
13,354
3,785
0
4,320
16,237
6,348
171
3,754
11,912
0
76,850
W
Sun Wukong
F4rt bUcK3T
Sun Wukong
12,593
2,239
0
4,995
15,648
14,048
450
7,128
7,585
0
110,413
L
6,286
2,057
0
1,470
9,786
4,682
0
1,157
8,441
0
57,509
L
Cthulhu
9,923
92
741
2,211
17,068
15,868
0
3,366
12,959
67,582
0
L
Bakasura
NooNoo95_
Bakasura
4,329
2,609
0
7,065
18,559
8,947
0
1,896
16,480
0
63,508
W
13,047
9,680
573
6,005
13,854
5,684
2,141
6,923
6,849
0
120,153
L
Hades
SmegSmok
Hades
10,456
601
391
4,373
17,078
11,124
408
6,419
10,009
55,080
0
W
Xing Tian
Sqeui
Xing Tian
4,031
454
1,094
4,047
14,090
16,440
94
5,092
8,670
21,514
0
W
15,573
2,109
1,009
3,247
11,136
4,223
1,495
7,591
2,983
60,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,823
Gold Earned
47,114
674
Minions Killed
546
0
Camps Cleared
0
2,253,031
Distance Traveled
2,121,928
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,179
399
41
2
0
452,869
7
W
Susano
10,912
474
114
5
0
492,262
0
W
Sun Wukong
13,447
585
202
9
0
461,804
1
L
Neith
8,955
389
119
5
0
383,328
4
L
Cthulhu
9,927
432
144
6
0
415,629
7
L
Bakasura
9,638
419
134
6
0
506,338
3
W
Izanami
12,168
529
214
9
0
443,700
3
L
Hades
9,415
409
108
5
0
363,764
1
W
Xing Tian
10,501
457
25
1
0
448,062
0
W
Raijin
10,795
469
119
5
0
407,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role