Player Matchup

Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DcTk_Lord3
Artio
Level 47
God Stats
1W - 3L
1,186 SR
Queue Stats
21W - 38L
1,351 Elo+
Party 1
Chiron
Chiron
Peposardovich
Chiron
Level 34
God Stats
9W - 9L
1,529 SR
Queue Stats
87W - 129L
1,379 Elo+
Party 2
Geb
Geb
Rojas457
Geb
Level 90
God Stats
5W - 5L
1,494 SR
Queue Stats
83W - 129L
1,353 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SGL_HaiZeD
Tsukuyomi
Level 63
God Stats
28W - 17L
1,567 SR
Queue Stats
275W - 288L
1,406 Elo+
Party 1
Team Averages
Level 67
1,455 SR
1,398 Elo+

VS

Team Averages
Level 65
1,521 SR
1,469 Elo+
Ymir
Ymir
Arkeuzz
Ymir
Level 108
God Stats
7W - 6L
1,448 SR
Queue Stats
353W - 387L
1,469 Elo+
Solo
Ullr
Ullr
MatheusCFrota
Ullr
Level 48
God Stats
27W - 42L
1,376 SR
Queue Stats
204W - 217L
1,427 Elo+
Solo
Cthulhu
Cthulhu
McLovin3439
Cthulhu
Level 65
God Stats
24W - 11L
1,659 SR
Queue Stats
207W - 244L
1,347 Elo+
Solo
Mercury
Mercury
Rodrigo Agabel
Mercury
Level 87
God Stats
56W - 37L
1,624 SR
Queue Stats
548W - 526L
1,620 Elo+
Party 3
Agni
Agni
WKF EverestS
Agni
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
6 / 2 / 1
7,796
600
10,925
5,907
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
10
1 / 1 / 2
6,316
486
2,555
8,661
6,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 1 / 0
6,187
476
5,386
5,780
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
5,690
438
1,261
7,469
3,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
SGL_HaiZeD
Tsukuyomi
10
1 / 3 / 0
6,292
484
2,783
5,653
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arkeuzz
Ymir
12
1 / 2 / 1
6,776
521
4,876
8,306
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
4,087
314
0
0
0
Cthulhu
McLovin3439
Cthulhu
10
0 / 2 / 1
6,055
466
2,702
10,886
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 2
7,001
539
4,284
9,503
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 3
6,896
530
4,012
7,082
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
11
Kills
6
7
Deaths
11
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
2
1
3.25
W
Ymir
Arkeuzz
Ymir
1
2
1
0.75
L
Artio
1
1
2
2
W
0
0
0
0
W
Cthulhu
McLovin3439
Cthulhu
0
2
1
0.25
L
3
1
0
3
W
3
3
2
1.33
L
0
0
1
0.5
L
Tsukuyomi
SGL_HaiZeD
Tsukuyomi
1
3
0
0.33
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,910
Damage
15,874
33,470
Taken
35,777
15,480
Mitigated
15,644
10,568
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,925
3,706
0
854
5,907
1,976
0
2,592
3,183
49,260
0
W
Ymir
Arkeuzz
Ymir
4,876
1,136
0
2,395
8,306
5,444
153
4,264
3,497
30,293
3,190
L
Artio
2,555
219
92
3,671
8,661
6,191
0
4,176
4,439
20,554
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
McLovin3439
Cthulhu
2,702
33
80
3,544
10,886
4,847
978
2,472
8,414
26,327
0
L
5,386
2,982
680
1,209
5,780
1,816
557
2,086
3,682
0
34,474
W
4,284
2,002
0
120
9,503
3,013
0
3,439
6,064
0
48,762
L
1,261
106
1,008
1,263
7,469
3,632
150
1,190
6,237
8,383
0
L
Tsukuyomi
SGL_HaiZeD
Tsukuyomi
2,783
816
0
1,791
5,653
1,865
90
1,364
4,239
0
31,711
W
4,012
0
0
981
7,082
2,340
0
4,108
2,974
35,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
30,815
261
Minions Killed
279
0
Camps Cleared
0
1,096,341
Distance Traveled
1,014,750
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,796
600
69
5
0
239,389
3
W
Ymir
6,776
521
67
5
0
227,043
4
L
Artio
6,316
486
56
4
0
208,240
0
W
Ullr
4,087
314
0
0
0
0
0
W
Cthulhu
6,055
466
46
4
0
215,826
3
L
Chiron
6,187
476
60
5
0
196,091
0
W
Mercury
7,001
539
78
6
0
303,573
1
L
Geb
5,690
438
16
1
0
219,910
4
L
Tsukuyomi
6,292
484
60
5
0
232,711
0
W
Agni
6,896
530
88
7
0
268,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role