Player Matchup

Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
EasternAce
King Arthur
Level 90
God Stats
22W - 14L
1,587 SR
Queue Stats
492W - 381L
1,632 Elo+
Party 1
Serqet
Serqet
I RUINZ I
Serqet
Level 155
God Stats
14W - 3L
1,696 SR
Queue Stats
498W - 400L
1,680 Elo+
Party 1
Thoth
Thoth
O from England
Thoth
Level 124
God Stats
18W - 12L
1,634 SR
Queue Stats
452W - 374L
1,587 Elo+
Party 1
Ullr
Ullr
killajjordan01
Ullr
Level 43
God Stats
3W - 0L
1,826 SR
Queue Stats
137W - 99L
1,576 Elo+
Party 1
Team Averages
Level 112
1,649 SR
1,595 Elo+

VS

Team Averages
Level 61
1,544 SR
1,538 Elo+
Heimdallr
Heimdallr
AriThePirate
Heimdallr
Level 21
God Stats
1W - 4L
1,745 SR
Queue Stats
144W - 48L
1,705 Elo+
Party 3
Zeus
Zeus
AzRoX---4960
Zeus
Level 27
God Stats
7W - 14L
1,332 SR
Queue Stats
63W - 65L
1,387 Elo+
Party 2
Camazotz
Camazotz
Lucxry
Camazotz
Level 69
God Stats
7W - 5L
1,704 SR
Queue Stats
573W - 279L
1,661 Elo+
Party 3
Cerberus
Cerberus
Nosd3brass
Cerberus
Level 65
God Stats
1W - 3L
1,539 SR
Queue Stats
171W - 155L
1,497 Elo+
Party 2
Nemesis
Nemesis
XlLighttimelX
Nemesis
Level 122
God Stats
14W - 19L
1,398 SR
Queue Stats
361W - 416L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 1 / 11
6,883
529
3,713
8,162
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
EasternAce
King Arthur
12
1 / 0 / 2
6,599
508
5,522
7,649
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
I RUINZ I
Serqet
13
6 / 1 / 2
7,576
583
6,001
7,312
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 5
7,866
605
5,394
4,246
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 2
6,027
464
3,493
9,895
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AriThePirate
Heimdallr
13
4 / 0 / 3
7,722
594
9,449
6,954
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
5,857
451
3,578
7,374
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Lucxry
Camazotz
12
0 / 2 / 0
7,112
547
5,016
11,124
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Nosd3brass
Cerberus
10
3 / 3 / 0
6,366
490
3,871
6,990
3,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
10
0 / 4 / 0
5,833
449
1,183
9,746
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
7
7
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
11
7.5
L
Heimdallr
AriThePirate
Heimdallr
4
0
3
5.5
L
0
5
0
0
W
King Arthur
EasternAce
King Arthur
1
0
2
2
W
Serqet
I RUINZ I
Serqet
6
1
2
7
L
Camazotz
Lucxry
Camazotz
0
2
0
0
L
Cerberus
Nosd3brass
Cerberus
3
3
0
1
W
5
0
5
7.5
L
Nemesis
0
4
0
0
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
23,097
37,264
Taken
42,188
18,158
Mitigated
14,251
12,518
Healing
17,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,713
384
458
2,851
8,162
6,941
0
2,133
5,749
16,725
0
L
Heimdallr
AriThePirate
Heimdallr
9,449
4,790
0
2,959
6,954
2,163
437
1,195
5,633
0
53,896
L
3,578
497
0
1,080
7,374
1,794
145
3,417
3,801
27,371
0
W
King Arthur
EasternAce
King Arthur
5,522
759
0
2,246
7,649
5,474
0
0
6,998
0
35,074
W
Serqet
I RUINZ I
Serqet
6,001
1,451
0
4,263
7,312
2,308
0
462
6,755
0
48,753
L
Camazotz
Lucxry
Camazotz
5,016
1,205
0
6,013
11,124
4,596
0
387
10,049
0
45,772
L
Cerberus
Nosd3brass
Cerberus
3,871
184
0
2,665
6,990
3,051
59
1,312
5,678
24,750
0
W
5,394
227
0
1,060
4,246
1,196
333
2,160
1,830
50,410
0
L
Nemesis
1,183
580
138
4,881
9,746
2,647
0
2,946
6,718
0
22,718
W
3,493
1,449
0
1,640
9,895
2,239
0
1,930
7,824
0
33,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
32,890
380
Minions Killed
361
0
Camps Cleared
0
1,426,558
Distance Traveled
1,194,052
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,883
529
18
1
0
286,654
4
L
Heimdallr
7,722
594
103
8
0
243,889
3
L
Zeus
5,857
451
61
5
0
223,397
1
W
King Arthur
6,599
508
83
6
0
263,267
3
W
Serqet
7,576
583
98
8
0
295,138
9
L
Camazotz
7,112
547
100
8
0
258,329
4
L
Cerberus
6,366
490
46
4
0
260,777
4
W
Thoth
7,866
605
116
9
0
276,163
2
L
Nemesis
5,833
449
51
4
0
207,660
2
W
Ullr
6,027
464
65
5
0
305,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role