Player Matchup

Yemoja
Yemoja
Masters
AloadaLove
Yemoja
Masters
Level 160
God Stats
35W - 35L
1,786 SR
Queue Stats
472W - 458L
2,690 MMR
Solo
Chernobog
Chernobog
Masters
Draíden
Chernobog
Masters
Level 131
God Stats
7W - 4L
1,668 SR
Queue Stats
511W - 485L
2,724 MMR
Solo
Sol
Sol
Masters
Tsulls
Sol
Masters
Level 160
God Stats
88W - 67L
1,687 SR
Queue Stats
560W - 526L
2,698 MMR
Solo
Scylla
Scylla
Masters
anBiscuit
Scylla
Masters
Level 106
God Stats
16W - 7L
1,815 SR
Queue Stats
265W - 241L
2,735 MMR
Solo
Mercury
Mercury
Diamond II
cbpoppin
Mercury
Diamond II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
2,701 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,691 SR
2,710 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,549 SR
2,497 MMR
Nike
Nike
Masters
 
Nike
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
Brandoopity
Olorun
Masters
Level 160
God Stats
3W - 1L
1,543 SR
Queue Stats
361W - 330L
2,763 MMR
Party 1
Geb
Geb
Masters
GrizzlyDogChad
Geb
Masters
Level 145
God Stats
4W - 1L
1,736 SR
Queue Stats
316W - 278L
2,636 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Haithi
Tsukuyomi
Masters
Level 160
God Stats
3W - 6L
1,410 SR
Queue Stats
171W - 134L
2,923 MMR
Party 1
Ne Zha
Ne Zha
Masters
thebestotter
Ne Zha
Masters
Level 160
God Stats
30W - 44L
1,558 SR
Queue Stats
857W - 815L
2,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AloadaLove
Yemoja
10
1 / 3 / 0
6,419
535
3,717
10,927
4,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Draíden
Chernobog
11
0 / 3 / 0
6,670
556
4,264
9,305
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Tsulls
Sol
14
1 / 0 / 0
8,206
684
5,366
7,451
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
anBiscuit
Scylla
11
0 / 3 / 0
6,636
553
2,212
4,790
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
cbpoppin
Mercury
11
0 / 4 / 0
6,575
548
2,145
8,753
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArtioOdin

VS

Bans
UllrCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 1 / 2
7,308
609
3,960
10,397
6,791
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
13
2 / 1 / 2
7,463
622
7,177
6,546
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 10
6,712
559
5,023
7,975
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Haithi
Tsukuyomi
13
4 / 0 / 3
7,459
622
6,928
7,068
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
13
6 / 0 / 4
7,596
633
3,784
6,032
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
13
13
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
2
2
L
Yemoja
AloadaLove
Yemoja
1
3
0
0.33
W
Olorun
2
1
2
3
L
Chernobog
Draíden
Chernobog
0
3
0
0
W
0
0
10
5
W
Tsukuyomi
Haithi
Tsukuyomi
4
0
3
5.5
L
Sol
Tsulls
Sol
1
0
0
1
L
Scylla
anBiscuit
Scylla
0
3
0
0
L
Mercury
cbpoppin
Mercury
0
4
0
0
W
Ne Zha
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,704
Damage
26,872
41,226
Taken
38,018
14,000
Mitigated
20,466
12,725
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,960
395
0
3,142
10,397
6,791
0
4,354
6,043
306
39,956
L
Yemoja
AloadaLove
Yemoja
3,717
813
1,311
2,459
10,927
4,871
0
4,487
6,205
16,974
0
W
Olorun
7,177
3,304
192
3,085
6,546
3,031
1,025
971
5,575
50,113
6,913
L
Chernobog
Draíden
Chernobog
4,264
2,907
0
2,953
9,305
2,823
0
4,987
4,256
0
42,295
W
5,023
1,509
0
2,085
7,975
5,380
0
1,622
6,339
13,062
0
W
Tsukuyomi
Haithi
Tsukuyomi
6,928
2,070
0
1,703
7,068
3,335
69
2,793
4,130
0
51,522
L
Sol
Tsulls
Sol
5,366
1,789
0
5,149
7,451
2,586
3,498
0
7,408
61,165
6,235
L
Scylla
anBiscuit
Scylla
2,212
38
0
359
4,790
1,228
0
338
4,283
44,876
0
L
Mercury
cbpoppin
Mercury
2,145
1,061
0
494
8,753
2,492
1,054
1,308
7,369
0
40,520
W
Ne Zha
3,784
1,186
0
1,113
6,032
1,929
663
623
5,305
0
52,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
36,538
442
Minions Killed
442
0
Camps Cleared
0
1,219,907
Distance Traveled
1,362,602
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,308
609
107
9
0
258,138
3
L
Yemoja
6,419
535
20
2
0
251,994
3
W
Olorun
7,463
622
118
10
0
238,229
3
L
Chernobog
6,670
556
97
8
0
243,872
2
W
Geb
6,712
559
15
1
0
274,611
5
W
Tsukuyomi
7,459
622
115
10
0
280,936
4
L
Sol
8,206
684
138
12
0
250,518
6
L
Scylla
6,636
553
101
8
0
236,416
5
L
Mercury
6,575
548
86
7
0
237,107
2
W
Ne Zha
7,596
633
87
7
0
310,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role