Player Matchup

Jing Wei
Jing Wei
DartWinneR
Jing Wei
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 83L
1,357 Elo+
Solo
Cerberus
Cerberus
adrigenereitions
Cerberus
Level 57
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 2
Agni
Agni
josejota20003
Agni
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,287 Elo+
Party 2
Team Averages
Level 41
1,570 SR
1,266 Elo+

VS

Team Averages
Level 73
1,437 SR
1,410 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Slyther693298
Bacchus
Level 7
God Stats
8W - 10L
1,472 SR
Queue Stats
11W - 17L
1,344 Elo+
Party 1
Baba Yaga
Baba Yaga
killaphilla
Baba Yaga
Level 96
God Stats
1W - 2L
1,340 SR
Queue Stats
18W - 25L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DartWinneR
Jing Wei
9
0 / 8 / 0
6,097
554
4,830
11,211
3,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 0
6,880
625
5,310
16,997
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 9 / 1
6,164
560
7,265
7,977
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
12 / 0 / 7
9,548
868
13,363
8,519
3,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
12
5 / 1 / 11
8,261
751
4,617
8,965
9,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
killaphilla
Baba Yaga
12
4 / 0 / 11
8,526
775
13,028
10,473
3,814
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
21
21
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
0
7
15.5
L
Jing Wei
DartWinneR
Jing Wei
0
8
0
0
W
Bacchus
5
1
11
10.5
L
1
4
0
0.25
L
0
9
1
0.06
W
Baba Yaga
killaphilla
Baba Yaga
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
31,008
36,185
Taken
27,957
20,325
Mitigated
16,050
5,023
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,363
7,300
324
2,024
8,519
3,018
1,535
4,014
4,505
0
43,817
L
Jing Wei
DartWinneR
Jing Wei
4,830
4,079
0
1,672
11,211
3,548
0
6,174
5,037
0
21,727
W
Bacchus
4,617
666
689
973
8,965
9,218
295
5,248
3,717
9,053
0
L
5,310
374
78
2,783
16,997
14,462
0
8,890
8,107
11,328
0
L
7,265
498
0
490
7,977
2,315
0
2,887
5,090
23,427
0
W
Baba Yaga
killaphilla
Baba Yaga
13,028
1,299
636
3,840
10,473
3,814
341
3,871
6,602
33,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,141
Gold Earned
26,335
92
Minions Killed
115
2
Camps Cleared
7
564,109
Distance Traveled
664,117
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,548
868
61
6
7
209,451
3
L
Jing Wei
6,097
554
32
3
1
189,697
2
W
Bacchus
8,261
751
2
0
0
230,502
3
L
Cerberus
6,880
625
27
2
0
194,130
0
L
Agni
6,164
560
33
3
1
180,282
2
W
Baba Yaga
8,526
775
52
5
0
224,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role