Player Matchup

Cerberus
Cerberus
Gran Toro 96
Cerberus
Level 160
God Stats
2W - 1L
1,867 SR
Queue Stats
193W - 167L
1,491 Elo+
Solo
Da Ji
Da Ji
LEGIONTHEK1NG
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 136L
1,367 Elo+
Party 1
Chernobog
Chernobog
Watthem402
Chernobog
Level 67
God Stats
2W - 4L
1,426 SR
Queue Stats
18W - 32L
1,297 Elo+
Party 1
Team Averages
Level 91
1,598 SR
1,385 Elo+

VS

Team Averages
Level 63
1,624 SR
1,429 Elo+
Medusa
Medusa
SlangandShine
Medusa
Level 102
God Stats
13W - 5L
1,718 SR
Queue Stats
29W - 29L
1,541 Elo+
Solo
Ares
Ares
TheBoozeBearTTV
Ares
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Sol
Sol
Vuiita
Sol
Level 50
God Stats
7W - 2L
1,653 SR
Queue Stats
49W - 53L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gran Toro 96
Cerberus
11
2 / 2 / 6
7,459
678
8,862
14,078
11,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 6 / 3
7,679
698
3,149
10,019
3,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Watthem402
Chernobog
9
1 / 6 / 5
6,644
604
6,386
9,473
4,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
8,995
818
12,365
7,541
2,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 9
8,356
760
5,048
6,958
5,409
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
Vuiita
Sol
12
5 / 3 / 8
8,489
772
9,679
9,026
2,850
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
14
14
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gran Toro 96
Cerberus
2
2
6
2.5
L
6
6
3
1.25
W
7
3
5
3.17
W
2
3
9
2.17
W
Sol
Vuiita
Sol
5
3
8
3
L
Chernobog
Watthem402
Chernobog
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
27,092
33,570
Taken
23,525
20,462
Mitigated
11,148
4,813
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gran Toro 96
Cerberus
8,862
445
172
2,603
14,078
11,791
0
5,014
9,064
27,772
0
L
3,149
658
823
363
10,019
3,869
0
4,313
5,706
0
7,671
W
12,365
4,088
165
1,775
7,541
2,889
2,280
3,001
4,540
0
37,919
W
5,048
454
394
1,122
6,958
5,409
100
2,194
4,764
8,180
0
W
Sol
Vuiita
Sol
9,679
3,864
0
3,760
9,026
2,850
225
3,954
5,072
29,883
0
L
Chernobog
Watthem402
Chernobog
6,386
3,857
0
852
9,473
4,802
0
5,669
3,804
0
18,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,782
Gold Earned
25,840
103
Minions Killed
123
4
Camps Cleared
4
518,790
Distance Traveled
573,762
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,459
678
65
6
0
203,146
1
L
Da Ji
7,679
698
13
1
2
173,904
1
W
Medusa
8,995
818
76
7
1
185,952
1
W
Ares
8,356
760
6
1
0
191,197
0
W
Sol
8,489
772
41
4
3
196,613
7
L
Chernobog
6,644
604
25
2
2
141,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role