Player Matchup

Olorun
Olorun
AbyssObserver
Olorun
Level 27
God Stats
4W - 0L
1,994 SR
Queue Stats
90W - 37L
1,717 Elo+
Party 2
Neith
Neith
GodNiki
Neith
Level 107
God Stats
5W - 4L
1,492 SR
Queue Stats
168W - 150L
1,531 Elo+
Party 4
Gilgamesh
Gilgamesh
Spaghettoooo
Gilgamesh
Level 106
God Stats
14W - 12L
1,597 SR
Queue Stats
381W - 315L
1,620 Elo+
Party 2
Sylvanus
Sylvanus
raulbadalona
Sylvanus
Level 103
God Stats
2W - 1L
1,615 SR
Queue Stats
227W - 175L
1,647 Elo+
Party 2
Mulan
Mulan
somebeer
Mulan
Level 120
God Stats
38W - 20L
1,632 SR
Queue Stats
171W - 157L
1,601 Elo+
Party 4
Team Averages
Level 93
1,666 SR
1,623 Elo+

VS

Team Averages
Level 50
1,488 SR
1,589 Elo+
Hachiman
Hachiman
AuraAAAAAA
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 317L
1,552 Elo+
Party 1
Raijin
Raijin
CuftaJunior
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 177L
1,485 Elo+
Party 3
Nike
Nike
DrakeKhet
Nike
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,755 Elo+
Party 3
Loki
Loki
p1nh3ad3
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 108L
1,608 Elo+
Solo
Hel
Hel
umomgey69
Hel
Level 43
God Stats
2W - 3L
1,439 SR
Queue Stats
117W - 107L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 6
8,457
769
15,620
12,486
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
GodNiki
Neith
11
1 / 2 / 3
6,586
599
2,823
6,123
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Spaghettoooo
Gilgamesh
11
7 / 4 / 2
7,343
668
6,135
8,657
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
raulbadalona
Sylvanus
11
5 / 2 / 8
6,686
608
7,121
9,725
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mulan
somebeer
Mulan
13
1 / 1 / 2
7,259
660
5,057
6,398
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AuraAAAAAA
Hachiman
12
3 / 2 / 0
6,446
586
7,069
7,689
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
9
2 / 8 / 2
6,030
548
3,840
9,684
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
11
1 / 4 / 2
6,351
577
6,691
9,919
6,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
5 / 5 / 1
7,174
652
6,128
8,984
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 7 / 3
5,508
501
3,118
11,762
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
26
Kills
11
11
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
L
Hachiman
AuraAAAAAA
Hachiman
3
2
0
1.5
L
Raijin
2
8
2
0.38
L
Nike
1
4
2
0.5
W
Neith
GodNiki
Neith
1
2
3
1.25
W
Gilgamesh
Spaghettoooo
Gilgamesh
7
4
2
2
L
Loki
5
5
1
1.1
W
Sylvanus
raulbadalona
Sylvanus
5
2
8
4.5
W
Mulan
somebeer
Mulan
1
1
2
2
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,756
Damage
26,846
43,389
Taken
48,038
19,400
Mitigated
19,605
16,978
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,620
8,735
257
5,402
12,486
4,723
896
4,007
8,211
52,542
0
L
Hachiman
AuraAAAAAA
Hachiman
7,069
4,070
0
2,620
7,689
1,702
0
1,228
6,461
0
44,342
L
Raijin
3,840
805
0
290
9,684
2,866
0
6,612
3,072
21,364
0
L
Nike
6,691
1,122
0
1,093
9,919
6,322
0
4,349
5,363
4,097
26,490
W
Neith
GodNiki
Neith
2,823
1,782
0
1,775
6,123
998
611
643
5,480
0
35,511
W
Gilgamesh
Spaghettoooo
Gilgamesh
6,135
1,608
0
2,206
8,657
3,250
26
665
7,878
0
33,788
L
Loki
6,128
1,720
0
1,372
8,984
2,497
0
3,578
5,349
0
31,916
W
Sylvanus
raulbadalona
Sylvanus
7,121
2,592
805
2,814
9,725
6,842
114
2,034
7,633
26,290
7,922
W
Mulan
somebeer
Mulan
5,057
964
0
3,719
6,398
3,587
90
350
6,026
2,381
44,097
L
3,118
643
1,432
2,760
11,762
6,218
0
6,330
5,342
13,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
31,509
407
Minions Killed
313
0
Camps Cleared
0
1,029,158
Distance Traveled
1,049,654
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,457
769
89
8
0
200,307
5
L
Hachiman
6,446
586
94
9
0
218,621
2
L
Raijin
6,030
548
56
5
0
181,454
5
L
Nike
6,351
577
74
7
0
196,453
3
W
Neith
6,586
599
78
7
0
209,820
1
W
Gilgamesh
7,343
668
75
7
0
227,586
3
L
Loki
7,174
652
70
6
0
241,439
3
W
Sylvanus
6,686
608
52
5
0
210,300
0
W
Mulan
7,259
660
113
10
0
181,145
3
L
Hel
5,508
501
19
2
0
211,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role