Player Matchup

Yemoja
Yemoja
A_Wesker_007
Yemoja
Level 63
God Stats
7W - 0L
1,917 SR
Queue Stats
367W - 384L
1,443 Elo+
Solo
Osiris
Osiris
Chrisspy_
Osiris
Level 79
God Stats
1W - 0L
1,265 SR
Queue Stats
54W - 75L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
MinstrelPro27
Tsukuyomi
Level 120
God Stats
22W - 7L
1,677 SR
Queue Stats
145W - 120L
1,594 Elo+
Solo
The Morrigan
The Morrigan
TOPK3K
The Morrigan
Level 106
God Stats
2W - 3L
1,569 SR
Queue Stats
54W - 32L
1,627 Elo+
Solo
Cthulhu
Cthulhu
elcampo5005
Cthulhu
Level 112
God Stats
51W - 38L
1,644 SR
Queue Stats
111W - 103L
1,501 Elo+
Solo
Team Averages
Level 96
1,615 SR
1,522 Elo+

VS

Team Averages
Level 54
1,443 SR
1,525 Elo+
Agni
Agni
BurnedCatto
Agni
Level 45
God Stats
40W - 12L
1,717 SR
Queue Stats
364W - 196L
1,635 Elo+
Party 2
Ullr
Ullr
DrownedCatto
Ullr
Level 20
God Stats
4W - 1L
1,678 SR
Queue Stats
101W - 49L
1,605 Elo+
Party 2
King Arthur
King Arthur
KnightKing2215
King Arthur
Level 70
God Stats
3W - 6L
1,317 SR
Queue Stats
47W - 52L
1,463 Elo+
Party 1
Merlin
Merlin
SoloNudillos
Merlin
Level 69
God Stats
0W - 2L
1,307 SR
Queue Stats
63W - 70L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
ZanzaTM
Heimdallr
Level 65
God Stats
2W - 9L
1,198 SR
Queue Stats
79W - 112L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 0 / 4
8,289
1,036
717
2,183
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Chrisspy_
Osiris
13
2 / 1 / 4
7,582
948
3,853
6,242
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
MinstrelPro27
Tsukuyomi
13
1 / 2 / 4
7,600
950
6,370
6,065
2,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
TOPK3K
The Morrigan
13
1 / 0 / 5
7,547
943
2,471
1,797
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
elcampo5005
Cthulhu
13
3 / 0 / 4
7,925
991
6,192
5,432
5,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

326

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,690
961
9,094
3,379
1,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 0 / 2
7,587
948
4,142
4,409
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
KnightKing2215
King Arthur
12
0 / 2 / 1
6,529
816
496
2,512
1,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
12
1 / 2 / 1
6,986
873
2,030
3,060
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ZanzaTM
Heimdallr
13
0 / 4 / 3
7,237
905
2,700
8,345
2,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
8
Kills
3
3
Deaths
8
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
4
3
L
1
0
1
1.5
W
Osiris
Chrisspy_
Osiris
2
1
4
4
L
1
0
2
2
L
King Arthur
KnightKing2215
King Arthur
0
2
1
0.25
W
Tsukuyomi
MinstrelPro27
Tsukuyomi
1
2
4
1.5
L
Merlin
1
2
1
0.75
W
The Morrigan
TOPK3K
The Morrigan
1
0
5
3.5
L
Heimdallr
ZanzaTM
Heimdallr
0
4
3
0.38
W
Cthulhu
elcampo5005
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
18,462
21,719
Taken
21,705
15,405
Mitigated
7,459
7,603
Healing
1,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
717
389
4,670
669
2,183
1,276
0
1,021
1,128
4,826
0
L
9,094
373
0
385
3,379
1,037
0
1,066
2,050
27,530
0
W
Osiris
Chrisspy_
Osiris
3,853
824
0
498
6,242
5,394
0
3,006
3,219
0
8,446
L
4,142
1,311
0
22
4,409
1,658
0
2,282
1,738
0
23,969
L
King Arthur
KnightKing2215
King Arthur
496
0
41
195
2,512
1,055
0
1,136
1,142
0
1,945
W
Tsukuyomi
MinstrelPro27
Tsukuyomi
6,370
1,612
0
920
6,065
2,829
0
3,106
2,926
0
26,979
L
Merlin
2,030
143
0
336
3,060
928
0
1,700
1,149
4,637
0
W
The Morrigan
TOPK3K
The Morrigan
2,471
337
0
315
1,797
565
0
1,023
774
15,775
396
L
Heimdallr
ZanzaTM
Heimdallr
2,700
516
0
88
8,345
2,781
0
2,215
5,388
0
17,544
W
Cthulhu
elcampo5005
Cthulhu
6,192
408
115
416
5,432
5,341
0
2,968
2,436
21,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
36,029
140
Minions Killed
136
7
Camps Cleared
3
733,844
Distance Traveled
646,191
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,289
1,036
12
2
3
133,343
3
L
Agni
7,690
961
54
7
1
162,895
2
W
Osiris
7,582
948
8
1
0
157,402
0
L
Ullr
7,587
948
37
5
1
141,780
0
L
King Arthur
6,529
816
3
0
0
30,441
1
W
Tsukuyomi
7,600
950
48
6
1
160,096
1
L
Merlin
6,986
873
10
1
0
157,815
0
W
The Morrigan
7,547
943
25
3
3
142,016
2
L
Heimdallr
7,237
905
32
4
1
153,260
2
W
Cthulhu
7,925
991
47
6
0
140,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role