Player Matchup

Anhur
Anhur
BlueHawk1018
Anhur
Level 126
God Stats
6W - 5L
1,410 SR
Queue Stats
664W - 686L
1,396 Elo+
Party 1
Awilix
Awilix
Lachito25
Awilix
Level 108
God Stats
4W - 6L
1,463 SR
Queue Stats
418W - 456L
1,355 Elo+
Solo
Artemis
Artemis
MHerreraG13
Artemis
Level 42
God Stats
2W - 7L
1,308 SR
Queue Stats
93W - 142L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Wolfgangus69
Cthulhu
Level 80
God Stats
1W - 4L
1,431 SR
Queue Stats
287W - 359L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
XamTic13
Kukulkan
Level 63
God Stats
12W - 12L
1,522 SR
Queue Stats
210W - 251L
1,363 Elo+
Solo
Team Averages
Level 84
1,427 SR
1,366 Elo+

VS

Team Averages
Level 67
1,532 SR
1,350 Elo+
Hun Batz
Hun Batz
Elias1201_03
Hun Batz
Level 33
God Stats
7W - 7L
1,529 SR
Queue Stats
54W - 74L
1,316 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
Level 68
God Stats
20W - 15L
1,531 SR
Queue Stats
176W - 184L
1,407 Elo+
Party 2
Bellona
Bellona
Tbands215
Bellona
Level 108
God Stats
26W - 14L
1,598 SR
Queue Stats
770W - 911L
1,407 Elo+
Solo
Ymir
Ymir
Xx_silvain_xX
Ymir
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 28L
1,317 Elo+
Party 2
Hera
Hera
angelos19-10
Hera
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 50L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,113
477
5,627
13,654
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Lachito25
Awilix
13
6 / 7 / 5
8,647
509
9,003
14,760
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
MHerreraG13
Artemis
11
2 / 4 / 1
6,900
406
4,316
10,200
3,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Wolfgangus69
Cthulhu
13
4 / 3 / 5
8,292
488
5,122
7,770
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
XamTic13
Kukulkan
15
3 / 5 / 4
8,775
516
10,291
12,493
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Elias1201_03
Hun Batz
12
4 / 6 / 10
7,985
470
8,177
13,411
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
16
11 / 3 / 3
9,726
572
12,757
9,837
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Tbands215
Bellona
14
3 / 3 / 3
8,547
503
8,222
13,019
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
2 / 2 / 10
8,136
479
4,671
12,798
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 9
8,921
525
10,122
10,321
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
18
Kills
24
25
Deaths
18
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Hun Batz
Elias1201_03
Hun Batz
4
6
10
1.5
W
Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
11
3
3
4.17
L
Awilix
Lachito25
Awilix
6
7
5
1.21
L
Artemis
MHerreraG13
Artemis
2
4
1
0.63
W
Bellona
Tbands215
Bellona
3
3
3
1.5
L
Cthulhu
Wolfgangus69
Cthulhu
4
3
5
2.17
L
Kukulkan
XamTic13
Kukulkan
3
5
4
1
W
2
2
10
3.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,359
Damage
43,949
58,877
Taken
59,386
25,061
Mitigated
31,702
11,828
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,627
3,318
26
3,746
13,654
4,379
618
4,081
9,457
0
54,695
W
Hun Batz
Elias1201_03
Hun Batz
8,177
3,476
0
3,856
13,411
4,207
265
3,445
9,966
0
32,246
W
Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
12,757
6,990
0
5,133
9,837
3,313
2,110
2,318
7,519
0
60,898
L
Awilix
Lachito25
Awilix
9,003
2,685
0
2,958
14,760
5,712
0
2,887
11,704
0
40,997
L
Artemis
MHerreraG13
Artemis
4,316
1,563
0
512
10,200
3,137
330
3,714
6,255
0
27,129
W
Bellona
Tbands215
Bellona
8,222
1,126
0
2,623
13,019
11,580
926
4,519
8,500
0
45,119
L
Cthulhu
Wolfgangus69
Cthulhu
5,122
279
292
872
7,770
7,732
0
2,544
5,174
22,755
0
L
Kukulkan
XamTic13
Kukulkan
10,291
1,943
132
3,290
12,493
4,101
886
1,059
10,761
53,233
0
W
4,671
676
191
4,668
12,798
9,636
412
2,859
9,939
13,821
0
W
10,122
2,525
295
1,251
10,321
2,966
156
2,272
8,049
49,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
43,315
393
Minions Killed
347
0
Camps Cleared
0
1,417,286
Distance Traveled
1,547,437
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,113
477
119
7
0
236,849
0
W
Hun Batz
7,985
470
54
3
0
337,633
1
W
Ah Muzen Cab
9,726
572
101
6
0
291,487
2
L
Awilix
8,647
509
68
4
0
303,290
0
L
Artemis
6,900
406
48
3
0
274,156
0
W
Bellona
8,547
503
83
5
0
306,797
1
L
Cthulhu
8,292
488
38
2
0
323,960
0
L
Kukulkan
8,775
516
120
7
0
279,031
0
W
Ymir
8,136
479
19
1
0
292,978
1
W
Hera
8,921
525
90
5
0
318,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role