Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Feohektor11
Danzaburou
Level 81
God Stats
0W - 2L
1,439 SR
Queue Stats
14W - 20L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
NBAgg
Zhong Kui
Level 63
God Stats
15W - 13L
1,548 SR
Queue Stats
320W - 374L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
legionarul
Baron Samedi
Level 29
God Stats
0W - 1L
1,843 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo
Khepri
Khepri
Биполярка
Khepri
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 178L
1,447 Elo+
Solo
Team Averages
Level 69
1,566 SR
1,434 Elo+

VS

Team Averages
Level 95
1,562 SR
1,505 Elo+
Nox
Nox
Eldevis999
Nox
Level 86
God Stats
1W - 0L
1,526 SR
Queue Stats
42W - 51L
1,409 Elo+
Party 2
Anhur
Anhur
Messi98maxi
Anhur
Level 47
God Stats
3W - 0L
1,832 SR
Queue Stats
27W - 22L
1,559 Elo+
Party 1
Hachiman
Hachiman
Psvchø
Hachiman
Level 108
God Stats
1W - 0L
1,400 SR
Queue Stats
15W - 8L
1,646 Elo+
Party 1
Cliodhna
Cliodhna
oskar111356
Cliodhna
Level 112
God Stats
4W - 4L
1,552 SR
Queue Stats
55W - 61L
1,413 Elo+
Party 2
Vulcan
Vulcan
x_ScraPP3R_xD
Vulcan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 8 / 1
9,887
824
9,048
13,979
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Feohektor11
Danzaburou
13
0 / 6 / 1
7,086
591
2,766
11,683
3,763
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
NBAgg
Zhong Kui
17
3 / 2 / 0
9,562
797
10,726
11,258
13,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
legionarul
Baron Samedi
14
1 / 6 / 3
7,835
653
6,296
14,648
6,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 4 / 3
7,145
595
2,948
9,259
10,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
10,132
844
6,198
9,047
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
9 / 1 / 2
11,182
932
9,972
9,125
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Psvchø
Hachiman
17
5 / 0 / 12
10,845
904
16,173
10,007
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
oskar111356
Cliodhna
16
5 / 2 / 10
10,885
907
10,161
9,000
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 5
9,516
793
8,647
6,637
2,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
10
Kills
26
26
Deaths
10
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
8
1
0.81
W
4
3
9
2.83
L
Danzaburou
Feohektor11
Danzaburou
0
6
1
0.08
W
9
1
2
10
L
Zhong Kui
NBAgg
Zhong Kui
3
2
0
1.5
W
Hachiman
Psvchø
Hachiman
5
0
12
11
L
Baron Samedi
legionarul
Baron Samedi
1
6
3
0.42
W
Cliodhna
oskar111356
Cliodhna
5
2
10
5
W
3
4
5
1.38
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,784
Damage
51,151
60,827
Taken
43,816
40,397
Mitigated
19,157
10,499
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,048
2,597
0
684
13,979
6,533
1
3,085
10,894
0
16,685
W
6,198
543
0
1,940
9,047
5,041
0
3,930
5,117
21,854
0
L
Danzaburou
Feohektor11
Danzaburou
2,766
780
0
1,133
11,683
3,763
0
2,151
9,532
0
15,183
W
9,972
4,965
0
1,956
9,125
3,772
2,805
3,249
5,876
0
43,727
L
Zhong Kui
NBAgg
Zhong Kui
10,726
568
0
4,496
11,258
13,711
0
1,963
9,295
54,886
0
W
Hachiman
Psvchø
Hachiman
16,173
11,330
0
4,165
10,007
4,043
1,037
5,584
4,423
0
35,625
L
Baron Samedi
legionarul
Baron Samedi
6,296
274
358
3,328
14,648
6,327
0
5,344
9,304
24,430
0
W
Cliodhna
oskar111356
Cliodhna
10,161
1,598
0
1,302
9,000
3,553
0
4,029
4,971
0
33,725
W
8,647
2,015
0
500
6,637
2,748
40
3,568
3,069
46,193
0
L
2,948
19
0
500
9,259
10,063
37
2,784
6,475
7,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
52,560
215
Minions Killed
329
6
Camps Cleared
11
993,306
Distance Traveled
1,171,253
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,887
824
17
1
0
174,016
1
W
Nox
10,132
844
44
4
0
212,066
0
L
Danzaburou
7,086
591
34
3
0
187,899
1
W
Anhur
11,182
932
83
7
2
215,443
1
L
Zhong Kui
9,562
797
118
10
6
204,991
2
W
Hachiman
10,845
904
47
4
1
245,693
2
L
Baron Samedi
7,835
653
40
3
0
202,484
1
W
Cliodhna
10,885
907
51
4
5
266,520
3
W
Vulcan
9,516
793
104
9
3
231,531
2
L
Khepri
7,145
595
6
1
0
223,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role