Player Matchup

Athena
Athena
 
Athena
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LittlerDevil
Odin
Level 123
God Stats
4W - 4L
1,691 SR
Queue Stats
447W - 456L
1,525 Elo+
Party 3
Sol
Sol
Nilovna
Sol
Level 158
God Stats
2W - 2L
1,401 SR
Queue Stats
297W - 288L
1,536 Elo+
Party 2
Medusa
Medusa
Shaman147
Medusa
Level 106
God Stats
3W - 8L
1,390 SR
Queue Stats
249W - 235L
1,561 Elo+
Party 2
Ravana
Ravana
ewesty333
Ravana
Level 134
God Stats
5W - 6L
1,529 SR
Queue Stats
504W - 511L
1,515 Elo+
Party 3
Team Averages
Level 116
1,502 SR
1,527 Elo+

VS

Team Averages
Level 99
1,467 SR
1,515 Elo+
Raijin
Raijin
Antony8991
Raijin
Level 105
God Stats
4W - 7L
1,500 SR
Queue Stats
253W - 277L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
Ffizee
Heimdallr
Level 109
God Stats
6W - 4L
1,498 SR
Queue Stats
221W - 240L
1,469 Elo+
Party 1
Horus
Horus
Kata91
Horus
Level 96
God Stats
4W - 8L
1,192 SR
Queue Stats
270W - 297L
1,480 Elo+
Party 1
Serqet
Serqet
Tehjaffajake
Serqet
Level 61
God Stats
2W - 3L
1,645 SR
Queue Stats
7W - 5L
1,647 Elo+
Party 1
Atlas
Atlas
rhyskj08
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 284L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 3 / 11
8,719
484
4,995
14,833
11,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 0 / 0
10,607
589
8,192
12,706
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
17
6 / 2 / 5
10,982
610
14,484
10,694
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Shaman147
Medusa
18
5 / 1 / 2
10,763
598
10,428
7,457
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
ewesty333
Ravana
18
5 / 1 / 9
10,519
584
8,948
9,600
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Antony8991
Raijin
15
0 / 3 / 3
8,911
495
5,714
9,945
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Ffizee
Heimdallr
15
2 / 4 / 1
9,201
511
6,074
12,656
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Kata91
Horus
15
0 / 0 / 0
8,578
477
7,113
11,654
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
13
4 / 6 / 1
8,501
472
8,530
13,201
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
rhyskj08
Atlas
11
1 / 6 / 3
7,484
416
7,714
17,122
14,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
7
7
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
3
11
1.83
L
Raijin
Antony8991
Raijin
0
3
3
0.5
L
Heimdallr
Ffizee
Heimdallr
2
4
1
0.63
L
Horus
Kata91
Horus
0
0
0
0
W
3
0
0
3
W
Sol
6
2
5
4.25
W
Medusa
Shaman147
Medusa
5
1
2
6
L
Serqet
4
6
1
0.75
W
Ravana
ewesty333
Ravana
5
1
9
9.5
L
Atlas
rhyskj08
Atlas
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,047
Damage
35,145
55,290
Taken
64,578
29,896
Mitigated
36,596
24,803
Healing
17,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,995
1,709
2,079
2,968
14,833
11,283
0
4,807
9,847
20,147
0
L
Raijin
Antony8991
Raijin
5,714
465
0
1,883
9,945
3,759
0
6,560
3,385
69,164
0
L
Heimdallr
Ffizee
Heimdallr
6,074
2,682
0
3,964
12,656
4,549
0
1,723
10,933
0
67,524
L
Horus
Kata91
Horus
7,113
3,233
390
4,080
11,654
8,679
0
1,310
9,596
4,503
48,451
W
8,192
1,184
0
5,726
12,706
8,600
0
1,513
10,675
9,077
64,803
W
Sol
14,484
4,956
0
6,034
10,694
3,751
3,229
4,933
5,402
80,439
7,001
W
Medusa
Shaman147
Medusa
10,428
3,146
0
3,382
7,457
2,451
2,744
912
6,545
0
77,458
L
Serqet
8,530
2,267
0
4,048
13,201
4,637
0
2,446
10,524
0
46,246
W
Ravana
ewesty333
Ravana
8,948
2,871
0
4,614
9,600
3,811
0
1,677
7,156
0
72,160
L
Atlas
rhyskj08
Atlas
7,714
2,799
0
3,303
17,122
14,972
0
7,730
9,254
24,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
42,675
655
Minions Killed
504
0
Camps Cleared
0
1,932,765
Distance Traveled
1,692,663
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,719
484
17
1
0
401,225
7
L
Raijin
8,911
495
145
8
0
341,105
9
L
Heimdallr
9,201
511
133
7
0
272,788
7
L
Horus
8,578
477
111
6
0
369,152
5
W
Odin
10,607
589
176
10
0
377,359
5
W
Sol
10,982
610
165
9
0
334,749
2
W
Medusa
10,763
598
157
9
0
371,939
4
L
Serqet
8,501
472
86
5
0
378,375
3
W
Ravana
10,519
584
140
8
0
447,493
4
L
Atlas
7,484
416
29
2
0
331,243
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role