Player Matchup

Anhur
Anhur
Bízarre
Anhur
Level 54
God Stats
3W - 1L
1,618 SR
Queue Stats
128W - 152L
1,419 Elo+
Solo
Hel
Hel
ChangelingKing
Hel
Level 126
God Stats
387W - 314L
1,598 SR
Queue Stats
955W - 945L
1,562 Elo+
Party 1
Geb
Geb
Medicalsu
Geb
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
567W - 555L
1,550 Elo+
Solo
Chiron
Chiron
TheOccultist
Chiron
Level 43
God Stats
290W - 282L
1,541 SR
Queue Stats
306W - 321L
1,508 Elo+
Party 1
Skadi
Skadi
ohheck1
Skadi
Level 63
God Stats
3W - 9L
1,250 SR
Queue Stats
376W - 383L
1,522 Elo+
Solo
Team Averages
Level 81
1,501 SR
1,512 Elo+

VS

Team Averages
Level 70
1,567 SR
1,496 Elo+
Raijin
Raijin
 
Raijin
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HayBob00
Anubis
Level 59
God Stats
2W - 3L
1,687 SR
Queue Stats
101W - 111L
1,448 Elo+
Solo
King Arthur
King Arthur
InnerDogg
King Arthur
Level 86
God Stats
8W - 7L
1,545 SR
Queue Stats
149W - 145L
1,475 Elo+
Party 2
Fenrir
Fenrir
KIOCID
Fenrir
Level 152
God Stats
12W - 11L
1,592 SR
Queue Stats
224W - 247L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Madsholt
Danzaburou
Level 16
God Stats
1W - 2L
1,513 SR
Queue Stats
18W - 23L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bízarre
Anhur
18
6 / 4 / 8
11,995
1,090
16,916
17,513
5,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 3 / 9
11,563
1,051
19,608
16,799
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 4 / 11
11,611
1,056
10,748
16,620
12,961
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
17
1 / 1 / 7
10,669
970
5,858
12,788
3,772
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
ohheck1
Skadi
18
4 / 2 / 10
11,967
1,088
12,556
7,740
2,485
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

178

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 4 / 4
11,577
1,052
18,075
11,158
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
HayBob00
Anubis
17
4 / 5 / 7
11,264
1,024
13,575
14,081
6,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
InnerDogg
King Arthur
17
0 / 3 / 10
10,102
918
8,772
19,648
13,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
KIOCID
Fenrir
17
3 / 4 / 9
11,145
1,013
18,331
17,488
10,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Madsholt
Danzaburou
17
2 / 1 / 8
10,881
989
11,087
6,867
2,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
52
17
Kills
14
14
Deaths
17
45
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
4
4
1.75
W
Anhur
Bízarre
Anhur
6
4
8
2.5
W
4
3
9
2.83
L
Anubis
HayBob00
Anubis
4
5
7
1.5
L
King Arthur
InnerDogg
King Arthur
0
3
10
1.67
L
Fenrir
KIOCID
Fenrir
3
4
9
1.88
L
Danzaburou
Madsholt
Danzaburou
2
1
8
6
W
2
4
11
1.88
W
Chiron
1
1
7
4.5
W
Skadi
ohheck1
Skadi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,686
Damage
69,840
71,460
Taken
69,242
31,126
Mitigated
36,902
28,788
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
18,075
1,991
42
1,448
11,158
3,878
0
4,305
6,853
53,503
0
W
Anhur
Bízarre
Anhur
16,916
9,300
0
1,018
17,513
5,249
0
7,335
9,596
0
33,920
W
19,608
475
13,161
10,193
16,799
6,659
0
5,967
10,449
27,082
0
L
Anubis
HayBob00
Anubis
13,575
572
176
3,872
14,081
6,116
0
6,697
7,384
31,461
0
L
King Arthur
InnerDogg
King Arthur
8,772
1,128
0
4,964
19,648
13,651
0
8,969
10,679
0
17,453
L
Fenrir
KIOCID
Fenrir
18,331
3,199
0
1,626
17,488
10,729
0
7,016
10,472
0
26,293
L
Danzaburou
Madsholt
Danzaburou
11,087
4,429
0
1,251
6,867
2,528
0
3,369
3,498
0
33,383
W
10,748
170
21
1,380
16,620
12,961
0
6,053
10,167
14,291
0
W
Chiron
5,858
1,066
925
1,202
12,788
3,772
0
8,125
4,359
0
53,369
W
Skadi
ohheck1
Skadi
12,556
5,898
0
888
7,740
2,485
0
3,148
4,275
0
40,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,805
Gold Earned
54,969
245
Minions Killed
244
11
Camps Cleared
4
1,171,656
Distance Traveled
1,071,822
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,577
1,052
111
10
0
182,268
3
W
Anhur
11,995
1,090
35
3
2
226,971
0
W
Hel
11,563
1,051
29
3
1
264,708
0
L
Anubis
11,264
1,024
49
4
1
204,502
0
L
King Arthur
10,102
918
18
2
1
222,302
0
L
Fenrir
11,145
1,013
20
2
1
254,008
4
L
Danzaburou
10,881
989
46
4
1
208,742
0
W
Geb
11,611
1,056
8
1
1
265,145
0
W
Chiron
10,669
970
129
12
1
197,309
1
W
Skadi
11,967
1,088
44
4
6
217,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role