Player Matchup

Freya
Freya
SirReggie_
Freya
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 126L
1,458 Elo+
Party 1
Bastet
Bastet
clxshmain
Bastet
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,424 Elo+
Party 1
Ymir
Ymir
fenix_007
Ymir
Level 129
God Stats
47W - 48L
1,493 SR
Queue Stats
820W - 877L
1,380 Elo+
Party 2
Camazotz
Camazotz
marcel8576
Camazotz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,450 Elo+
Party 1
Merlin
Merlin
xerxo
Merlin
Level 129
God Stats
26W - 27L
1,458 SR
Queue Stats
1,011W - 1,022L
1,407 Elo+
Party 2
Team Averages
Level 89
1,490 SR
1,424 Elo+

VS

Team Averages
Level 51
1,589 SR
1,410 Elo+
Scylla
Scylla
Byda806vid98
Scylla
Level 153
God Stats
13W - 14L
1,608 SR
Queue Stats
466W - 448L
1,528 Elo+
Party 3
Skadi
Skadi
CryBabyy-NyaUwU
Skadi
Level 28
God Stats
4W - 6L
1,640 SR
Queue Stats
82W - 72L
1,526 Elo+
Party 3
Cabrakan
Cabrakan
GiorgiGamer0550
Cabrakan
Level 29
God Stats
0W - 3L
1,491 SR
Queue Stats
18W - 26L
1,424 Elo+
Party 3
Arachne
Arachne
RubenRobben17
Arachne
Level 43
God Stats
1W - 1L
1,708 SR
Queue Stats
34W - 36L
1,362 Elo+
Party 4
Nike
Nike
natanaelp2020
Nike
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
3 / 2 / 3
11,523
549
9,433
15,924
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
clxshmain
Bastet
14
3 / 3 / 4
9,768
465
5,376
10,867
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
16
1 / 0 / 0
10,566
503
6,730
12,662
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
marcel8576
Camazotz
19
6 / 4 / 2
12,298
586
10,805
17,410
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
xerxo
Merlin
17
2 / 3 / 3
11,481
547
11,319
10,455
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
9 / 5 / 2
11,737
559
15,095
14,533
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 1 / 0
9,499
452
10,396
13,701
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
16
2 / 2 / 4
8,824
420
5,767
22,143
30,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
3
1 / 4 / 0
5,866
279
1,261
3,616
714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 3 / 1
5,632
268
839
3,430
1,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
15
Kills
12
12
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
9
5
2
2
L
0
1
0
0
L
Cabrakan
2
2
4
2
L
Arachne
1
4
0
0.25
W
Freya
3
2
3
2.25
W
Bastet
clxshmain
Bastet
3
3
4
1.67
W
Ymir
1
0
0
1
W
Camazotz
marcel8576
Camazotz
6
4
2
1.75
L
0
3
1
0.17
W
Merlin
xerxo
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,663
Damage
33,358
67,318
Taken
57,423
28,881
Mitigated
43,123
24,109
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,095
958
0
2,479
14,533
5,235
874
5,868
8,053
91,688
0
L
10,396
5,268
0
5,288
13,701
5,320
0
9,080
4,587
0
78,871
L
Cabrakan
5,767
901
56
4,204
22,143
30,583
175
10,963
10,291
33,210
0
L
Arachne
1,261
803
0
685
3,616
714
0
680
2,775
0
3,326
W
Freya
9,433
2,702
0
5,573
15,924
6,331
3,308
5,014
10,910
88,315
0
W
Bastet
clxshmain
Bastet
5,376
1,918
0
4,186
10,867
3,642
21
2,854
8,013
0
36,141
W
Ymir
6,730
351
72
2,892
12,662
6,159
740
551
12,111
54,544
0
W
Camazotz
marcel8576
Camazotz
10,805
2,492
308
8,475
17,410
8,504
3,037
7,428
9,982
0
73,513
L
839
451
0
30
3,430
1,271
0
183
3,120
0
4,006
W
Merlin
xerxo
Merlin
11,319
504
696
1,907
10,455
4,245
2,277
5,300
5,155
76,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,636
Gold Earned
41,558
568
Minions Killed
377
0
Camps Cleared
0
2,047,517
Distance Traveled
1,376,565
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,737
559
159
8
0
375,552
1
L
Skadi
9,499
452
158
8
0
370,173
1
L
Cabrakan
8,824
420
54
3
0
378,824
6
L
Arachne
5,866
279
3
0
0
123,585
0
W
Freya
11,523
549
145
7
0
386,179
2
W
Bastet
9,768
465
59
3
0
454,043
0
W
Ymir
10,566
503
84
4
0
405,606
0
W
Camazotz
12,298
586
117
6
0
428,257
4
L
Nike
5,632
268
3
0
0
128,431
0
W
Merlin
11,481
547
163
8
0
373,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role