Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dvsquezi
Medusa
Level 129
God Stats
10W - 7L
1,647 SR
Queue Stats
637W - 600L
1,482 Elo+
Solo
Ra
Ra
ShOoTa513
Ra
Level 136
God Stats
16W - 21L
1,552 SR
Queue Stats
439W - 401L
1,507 Elo+
Solo
Atlas
Atlas
The Cousin Mose
Atlas
Level 149
God Stats
23W - 31L
1,477 SR
Queue Stats
522W - 505L
1,495 Elo+
Solo
Arachne
Arachne
kalebzamora31900
Arachne
Level 78
God Stats
67W - 53L
1,549 SR
Queue Stats
321W - 336L
1,462 Elo+
Solo
Team Averages
Level 119
1,545 SR
1,489 Elo+

VS

Team Averages
Level 88
1,657 SR
1,606 Elo+
Atlas
Atlas
Bundiff
Atlas
Level 68
God Stats
11W - 11L
1,648 SR
Queue Stats
74W - 61L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
Crypticxe
Cernunnos
Level 98
God Stats
4W - 1L
1,640 SR
Queue Stats
241W - 218L
1,541 Elo+
Party 1
Hera
Hera
Lee Hanmi
Hera
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 20L
1,772 Elo+
Party 2
Hachiman
Hachiman
LilMalek-
Hachiman
Level 104
God Stats
2W - 1L
1,743 SR
Queue Stats
238W - 209L
1,550 Elo+
Party 1
Olorun
Olorun
ultraWartortle
Olorun
Level 155
God Stats
3W - 1L
1,756 SR
Queue Stats
247W - 212L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 5 / 0
6,853
457
2,693
7,515
2,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Dvsquezi
Medusa
13
1 / 1 / 1
7,181
479
6,004
7,331
2,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 0
7,832
522
7,029
10,697
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
7,121
475
5,089
12,314
7,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 6 / 0
6,446
430
3,234
13,323
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bundiff
Atlas
12
1 / 1 / 2
7,571
505
4,568
7,230
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Crypticxe
Cernunnos
16
5 / 1 / 5
9,092
606
10,950
10,971
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
17
7 / 0 / 4
10,491
699
9,857
5,920
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LilMalek-
Hachiman
15
4 / 1 / 1
9,238
616
6,378
8,184
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 1 / 1
6,905
460
4,773
8,395
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
17
17
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
0
0.2
W
Atlas
Bundiff
Atlas
1
1
2
2
W
Cernunnos
Crypticxe
Cernunnos
5
1
5
7.5
L
Medusa
Dvsquezi
Medusa
1
1
1
1.5
W
Hera
7
0
4
9
W
Hachiman
LilMalek-
Hachiman
4
1
1
4.5
L
1
4
0
0.25
L
1
1
1
1.5
L
0
6
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
36,526
51,180
Taken
40,700
19,047
Mitigated
18,840
14,224
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,693
119
0
920
7,515
2,098
0
4,862
2,507
40,611
0
W
Atlas
Bundiff
Atlas
4,568
1,176
488
1,870
7,230
7,002
293
1,490
5,740
19,082
0
W
Cernunnos
Crypticxe
Cernunnos
10,950
4,865
0
4,857
10,971
4,930
459
3,144
7,827
0
63,224
L
Medusa
Dvsquezi
Medusa
6,004
1,522
0
0
7,331
2,289
0
4,783
2,548
0
57,836
W
Hera
9,857
2,088
0
1,953
5,920
2,028
3,240
2,116
3,804
85,629
0
W
Hachiman
LilMalek-
Hachiman
6,378
2,606
90
3,783
8,184
2,620
219
5,256
2,928
0
51,693
L
7,029
607
39
3,271
10,697
2,817
0
0
10,697
48,939
0
L
5,089
1,931
1,836
3,424
12,314
7,354
0
5,887
6,409
19,996
0
L
3,234
1,663
75
4,659
13,323
4,489
0
3,388
9,821
0
35,351
W
4,773
2,315
926
4,070
8,395
2,260
1,606
2,805
5,590
43,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
43,297
374
Minions Killed
510
0
Camps Cleared
0
1,477,555
Distance Traveled
1,512,568
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,853
457
66
4
0
261,626
3
W
Atlas
7,571
505
19
1
0
323,180
3
W
Cernunnos
9,092
606
104
7
0
314,483
3
L
Medusa
7,181
479
122
8
0
290,650
5
W
Hera
10,491
699
186
12
0
311,697
5
W
Hachiman
9,238
616
111
7
0
284,049
2
L
Ra
7,832
522
96
6
0
324,012
1
L
Atlas
7,121
475
26
2
0
287,792
2
L
Arachne
6,446
430
64
4
0
313,475
1
W
Olorun
6,905
460
90
6
0
279,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role