Player Matchup

Jormungandr
Jormungandr
Customguy69
Jormungandr
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 31L
1,467 Elo+
Party 2
Ra
Ra
Ellohim
Ra
Level 23
God Stats
1W - 2L
1,202 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Agni
Agni
Sosonatos
Agni
Level 86
God Stats
2W - 2L
1,680 SR
Queue Stats
23W - 28L
1,557 Elo+
Party 1
Charybdis
Charybdis
Washmyjosh
Charybdis
Level 18
God Stats
0W - 3L
1,292 SR
Queue Stats
45W - 47L
1,449 Elo+
Party 2
Da Ji
Da Ji
Xendroxus
Da Ji
Level 46
God Stats
8W - 2L
1,876 SR
Queue Stats
184W - 168L
1,453 Elo+
Party 2
Team Averages
Level 39
1,510 SR
1,485 Elo+

VS

Team Averages
Level 79
1,462 SR
1,468 Elo+
Baron Samedi
Baron Samedi
CupÍd
Baron Samedi
Level 158
God Stats
7W - 8L
1,404 SR
Queue Stats
163W - 199L
1,540 Elo+
Party 3
Chang'e
Chang'e
Dusheguba
Chang'e
Level 88
God Stats
105W - 77L
1,532 SR
Queue Stats
393W - 389L
1,428 Elo+
Party 3
Fenrir
Fenrir
XLazerReaper
Fenrir
Level 98
God Stats
4W - 8L
1,243 SR
Queue Stats
375W - 405L
1,460 Elo+
Party 4
Bastet
Bastet
elhay123
Bastet
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 90L
1,365 Elo+
Party 4
Chaac
Chaac
rekklesboyy
Chaac
Level 25
God Stats
6W - 4L
1,632 SR
Queue Stats
76W - 62L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Customguy69
Jormungandr
19
14 / 5 / 7
14,663
1,222
24,819
23,755
20,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
1 / 9 / 18
11,817
985
9,680
18,731
7,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
19
4 / 6 / 14
12,589
1,049
19,690
19,971
9,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Washmyjosh
Charybdis
18
1 / 10 / 14
11,034
920
17,136
24,280
8,784
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Xendroxus
Da Ji
18
5 / 10 / 11
12,241
1,020
19,142
21,787
9,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CupÍd
Baron Samedi
20
3 / 4 / 18
12,479
1,040
20,883
13,889
5,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Dusheguba
Chang'e
20
6 / 6 / 19
13,546
1,129
14,176
19,427
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
20
20 / 5 / 14
15,580
1,298
32,139
21,344
16,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
elhay123
Bastet
20
7 / 5 / 18
13,043
1,087
17,133
19,974
5,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 23
12,814
1,068
19,509
21,467
22,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
132
25
Kills
40
40
Deaths
25
64
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CupÍd
Baron Samedi
3
4
18
3
L
Jormungandr
Customguy69
Jormungandr
14
5
7
3.5
W
Chang'e
Dusheguba
Chang'e
6
6
19
2.58
L
1
9
18
1.11
L
Agni
4
6
14
1.83
L
Charybdis
Washmyjosh
Charybdis
1
10
14
0.8
W
Fenrir
20
5
14
5.4
L
Da Ji
Xendroxus
Da Ji
5
10
11
1.05
W
Bastet
elhay123
Bastet
7
5
18
3.2
W
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,467
Damage
103,840
108,524
Taken
96,101
56,169
Mitigated
54,957
6,721
Healing
24,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CupÍd
Baron Samedi
20,883
2,095
2,126
2,752
13,889
5,633
0
9,106
4,514
48,135
0
L
Jormungandr
Customguy69
Jormungandr
24,819
6,474
0
1,771
23,755
20,013
0
13,306
9,555
35,726
0
W
Chang'e
Dusheguba
Chang'e
14,176
825
6,509
6,540
19,427
5,263
0
12,892
6,274
44,101
0
L
9,680
1,110
1,766
1,343
18,731
7,961
0
3,484
15,025
24,930
0
L
Agni
19,690
1,311
0
797
19,971
9,654
0
4,907
14,874
43,368
0
L
Charybdis
Washmyjosh
Charybdis
17,136
10,111
0
1,044
24,280
8,784
0
6,905
16,900
0
39,441
W
Fenrir
32,139
6,391
0
991
21,344
16,232
0
10,721
10,294
0
39,643
L
Da Ji
Xendroxus
Da Ji
19,142
4,743
0
0
21,787
9,757
0
5,638
15,813
0
25,939
W
Bastet
elhay123
Bastet
17,133
2,275
0
1,677
19,974
5,660
0
8,385
11,458
0
26,339
W
19,509
2,068
0
3,844
21,467
22,169
0
11,736
9,372
178
32,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,344
Gold Earned
67,462
192
Minions Killed
209
5
Camps Cleared
8
1,093,404
Distance Traveled
1,261,793
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,479
1,040
64
5
4
245,786
0
L
Jormungandr
14,663
1,222
28
2
0
215,052
0
W
Chang'e
13,546
1,129
85
7
2
242,499
0
L
Ra
11,817
985
38
3
2
218,336
1
L
Agni
12,589
1,049
72
6
2
238,053
0
L
Charybdis
11,034
920
34
3
0
195,708
0
W
Fenrir
15,580
1,298
18
2
2
282,499
0
L
Da Ji
12,241
1,020
20
2
1
226,255
2
W
Bastet
13,043
1,087
18
2
0
264,607
0
W
Chaac
12,814
1,068
24
2
0
226,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role