Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
lANONYM0USI
Bacchus
Level 80
God Stats
17W - 6L
1,607 SR
Queue Stats
294W - 262L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
nikww99
Hou Yi
Level 104
God Stats
1W - 2L
1,242 SR
Queue Stats
240W - 251L
1,541 Elo+
Party 2
Poseidon
Poseidon
ntfbuckshot
Poseidon
Level 141
God Stats
29W - 24L
1,514 SR
Queue Stats
458W - 442L
1,585 Elo+
Party 2
Team Averages
Level 109
1,473 SR
1,517 Elo+

VS

Team Averages
Level 121
1,507 SR
1,496 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
INeverTilt
Sun Wukong
Level 109
God Stats
1W - 2L
1,745 SR
Queue Stats
135W - 137L
1,467 Elo+
Solo
Geb
Geb
Lukastrukas
Geb
Level 148
God Stats
1W - 4L
1,254 SR
Queue Stats
182W - 177L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Vexamillian
Nu Wa
Level 108
God Stats
3W - 5L
1,538 SR
Queue Stats
598W - 687L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
0 / 0 / 3
5,477
685
2,586
4,627
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
 
Ao Kuang
9
2 / 1 / 1
5,280
660
1,440
5,366
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
lANONYM0USI
Bacchus
8
2 / 0 / 2
4,855
607
2,042
5,439
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
nikww99
Hou Yi
9
1 / 1 / 0
4,739
592
2,241
4,115
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
ntfbuckshot
Poseidon
10
1 / 0 / 1
5,642
705
1,747
2,365
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 0 / 1
4,740
593
2,796
1,693
446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
 
Serqet
8
1 / 2 / 0
4,474
559
2,096
4,257
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
INeverTilt
Sun Wukong
7
0 / 2 / 0
4,136
517
1,489
4,846
2,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
4,246
531
928
3,351
1,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,013
502
1,737
3,555
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
0
0
3
1.5
W
Ao Kuang
 
Ao Kuang
2
1
1
2.5
L
Hachiman
 
Hachiman
1
0
1
1.5
L
Serqet
 
Serqet
1
2
0
0.5
L
Sun Wukong
INeverTilt
Sun Wukong
0
2
0
0
L
0
0
1
0.5
L
0
2
0
0
W
Bacchus
lANONYM0USI
Bacchus
2
0
2
3
W
Hou Yi
nikww99
Hou Yi
1
1
0
1
W
Poseidon
ntfbuckshot
Poseidon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,056
Damage
9,046
21,912
Taken
17,702
7,696
Mitigated
5,964
10,384
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
2,586
771
0
3,586
4,627
1,628
0
94
4,383
0
29,931
W
Ao Kuang
 
Ao Kuang
1,440
408
266
1,981
5,366
1,296
0
767
4,557
27,212
0
L
Hachiman
 
Hachiman
2,796
1,120
0
893
1,693
446
0
807
886
0
27,647
L
Serqet
 
Serqet
2,096
554
0
458
4,257
956
0
918
3,267
0
17,361
L
Sun Wukong
INeverTilt
Sun Wukong
1,489
562
0
1,409
4,846
2,361
0
764
3,827
0
19,887
L
928
182
0
1,596
3,351
1,162
0
553
2,798
6,223
0
L
1,737
348
0
625
3,555
1,039
0
1,985
1,368
19,475
0
W
Bacchus
lANONYM0USI
Bacchus
2,042
40
110
1,965
5,439
3,239
0
436
4,817
7,932
0
W
Hou Yi
nikww99
Hou Yi
2,241
1,268
0
1,745
4,115
950
0
604
3,421
0
24,548
W
Poseidon
ntfbuckshot
Poseidon
1,747
204
0
731
2,365
583
658
564
1,691
37,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
21,609
295
Minions Killed
197
0
Camps Cleared
0
802,438
Distance Traveled
732,786
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,477
685
68
9
0
166,618
1
W
Ao Kuang
5,280
660
69
9
0
178,440
2
L
Hachiman
4,740
593
66
8
0
131,661
1
L
Serqet
4,474
559
44
6
0
174,185
3
L
Sun Wukong
4,136
517
41
5
0
153,700
3
L
Geb
4,246
531
7
1
0
125,810
2
L
Nu Wa
4,013
502
39
5
0
147,430
0
W
Bacchus
4,855
607
10
1
0
173,327
0
W
Hou Yi
4,739
592
60
8
0
128,355
1
W
Poseidon
5,642
705
88
11
0
155,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role