Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Insanepizza
Zhong Kui
Level 72
God Stats
10W - 4L
1,702 SR
Queue Stats
81W - 69L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
Orbsessions
Sylvanus
Level 107
God Stats
13W - 18L
1,535 SR
Queue Stats
684W - 725L
1,501 Elo+
Solo
Bastet
Bastet
Sokullu
Bastet
Level 157
God Stats
9W - 9L
1,602 SR
Queue Stats
195W - 205L
1,512 Elo+
Solo
Eset
Eset
leska22
Eset
Level 140
God Stats
10W - 6L
1,668 SR
Queue Stats
403W - 274L
1,594 Elo+
Party 2
Team Averages
Level 109
1,602 SR
1,536 Elo+

VS

Team Averages
Level 100
1,611 SR
1,524 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DonCupra
Cu Chulainn
Level 85
God Stats
8W - 9L
1,498 SR
Queue Stats
360W - 360L
1,522 Elo+
Party 1
Sol
Sol
Flatterflünz
Sol
Level 88
God Stats
4W - 3L
1,971 SR
Queue Stats
162W - 160L
1,557 Elo+
Party 1
Bacchus
Bacchus
SkepticalPrism3
Bacchus
Level 101
God Stats
1W - 2L
1,536 SR
Queue Stats
193W - 187L
1,508 Elo+
Solo
Izanami
Izanami
adbaena
Izanami
Level 68
God Stats
145W - 121L
1,550 SR
Queue Stats
553W - 530L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
9 / 2 / 8
14,328
651
13,228
16,913
6,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Insanepizza
Zhong Kui
16
1 / 0 / 8
11,580
526
5,684
10,645
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Orbsessions
Sylvanus
16
2 / 1 / 17
12,433
565
5,840
16,480
21,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Sokullu
Bastet
20
10 / 1 / 11
14,238
647
18,188
17,146
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
leska22
Eset
18
12 / 3 / 9
13,324
606
18,895
12,745
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
18
3 / 5 / 1
11,497
523
6,459
14,959
6,079
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
DonCupra
Cu Chulainn
12
2 / 3 / 0
9,160
416
5,900
12,330
10,627
12
0 / 9 / 3
8,737
397
4,968
13,864
3,643
12
0 / 8 / 3
8,635
393
5,740
22,792
27,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
adbaena
Izanami
18
2 / 9 / 1
11,989
545
9,980
16,381
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
34
Kills
7
7
Deaths
34
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
2
8
6.5
L
Ratatoskr
 
Ratatoskr
3
5
1
0.7
L
Cu Chulainn
DonCupra
Cu Chulainn
2
3
0
0.67
L
0
9
3
0.17
W
Zhong Kui
Insanepizza
Zhong Kui
1
0
8
5
W
Sylvanus
Orbsessions
Sylvanus
2
1
17
10.5
L
0
8
3
0.19
W
Bastet
Sokullu
Bastet
10
1
11
15.5
L
Izanami
adbaena
Izanami
2
9
1
0.28
W
Eset
leska22
Eset
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,835
Damage
33,047
73,929
Taken
80,326
49,378
Mitigated
53,045
38,163
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,228
7,410
0
8,256
16,913
6,915
6,182
2,567
14,346
0
128,923
L
Ratatoskr
 
Ratatoskr
6,459
1,594
0
480
14,959
6,079
864
5,116
9,693
0
85,414
L
Cu Chulainn
DonCupra
Cu Chulainn
5,900
832
0
2,346
12,330
10,627
0
5,556
6,674
807
37,872
L
4,968
1,450
0
2,751
13,864
3,643
0
6,834
6,646
47,854
0
W
Zhong Kui
Insanepizza
Zhong Kui
5,684
1,547
0
6,013
10,645
7,377
4,191
414
10,231
58,350
0
W
Sylvanus
Orbsessions
Sylvanus
5,840
1,922
5,029
6,992
16,480
21,680
708
4,035
12,445
36,730
0
L
5,740
632
167
2,418
22,792
27,451
0
7,853
14,735
23,398
0
W
Bastet
Sokullu
Bastet
18,188
5,121
0
7,879
17,146
7,883
3,785
2,390
14,756
0
104,029
L
Izanami
adbaena
Izanami
9,980
6,337
0
2,023
16,381
5,245
938
4,320
11,943
0
95,222
W
Eset
leska22
Eset
18,895
1,207
1,318
2,676
12,745
5,523
1,614
2,924
9,821
80,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,903
Gold Earned
50,018
576
Minions Killed
573
0
Camps Cleared
0
2,181,729
Distance Traveled
1,701,507
25
Wards Purchased
238
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,328
651
183
8
0
420,305
5
L
Ratatoskr
11,497
523
165
8
0
425,027
4
L
Cu Chulainn
9,160
416
84
4
0
228,253
130
L
Sol
8,737
397
96
4
0
305,204
97
W
Zhong Kui
11,580
526
90
4
0
405,046
3
W
Sylvanus
12,433
565
51
2
0
409,882
10
L
Bacchus
8,635
393
30
1
0
359,073
3
W
Bastet
14,238
647
149
7
0
498,429
3
L
Izanami
11,989
545
198
9
0
383,950
4
W
Eset
13,324
606
103
5
0
448,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role