Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
SaaXGuY
Agni
Level 106
God Stats
1W - 2L
1,393 SR
Queue Stats
24W - 35L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
TheEbolaa
Cthulhu
Level 56
God Stats
0W - 2L
1,321 SR
Queue Stats
31W - 45L
1,334 Elo+
Party 1
Team Averages
Level 63
1,405 SR
1,384 Elo+

VS

Team Averages
Level 78
1,444 SR
1,602 Elo+
Ymir
Ymir
BewmandBoom
Ymir
Level 110
God Stats
2W - 6L
1,281 SR
Queue Stats
99W - 98L
1,614 Elo+
Party 2
Fenrir
Fenrir
DarkForestKimi
Fenrir
Level 15
God Stats
2W - 2L
1,479 SR
Queue Stats
29W - 16L
1,627 Elo+
Party 2
Scylla
Scylla
JackyAki
Scylla
Level 108
God Stats
7W - 4L
1,573 SR
Queue Stats
550W - 526L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 2 / 2
5,699
570
985
5,885
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
SaaXGuY
Agni
9
0 / 5 / 2
5,650
565
5,065
6,410
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
TheEbolaa
Cthulhu
10
2 / 1 / 0
6,161
616
6,166
7,986
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,801
680
3,948
6,374
4,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 1 / 4
7,255
726
5,932
7,924
3,019
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
JackyAki
Scylla
11
2 / 1 / 5
6,961
696
5,079
4,382
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
2
0.5
W
2
0
6
5
W
4
1
4
6
W
Scylla
JackyAki
Scylla
2
1
5
4.5
L
Agni
SaaXGuY
Agni
0
5
2
0.2
L
Cthulhu
TheEbolaa
Cthulhu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,216
Damage
14,959
20,281
Taken
18,680
10,916
Mitigated
8,833
3,610
Healing
763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
985
153
0
455
5,885
2,096
50
2,535
3,350
0
5,426
W
3,948
483
0
250
6,374
4,441
90
4,702
1,433
11,906
0
W
5,932
1,094
0
0
7,924
3,019
174
3,769
3,949
0
15,916
W
Scylla
JackyAki
Scylla
5,079
418
0
513
4,382
1,373
88
2,794
1,444
29,898
0
L
Agni
SaaXGuY
Agni
5,065
203
239
1,442
6,410
2,207
0
3,495
2,915
16,346
0
L
Cthulhu
TheEbolaa
Cthulhu
6,166
204
352
1,122
7,986
6,613
0
3,140
4,846
18,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,510
Gold Earned
21,017
74
Minions Killed
104
1
Camps Cleared
8
492,192
Distance Traveled
576,587
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,699
570
18
2
1
183,227
0
W
Ymir
6,801
680
19
2
2
189,518
1
W
Fenrir
7,255
726
19
2
3
199,072
2
W
Scylla
6,961
696
66
7
3
187,997
2
L
Agni
5,650
565
25
3
0
139,381
1
L
Cthulhu
6,161
616
31
3
0
169,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role