Player Matchup

Artemis
Artemis
LonelyLonesome
Artemis
Level 117
God Stats
4W - 1L
1,652 SR
Queue Stats
55W - 53L
1,598 Elo+
Party 2
Ne Zha
Ne Zha
Penalty
Ne Zha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,749 Elo+
Party 2
Bacchus
Bacchus
Viceless
Bacchus
Level 104
God Stats
1W - 2L
1,426 SR
Queue Stats
121W - 118L
1,558 Elo+
Solo
Pele
Pele
Zørdøn
Pele
Level 128
God Stats
4W - 4L
1,554 SR
Queue Stats
298W - 256L
1,571 Elo+
Solo
Achilles
Achilles
bRyan74
Achilles
Level 157
God Stats
3W - 1L
1,639 SR
Queue Stats
27W - 13L
1,705 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,636 Elo+

VS

Team Averages
Level 114
1,521 SR
1,584 Elo+
Hercules
Hercules
Critical_DJ_
Hercules
Level 160
God Stats
3W - 4L
1,554 SR
Queue Stats
329W - 340L
1,563 Elo+
Solo
Jormungandr
Jormungandr
Johnlckhrt2
Jormungandr
Level 127
God Stats
1W - 2L
1,413 SR
Queue Stats
575W - 628L
1,544 Elo+
Solo
Merlin
Merlin
Lubrijosh
Merlin
Level 72
God Stats
8W - 6L
1,630 SR
Queue Stats
715W - 540L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
MedicinalHunter
Jing Wei
Level 86
God Stats
10W - 22L
1,360 SR
Queue Stats
979W - 719L
1,634 Elo+
Party 1
Ganesha
Ganesha
Myselfy
Ganesha
Level 124
God Stats
3W - 1L
1,647 SR
Queue Stats
321W - 301L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 14
10,725
894
20,761
11,545
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Penalty
Ne Zha
15
1 / 2 / 19
9,514
793
10,751
11,615
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Viceless
Bacchus
16
0 / 2 / 20
10,093
841
10,647
15,419
18,850
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
16
8 / 5 / 10
10,119
843
14,759
14,823
7,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
bRyan74
Achilles
19
10 / 4 / 13
11,259
938
17,504
19,497
19,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Critical_DJ_
Hercules
17
4 / 5 / 8
10,680
890
7,968
21,288
27,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Johnlckhrt2
Jormungandr
15
2 / 7 / 8
9,268
772
14,561
18,193
21,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Lubrijosh
Merlin
15
1 / 4 / 6
8,629
719
12,028
11,489
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
18
8 / 4 / 4
10,536
878
16,308
12,393
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Myselfy
Ganesha
15
0 / 6 / 11
8,275
690
10,409
19,411
17,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
52
26
Kills
15
15
Deaths
26
76
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
Critical_DJ_
Hercules
4
5
8
1.6
L
Jormungandr
Johnlckhrt2
Jormungandr
2
7
8
0.86
W
7
2
14
7
L
Merlin
Lubrijosh
Merlin
1
4
6
1
L
Jing Wei
8
4
4
2.5
L
Ganesha
Myselfy
Ganesha
0
6
11
0.92
W
Ne Zha
Penalty
Ne Zha
1
2
19
5.25
W
Bacchus
Viceless
Bacchus
0
2
20
5
W
Pele
8
5
10
2.6
W
Achilles
bRyan74
Achilles
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,422
Damage
61,274
72,899
Taken
82,774
63,918
Mitigated
76,450
28,588
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Critical_DJ_
Hercules
7,968
1,618
750
9,419
21,288
27,340
0
2,951
17,949
0
14,102
L
Jormungandr
Johnlckhrt2
Jormungandr
14,561
1,308
1,177
1,668
18,193
21,477
220
2,478
15,370
26,237
0
W
20,761
11,907
676
3,865
11,545
6,190
2,308
6,523
5,022
0
41,530
L
Merlin
Lubrijosh
Merlin
12,028
948
416
1,436
11,489
5,330
0
467
10,787
29,444
0
L
Jing Wei
16,308
14,492
658
2,752
12,393
4,971
568
2,498
9,716
0
32,768
L
Ganesha
Myselfy
Ganesha
10,409
584
1,738
3,348
19,411
17,332
32
2,253
16,712
16,241
0
W
Ne Zha
Penalty
Ne Zha
10,751
2,397
542
3,257
11,615
12,029
632
6,638
4,977
0
18,922
W
Bacchus
Viceless
Bacchus
10,647
32
4,139
3,582
15,419
18,850
0
8,583
6,836
17,977
0
W
Pele
14,759
3,539
552
3,695
14,823
7,152
0
6,457
8,366
0
27,420
W
Achilles
bRyan74
Achilles
17,504
4,104
2,315
5,965
19,497
19,697
448
8,797
10,700
0
24,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,710
Gold Earned
47,388
127
Minions Killed
137
0
Camps Cleared
0
1,227,759
Distance Traveled
1,064,919
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,680
890
17
1
0
242,663
0
L
Jormungandr
9,268
772
28
2
0
198,799
1
W
Artemis
10,725
894
64
5
0
223,667
1
L
Merlin
8,629
719
39
3
0
211,724
3
L
Jing Wei
10,536
878
51
4
0
207,272
1
L
Ganesha
8,275
690
2
0
0
204,461
1
W
Ne Zha
9,514
793
5
0
0
251,326
1
W
Bacchus
10,093
841
17
1
0
245,992
4
W
Pele
10,119
843
25
2
0
260,655
2
W
Achilles
11,259
938
16
1
0
246,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role