Player Matchup

Anhur
Anhur
Aviinx
Anhur
Level 149
God Stats
1W - 0L
1,530 SR
Queue Stats
8W - 12L
1,493 Elo+
Solo
Odin
Odin
NoxCaelumVII
Odin
Level 100
God Stats
321W - 261L
1,703 SR
Queue Stats
541W - 601L
1,662 Elo+
Party 2
Persephone
Persephone
asianakuma
Persephone
Level 106
God Stats
15W - 10L
1,680 SR
Queue Stats
508W - 557L
1,670 Elo+
Party 2
Team Averages
Level 118
1,637 SR
1,608 Elo+

VS

Team Averages
Level 129
1,653 SR
1,573 Elo+
Hun Batz
Hun Batz
BaseKiller110
Hun Batz
Level 149
God Stats
7W - 3L
1,954 SR
Queue Stats
565W - 509L
1,624 Elo+
Party 1
Zeus
Zeus
Batmanswagg110
Zeus
Level 116
God Stats
5W - 7L
1,558 SR
Queue Stats
50W - 55L
1,624 Elo+
Party 1
Atlas
Atlas
YN TOASTY
Atlas
Level 123
God Stats
0W - 2L
1,448 SR
Queue Stats
72W - 67L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aviinx
Anhur
18
12 / 3 / 9
13,652
758
19,813
19,589
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 15
12,535
696
10,835
15,459
17,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
asianakuma
Persephone
17
4 / 2 / 17
12,704
706
19,503
15,984
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BaseKiller110
Hun Batz
13
0 / 5 / 6
10,116
562
10,887
17,653
7,602
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 8 / 1
12,021
668
17,074
13,588
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
YN TOASTY
Atlas
13
1 / 9 / 4
10,203
567
11,392
24,500
26,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
22
Kills
6
6
Deaths
22
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aviinx
Anhur
12
3
9
5.5
L
Hun Batz
BaseKiller110
Hun Batz
0
5
6
0.6
L
5
8
1
0.69
W
6
1
15
13.5
L
Atlas
YN TOASTY
Atlas
1
9
4
0.33
W
Persephone
asianakuma
Persephone
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,151
Damage
39,353
51,032
Taken
55,741
33,233
Mitigated
38,069
20,022
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aviinx
Anhur
19,813
9,415
0
7,883
19,589
9,113
2,102
11,947
7,292
0
75,473
L
Hun Batz
BaseKiller110
Hun Batz
10,887
1,716
0
125
17,653
7,602
0
6,417
10,854
0
30,565
L
17,074
1,052
0
2,136
13,588
3,472
0
3,581
9,836
59,128
0
W
10,835
1,935
1,049
2,755
15,459
17,896
361
6,823
7,789
376
24,240
L
Atlas
YN TOASTY
Atlas
11,392
4,243
535
2,968
24,500
26,995
0
10,253
13,427
22,695
0
W
Persephone
asianakuma
Persephone
19,503
817
319
8,016
15,984
6,224
417
9,550
6,202
67,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
32,340
217
Minions Killed
167
11
Camps Cleared
5
979,833
Distance Traveled
903,667
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,652
758
101
6
5
298,284
1
L
Hun Batz
10,116
562
41
2
3
332,556
4
L
Zeus
12,021
668
100
6
2
297,229
7
W
Odin
12,535
696
27
2
2
347,622
3
L
Atlas
10,203
567
26
1
0
273,882
5
W
Persephone
12,704
706
89
5
4
333,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role