Player Matchup

Geb
Geb
Pewnis
Geb
Level 135
God Stats
0W - 1L
1,809 SR
Queue Stats
40W - 32L
1,544 Elo+
Party 1
Hades
Hades
Tecnogoliat
Hades
Level 62
God Stats
1W - 1L
1,263 SR
Queue Stats
23W - 25L
1,451 Elo+
Party 1
Olorun
Olorun
kirin3243
Olorun
Level 35
God Stats
3W - 4L
1,507 SR
Queue Stats
91W - 121L
1,428 Elo+
Solo
Nemesis
Nemesis
mrTowelieeee
Nemesis
Level 28
God Stats
0W - 1L
1,541 SR
Queue Stats
6W - 10L
1,442 Elo+
Party 1
Charybdis
Charybdis
Каподастр
Charybdis
Level 33
God Stats
0W - 1L
1,597 SR
Queue Stats
13W - 18L
1,538 Elo+
Party 1
Team Averages
Level 59
1,543 SR
1,481 Elo+

VS

Team Averages
Level 63
1,466 SR
1,458 Elo+
Bastet
Bastet
Germanji
Bastet
Level 69
God Stats
10W - 9L
1,480 SR
Queue Stats
99W - 106L
1,455 Elo+
Party 2
Artemis
Artemis
SirNipulas
Artemis
Level 85
God Stats
5W - 5L
1,515 SR
Queue Stats
116W - 126L
1,462 Elo+
Party 2
Geb
Geb
TuertoKing
Geb
Level 67
God Stats
23W - 18L
1,570 SR
Queue Stats
109W - 114L
1,460 Elo+
Party 2
Discordia
Discordia
helltrapZ
Discordia
Level 47
God Stats
1W - 1L
1,266 SR
Queue Stats
33W - 45L
1,443 Elo+
Party 2
King Arthur
King Arthur
xVeTeRaNx
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Pewnis
Geb
11
1 / 2 / 2
6,709
373
6,291
18,018
15,169
11
2 / 6 / 0
7,260
403
9,099
18,711
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
kirin3243
Olorun
11
0 / 8 / 1
6,973
387
5,371
13,495
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
mrTowelieeee
Nemesis
11
0 / 7 / 1
6,855
381
5,276
15,066
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

1
0 / 1 / 0
3,288
183
0
754
153

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Germanji
Bastet
16
11 / 0 / 8
11,213
623
12,960
12,189
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
SirNipulas
Artemis
16
6 / 0 / 9
10,338
574
15,140
9,751
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 10
9,045
503
4,082
14,766
14,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
helltrapZ
Discordia
15
5 / 0 / 15
10,274
571
15,918
7,849
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
xVeTeRaNx
King Arthur
13
2 / 1 / 7
9,077
504
7,676
13,129
10,526
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
3
Kills
24
24
Deaths
3
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
Germanji
Bastet
11
0
8
15
L
Geb
Pewnis
Geb
1
2
2
1
W
Artemis
SirNipulas
Artemis
6
0
9
10.5
L
2
6
0
0.33
W
0
2
10
2.5
W
Discordia
helltrapZ
Discordia
5
0
15
12.5
L
Olorun
kirin3243
Olorun
0
8
1
0.06
L
Nemesis
mrTowelieeee
Nemesis
0
7
1
0.07
W
King Arthur
xVeTeRaNx
King Arthur
2
1
7
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,037
Damage
55,776
66,044
Taken
57,684
30,791
Mitigated
37,584
13,213
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Germanji
Bastet
12,960
3,784
0
6,143
12,189
5,303
3,050
3,490
8,569
0
71,441
L
Geb
Pewnis
Geb
6,291
88
0
3,845
18,018
15,169
0
4,922
12,822
15,480
0
W
Artemis
SirNipulas
Artemis
15,140
7,225
0
4,646
9,751
4,328
6,300
3,605
6,142
0
71,010
L
9,099
731
78
2,933
18,711
6,571
286
5,464
13,017
31,595
0
W
4,082
497
2,536
2,476
14,766
14,004
865
5,319
9,179
24,421
0
W
Discordia
helltrapZ
Discordia
15,918
748
259
1,686
7,849
3,423
2,451
3,089
4,664
56,927
0
L
Olorun
kirin3243
Olorun
5,371
1,879
0
3,022
13,495
4,355
0
3,580
9,393
37,541
4,118
L
Nemesis
mrTowelieeee
Nemesis
5,276
1,505
0
3,335
15,066
4,543
0
4,127
10,567
194
42,009
W
King Arthur
xVeTeRaNx
King Arthur
7,676
809
0
0
13,129
10,526
504
4,080
8,688
0
32,389
L
0
0
0
0
754
153
0
493
245
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
49,947
233
Minions Killed
427
0
Camps Cleared
0
1,168,782
Distance Traveled
1,741,407
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,213
623
114
6
0
367,401
3
L
Geb
6,709
373
13
1
0
304,519
5
W
Artemis
10,338
574
135
8
0
329,270
2
L
Hades
7,260
403
51
3
0
289,353
0
W
Geb
9,045
503
42
2
0
338,516
2
W
Discordia
10,274
571
88
5
0
341,192
3
L
Olorun
6,973
387
90
5
0
263,721
0
L
Nemesis
6,855
381
79
4
0
311,189
1
W
King Arthur
9,077
504
48
3
0
365,028
0
L
Charybdis
3,288
183
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role