Player Matchup

Bastet
Bastet
Silver I
Full Six ITA
Bastet
Silver I
Level 69
God Stats
5W - 0L
1,878 SR
Queue Stats
7W - 0L
1,610 MMR
Party 2
Chaac
Chaac
Silver II
Jśťäřňèş89
Chaac
Silver II
Level 158
God Stats
5W - 1L
1,835 SR
Queue Stats
7W - 4L
1,594 MMR
Party 2
Persephone
Persephone
Gold V
MetalDreams
Persephone
Gold V
Level 124
God Stats
17W - 6L
1,890 SR
Queue Stats
37W - 13L
1,686 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,868 SR
1,630 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,567 SR
1,526 MMR
Zeus
Zeus
Gold V
GuY_GUNSMOK3
Zeus
Gold V
Level 139
God Stats
3W - 6L
1,655 SR
Queue Stats
107W - 132L
1,451 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
IMMORTALxBEASTX
Cthulhu
Platinum V
Level 140
God Stats
9W - 25L
1,517 SR
Queue Stats
155W - 191L
1,672 MMR
Party 1
Nox
Nox
Silver I
LeaZo037
Nox
Silver I
Level 110
God Stats
0W - 2L
1,530 SR
Queue Stats
30W - 39L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
4 / 1 / 5
7,614
761
9,385
10,752
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
3 / 2 / 5
7,662
766
5,326
11,411
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
MetalDreams
Persephone
12
4 / 0 / 6
8,362
836
10,008
2,519
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ThothAthenaOdinCerberusGeb

VS

Bans
AgniAh Muzen CabMedusaAchillesSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,484
648
3,927
7,287
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 4 / 2
6,162
616
7,175
13,308
6,686
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
6,278
628
1,988
8,145
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
3
3
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
1
5
6.5
L
1
6
1
0.25
L
1
4
2
0.5
W
3
2
5
2.75
L
1
1
2
2
W
Persephone
MetalDreams
Persephone
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
13,090
24,682
Taken
28,740
15,733
Mitigated
11,038
9,636
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,385
2,702
0
3,364
10,752
6,410
294
6,033
4,135
0
22,653
L
3,927
427
0
378
7,287
1,900
0
2,406
4,370
8,596
0
L
7,175
959
236
3,054
13,308
6,686
0
3,257
9,202
13,841
0
W
5,326
674
853
4,625
11,411
8,382
235
4,740
6,035
0
15,080
L
1,988
171
0
1,046
8,145
2,452
0
3,996
3,671
13,226
0
W
Persephone
MetalDreams
Persephone
10,008
518
0
794
2,519
941
1,276
1,530
769
40,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
18,924
112
Minions Killed
60
7
Camps Cleared
2
623,825
Distance Traveled
542,406
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,614
761
24
2
2
221,608
1
L
Zeus
6,484
648
22
2
0
164,614
3
L
Cthulhu
6,162
616
18
2
1
198,678
1
W
Chaac
7,662
766
22
2
2
208,811
3
L
Nox
6,278
628
20
2
1
179,114
4
W
Persephone
8,362
836
66
7
3
193,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role