Player Matchup

Cliodhna
Cliodhna
Bellona3842
Cliodhna
Level 103
God Stats
11W - 18L
1,434 SR
Queue Stats
118W - 125L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
Gutibalas03
Guan Yu
Level 55
God Stats
8W - 8L
1,441 SR
Queue Stats
67W - 85L
1,400 Elo+
Solo
Sol
Sol
Leokus
Sol
Level 103
God Stats
2W - 0L
1,259 SR
Queue Stats
195W - 213L
1,421 Elo+
Party 3
Sylvanus
Sylvanus
MightyMini
Sylvanus
Level 50
God Stats
35W - 40L
1,450 SR
Queue Stats
168W - 188L
1,419 Elo+
Party 3
Artemis
Artemis
lSH1N0Nl
Artemis
Level 16
God Stats
5W - 8L
1,342 SR
Queue Stats
10W - 17L
1,283 Elo+
Party 1
Team Averages
Level 65
1,385 SR
1,382 Elo+

VS

Team Averages
Level 65
1,532 SR
1,432 Elo+
Jing Wei
Jing Wei
Deathcore974
Jing Wei
Level 49
God Stats
1W - 1L
1,733 SR
Queue Stats
146W - 136L
1,472 Elo+
Party 2
Erlang Shen
Erlang Shen
EdMate
Erlang Shen
Level 114
God Stats
8W - 11L
1,394 SR
Queue Stats
103W - 117L
1,417 Elo+
Solo
Olorun
Olorun
ShyüShingan
Olorun
Level 47
God Stats
8W - 5L
1,588 SR
Queue Stats
143W - 137L
1,431 Elo+
Party 2
Ra
Ra
SpicyUnicorn
Ra
Level 67
God Stats
14W - 13L
1,492 SR
Queue Stats
202W - 216L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
VdooNeodyme
Kuzenbo
Level 48
God Stats
2W - 1L
1,453 SR
Queue Stats
102W - 103L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bellona3842
Cliodhna
20
16 / 6 / 5
17,084
683
21,752
21,518
9,777
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Gutibalas03
Guan Yu
20
6 / 2 / 12
14,378
575
12,099
28,141
44,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
Leokus
Sol
20
11 / 5 / 11
14,601
584
34,587
25,467
10,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
MightyMini
Sylvanus
19
0 / 4 / 20
12,469
499
12,619
27,597
30,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
lSH1N0Nl
Artemis
19
3 / 7 / 5
12,408
496
13,987
16,402
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deathcore974
Jing Wei
20
6 / 8 / 6
13,510
540
16,065
24,709
8,796
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
EdMate
Erlang Shen
18
3 / 8 / 7
12,439
498
15,747
26,493
19,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
20
6 / 5 / 5
13,890
556
19,642
23,232
10,535
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 10 / 2
14,200
568
24,065
22,538
8,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
VdooNeodyme
Kuzenbo
15
1 / 6 / 11
11,152
446
11,719
26,727
37,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
36
Kills
23
24
Deaths
37
53
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bellona3842
Cliodhna
16
6
5
3.08
L
Jing Wei
Deathcore974
Jing Wei
6
8
6
1.13
L
Erlang Shen
EdMate
Erlang Shen
3
8
7
0.81
W
Guan Yu
Gutibalas03
Guan Yu
6
2
12
6
W
Sol
Leokus
Sol
11
5
11
3.3
W
Sylvanus
MightyMini
Sylvanus
0
4
20
2.5
L
Olorun
6
5
5
1.7
L
7
10
2
0.8
L
Kuzenbo
VdooNeodyme
Kuzenbo
1
6
11
1.08
W
Artemis
lSH1N0Nl
Artemis
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,044
Damage
87,238
119,125
Taken
123,699
100,984
Mitigated
84,526
53,316
Healing
33,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bellona3842
Cliodhna
21,752
4,190
0
1,299
21,518
9,777
3,153
11,013
10,505
0
118,984
L
Jing Wei
Deathcore974
Jing Wei
16,065
13,518
0
7,232
24,709
8,796
1,646
8,142
16,468
0
117,831
L
Erlang Shen
EdMate
Erlang Shen
15,747
6,619
0
7,229
26,493
19,255
1,606
11,652
14,645
0
83,011
W
Guan Yu
Gutibalas03
Guan Yu
12,099
849
5,977
13,579
28,141
44,652
904
15,519
12,622
0
68,351
W
Sol
Leokus
Sol
34,587
10,519
0
10,880
25,467
10,616
4,963
11,601
13,866
97,902
9,052
W
Sylvanus
MightyMini
Sylvanus
12,619
4,236
7,345
10,670
27,597
30,765
1,082
13,660
13,937
45,021
11,839
L
Olorun
19,642
8,902
489
8,371
23,232
10,535
3,950
6,227
16,344
102,521
9,759
L
24,065
1,696
2,879
5,861
22,538
8,541
119
7,577
14,906
120,390
0
L
Kuzenbo
VdooNeodyme
Kuzenbo
11,719
3,703
0
1,754
26,727
37,399
370
9,987
16,307
30,919
0
W
Artemis
lSH1N0Nl
Artemis
13,987
7,756
212
3,354
16,402
5,174
4,432
5,743
10,659
0
63,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,940
Gold Earned
65,191
585
Minions Killed
696
0
Camps Cleared
0
2,339,373
Distance Traveled
2,259,122
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
17,084
683
164
7
0
516,258
1
L
Jing Wei
13,510
540
188
8
0
412,657
2
L
Erlang Shen
12,439
498
127
5
0
490,140
9
W
Guan Yu
14,378
575
112
4
0
560,094
2
W
Sol
14,601
584
121
5
0
426,151
3
W
Sylvanus
12,469
499
101
4
0
417,793
1
L
Olorun
13,890
556
164
7
0
409,642
5
L
Ra
14,200
568
181
7
0
451,491
1
L
Kuzenbo
11,152
446
36
1
0
495,192
8
W
Artemis
12,408
496
87
3
0
419,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role