Player Matchup

Anubis
Anubis
ApolloMehari
Anubis
Level 77
God Stats
2W - 1L
1,667 SR
Queue Stats
50W - 41L
1,556 Elo+
Party 2
Ymir
Ymir
BeistaMaskin
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,648 Elo+
Party 2
Olorun
Olorun
Dzemal
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2
Merlin
Merlin
LyoKonra
Merlin
Level 65
God Stats
1W - 3L
1,234 SR
Queue Stats
86W - 77L
1,505 Elo+
Party 3
Achilles
Achilles
VenTeritos
Achilles
Level 149
God Stats
2W - 2L
1,507 SR
Queue Stats
184W - 171L
1,451 Elo+
Party 3
Team Averages
Level 86
1,482 SR
1,574 Elo+

VS

Team Averages
Level 85
1,484 SR
1,536 Elo+
Olorun
Olorun
InfinityFallOuTt
Olorun
Level 133
God Stats
5W - 1L
1,518 SR
Queue Stats
162W - 122L
1,553 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rocket Mk 24867
Cu Chulainn
Level 149
God Stats
3W - 1L
1,625 SR
Queue Stats
164W - 135L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
TheBigFloppa
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,434 Elo+
Solo
Hun Batz
Hun Batz
darkichip
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,704 Elo+
Solo
Jing Wei
Jing Wei
dehivitcano88
Jing Wei
Level 108
God Stats
3W - 6L
1,278 SR
Queue Stats
351W - 355L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
16 / 4 / 8
12,665
792
28,881
18,515
10,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 21
11,986
749
11,100
20,595
32,679
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
Dzemal
Olorun
16
2 / 6 / 14
10,371
648
14,611
13,985
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
LyoKonra
Merlin
19
2 / 2 / 17
10,966
685
10,719
10,687
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
VenTeritos
Achilles
18
5 / 6 / 14
10,798
675
14,881
24,641
22,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
11,375
711
15,989
11,677
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Rocket Mk 24867
Cu Chulainn
17
1 / 7 / 12
10,984
687
16,332
25,421
13,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TheBigFloppa
Danzaburou
20
4 / 2 / 9
11,754
735
15,567
15,061
5,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
darkichip
Hun Batz
20
5 / 9 / 10
12,292
768
18,270
16,862
5,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
dehivitcano88
Jing Wei
20
8 / 8 / 7
12,168
761
11,032
18,439
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
70
28
Kills
21
21
Deaths
29
74
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anubis
16
4
8
5
L
3
3
21
4.5
L
Olorun
Dzemal
Olorun
2
6
14
1.5
W
3
3
11
2.83
L
Merlin
LyoKonra
Merlin
2
2
17
5.25
W
Cu Chulainn
Rocket Mk 24867
Cu Chulainn
1
7
12
1
W
Danzaburou
TheBigFloppa
Danzaburou
4
2
9
4.25
L
Achilles
VenTeritos
Achilles
5
6
14
2
W
Hun Batz
darkichip
Hun Batz
5
9
10
1.11
W
Jing Wei
dehivitcano88
Jing Wei
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,192
Damage
77,190
88,423
Taken
87,460
76,590
Mitigated
35,004
39,191
Healing
29,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
28,881
1,499
3,876
7,383
18,515
10,791
403
4,180
14,116
39,730
0
L
11,100
585
1,807
4,462
20,595
32,679
203
3,999
16,148
14,941
0
L
Olorun
Dzemal
Olorun
14,611
5,540
4,763
2,958
13,985
6,005
1,279
1,666
12,156
28,118
0
W
15,989
8,249
3,504
5,135
11,677
4,187
1,778
7,470
3,736
35,397
0
L
Merlin
LyoKonra
Merlin
10,719
545
3,683
2,894
10,687
4,439
996
2,354
8,291
35,870
0
W
Cu Chulainn
Rocket Mk 24867
Cu Chulainn
16,332
1,468
923
7,756
25,421
13,868
0
20,885
3,822
3,654
23,269
W
Danzaburou
TheBigFloppa
Danzaburou
15,567
5,883
580
4,203
15,061
5,606
1,338
10,941
3,744
0
49,787
L
Achilles
VenTeritos
Achilles
14,881
1,324
910
6,455
24,641
22,676
1,223
5,998
18,437
4,318
26,784
W
Hun Batz
darkichip
Hun Batz
18,270
1,216
864
2,719
16,862
5,452
0
13,193
3,265
0
27,872
W
Jing Wei
dehivitcano88
Jing Wei
11,032
7,722
883
2,529
18,439
5,891
2,354
12,956
5,095
0
24,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,786
Gold Earned
58,573
164
Minions Killed
172
0
Camps Cleared
0
1,343,938
Distance Traveled
1,300,724
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,665
792
34
2
0
265,961
0
L
Ymir
11,986
749
10
1
0
242,879
3
L
Olorun
10,371
648
38
2
0
256,336
3
W
Olorun
11,375
711
47
3
0
227,660
1
L
Merlin
10,966
685
54
3
0
297,869
0
W
Cu Chulainn
10,984
687
20
1
0
278,215
0
W
Danzaburou
11,754
735
67
4
0
278,447
1
L
Achilles
10,798
675
28
2
0
280,893
0
W
Hun Batz
12,292
768
20
1
0
271,017
0
W
Jing Wei
12,168
761
18
1
0
245,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role