Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Danko98
Kumbhakarna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,449 Elo+
Solo
Hun Batz
Hun Batz
SuperHuhn666
Hun Batz
Level 159
God Stats
3W - 2L
1,650 SR
Queue Stats
499W - 519L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Tun_99
Cernunnos
Level 116
God Stats
7W - 15L
1,276 SR
Queue Stats
781W - 830L
1,452 Elo+
Solo
Team Averages
Level 119
1,485 SR
1,474 Elo+

VS

Team Averages
Level 96
1,511 SR
1,493 Elo+
Nox
Nox
AndreTheNingen
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,450 Elo+
Party 1
Nike
Nike
NvrSaintEvrDeath
Nike
Level 144
God Stats
2W - 0L
1,677 SR
Queue Stats
52W - 54L
1,455 Elo+
Party 2
Chernobog
Chernobog
Samwisefgt
Chernobog
Level 102
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 7L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
soultrapp
Morgan Le Fay
Level 86
God Stats
2W - 1L
1,356 SR
Queue Stats
154W - 135L
1,494 Elo+
Party 2
Ullr
Ullr
zuzzywuzzy
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
13 / 8 / 4
11,038
920
16,290
15,218
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
 
Artemis
16
4 / 6 / 14
10,066
839
11,331
13,379
5,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Danko98
Kumbhakarna
16
2 / 9 / 9
9,115
760
6,113
18,871
19,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
SuperHuhn666
Hun Batz
15
6 / 9 / 6
9,351
779
7,586
13,826
5,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Tun_99
Cernunnos
15
0 / 6 / 13
8,743
729
12,285
13,476
5,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 12
10,749
896
5,589
7,511
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 5 / 15
9,371
781
7,696
21,203
12,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
Samwisefgt
Chernobog
19
13 / 6 / 8
11,940
995
24,247
15,804
6,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
soultrapp
Morgan Le Fay
19
6 / 6 / 21
11,832
986
11,795
10,071
4,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 5 / 12
11,331
944
17,580
12,427
5,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
106
25
Kills
38
38
Deaths
26
46
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
13
8
4
1.88
L
Artemis
 
Artemis
4
6
14
1.83
W
8
4
12
3.5
L
Kumbhakarna
Danko98
Kumbhakarna
2
9
9
0.72
W
1
5
15
1.7
W
Chernobog
Samwisefgt
Chernobog
13
6
8
2.83
L
Hun Batz
SuperHuhn666
Hun Batz
6
9
6
1
L
Cernunnos
Tun_99
Cernunnos
0
6
13
1.08
W
Morgan Le Fay
soultrapp
Morgan Le Fay
6
6
21
2.75
W
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,605
Damage
66,907
74,770
Taken
67,016
40,795
Mitigated
31,982
15,014
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,290
1,431
807
3,044
15,218
5,984
160
3,022
11,995
22,594
0
L
Artemis
 
Artemis
11,331
4,237
1,589
3,370
13,379
5,134
1,792
3,303
9,953
0
20,264
W
5,589
868
174
974
7,511
2,837
633
2,551
4,780
13,596
0
L
Kumbhakarna
Danko98
Kumbhakarna
6,113
726
583
1,385
18,871
19,186
0
4,220
14,336
14,568
0
W
7,696
264
853
6,142
21,203
12,745
473
5,811
15,142
0
13,362
W
Chernobog
Samwisefgt
Chernobog
24,247
15,048
291
5,211
15,804
6,924
643
4,527
11,119
0
37,236
L
Hun Batz
SuperHuhn666
Hun Batz
7,586
1,247
1,335
905
13,826
5,401
0
3,569
10,102
0
15,844
L
Cernunnos
Tun_99
Cernunnos
12,285
3,657
783
1,213
13,476
5,090
1,160
3,270
9,980
0
25,757
W
Morgan Le Fay
soultrapp
Morgan Le Fay
11,795
1,241
509
1,142
10,071
4,336
1,698
3,675
6,190
32,957
0
W
17,580
8,028
596
4,078
12,427
5,140
1,260
4,921
7,382
0
27,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,313
Gold Earned
55,223
105
Minions Killed
113
0
Camps Cleared
0
924,097
Distance Traveled
1,111,032
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,038
920
21
2
0
158,321
0
L
Artemis
10,066
839
23
2
0
174,386
0
W
Nox
10,749
896
18
2
0
220,778
0
L
Kumbhakarna
9,115
760
20
2
0
206,705
1
W
Nike
9,371
781
12
1
0
227,969
0
W
Chernobog
11,940
995
26
2
0
229,363
0
L
Hun Batz
9,351
779
12
1
0
175,072
0
L
Cernunnos
8,743
729
29
2
0
209,613
4
W
Morgan Le Fay
11,832
986
37
3
0
210,745
2
W
Ullr
11,331
944
20
2
0
222,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role