Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
F4f6879
Ymir
Level 14
God Stats
22W - 14L
1,547 SR
Queue Stats
97W - 97L
1,219 Elo+
Party 2
Xbalanque
Xbalanque
WD Odin
Xbalanque
Level 68
God Stats
2W - 7L
1,366 SR
Queue Stats
97W - 94L
1,141 Elo+
Party 2
Awilix
Awilix
dawidosf05
Awilix
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 143L
1,337 Elo+
Solo
Scylla
Scylla
wispycork
Scylla
Level 57
God Stats
23W - 47L
1,302 SR
Queue Stats
143W - 213L
1,333 Elo+
Solo
Team Averages
Level 57
1,443 SR
1,306 Elo+

VS

Team Averages
Level 67
1,428 SR
1,368 Elo+
Raijin
Raijin
Blake-o-Malfoy55
Raijin
Level 63
God Stats
1W - 2L
1,064 SR
Queue Stats
145W - 159L
1,390 Elo+
Solo
Bacchus
Bacchus
KV_ASSI
Bacchus
Level 50
God Stats
14W - 5L
1,606 SR
Queue Stats
98W - 122L
1,335 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mastro Payn
Ah Muzen Cab
Level 59
God Stats
8W - 4L
1,491 SR
Queue Stats
53W - 65L
1,371 Elo+
Solo
Fenrir
Fenrir
Mr_Currywurst_02
Fenrir
Level 68
God Stats
59W - 48L
1,460 SR
Queue Stats
225W - 269L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
Polka078
Cthulhu
Level 97
God Stats
102W - 96L
1,520 SR
Queue Stats
356W - 379L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 4 / 0
6,682
418
5,839
6,185
2,062
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
F4f6879
Ymir
9
0 / 6 / 1
6,390
399
1,929
13,194
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
WD Odin
Xbalanque
10
2 / 8 / 1
6,557
410
8,646
10,069
2,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
dawidosf05
Awilix
12
2 / 5 / 3
7,746
484
7,856
12,875
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
wispycork
Scylla
10
1 / 10 / 1
6,537
409
6,101
12,315
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,136
509
4,001
10,410
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KV_ASSI
Bacchus
12
4 / 2 / 11
8,414
526
5,850
13,168
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Mastro Payn
Ah Muzen Cab
13
6 / 1 / 10
8,428
527
9,547
8,502
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
8 / 1 / 8
8,484
530
9,379
11,446
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Polka078
Cthulhu
15
13 / 0 / 8
9,590
599
14,389
12,072
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
8
Kills
33
33
Deaths
8
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
4
0
0.75
W
2
4
2
0.75
L
Ymir
F4f6879
Ymir
0
6
1
0.08
W
Bacchus
KV_ASSI
Bacchus
4
2
11
4.75
W
Ah Muzen Cab
Mastro Payn
Ah Muzen Cab
6
1
10
11
W
8
1
8
12
W
Cthulhu
Polka078
Cthulhu
13
0
8
17
L
Xbalanque
WD Odin
Xbalanque
2
8
1
0.31
L
Awilix
dawidosf05
Awilix
2
5
3
0.7
L
Scylla
wispycork
Scylla
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
43,166
54,638
Taken
55,598
19,333
Mitigated
37,717
5,994
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,839
1,848
0
78
6,185
2,062
0
4,034
1,807
24,407
0
W
4,001
502
0
2,483
10,410
3,439
148
3,268
7,102
47,551
0
L
Ymir
F4f6879
Ymir
1,929
305
0
1,458
13,194
7,071
0
4,374
8,641
17,725
0
W
Bacchus
KV_ASSI
Bacchus
5,850
478
762
3,948
13,168
13,752
173
2,880
10,207
21,283
0
W
Ah Muzen Cab
Mastro Payn
Ah Muzen Cab
9,547
3,902
744
3,261
8,502
3,158
1,966
1,179
7,275
0
46,123
W
9,379
1,107
294
4,559
11,446
4,783
47
2,089
9,295
0
35,140
W
Cthulhu
Polka078
Cthulhu
14,389
792
0
3,494
12,072
12,585
171
3,934
7,850
50,122
0
L
Xbalanque
WD Odin
Xbalanque
8,646
3,846
0
988
10,069
2,774
0
2,847
7,128
0
27,551
L
Awilix
dawidosf05
Awilix
7,856
3,519
0
1,221
12,875
3,795
0
3,676
8,952
0
35,914
L
Scylla
wispycork
Scylla
6,101
548
59
2,190
12,315
3,631
256
7,566
3,870
29,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
43,052
257
Minions Killed
337
0
Camps Cleared
0
1,392,417
Distance Traveled
1,659,131
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,682
418
43
3
0
281,704
0
W
Raijin
8,136
509
94
6
0
273,578
5
L
Ymir
6,390
399
45
3
0
271,379
3
W
Bacchus
8,414
526
25
2
0
332,717
2
W
Ah Muzen Cab
8,428
527
77
5
0
320,619
0
W
Fenrir
8,484
530
56
4
0
375,782
0
W
Cthulhu
9,590
599
85
5
0
356,435
0
L
Xbalanque
6,557
410
59
4
0
269,229
4
L
Awilix
7,746
484
58
4
0
302,807
0
L
Scylla
6,537
409
52
3
0
267,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role