Player Matchup

Pele
Pele
Grangaard
Pele
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 98L
1,459 Elo+
Party 1
Ymir
Ymir
Osnarius123
Ymir
Level 5
God Stats
26W - 15L
1,596 SR
Queue Stats
44W - 61L
1,431 Elo+
Party 1
Hel
Hel
Tommer2203
Hel
Level 45
God Stats
2W - 4L
1,304 SR
Queue Stats
10W - 17L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
maylando
Danzaburou
Level 47
God Stats
6W - 5L
1,479 SR
Queue Stats
12W - 17L
1,384 Elo+
Party 1
Freya
Freya
sprouze
Freya
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,487 Elo+
Party 1
Team Averages
Level 46
1,476 SR
1,439 Elo+

VS

Team Averages
Level 56
1,409 SR
1,364 Elo+
Bastet
Bastet
Azgerick
Bastet
Level 54
God Stats
3W - 3L
1,539 SR
Queue Stats
85W - 93L
1,514 Elo+
Solo
Skadi
Skadi
Byl_Jsi_Napalen
Skadi
Level 7
God Stats
1W - 5L
1,200 SR
Queue Stats
1W - 10L
1,119 Elo+
Party 2
Vamana
Vamana
Eliyah99
Vamana
Level 82
God Stats
1W - 1L
1,435 SR
Queue Stats
31W - 38L
1,410 Elo+
Solo
Chronos
Chronos
FURRYOZO
Chronos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,246 Elo+
Party 2
Hera
Hera
torrespeidro98
Hera
Level 102
God Stats
0W - 2L
1,373 SR
Queue Stats
18W - 15L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
9 / 0 / 14
11,620
1,162
16,678
11,408
5,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 15
11,237
1,124
4,873
11,103
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 2 / 18
10,645
1,065
10,237
10,714
7,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
maylando
Danzaburou
18
9 / 1 / 16
12,447
1,245
13,928
11,489
5,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
sprouze
Freya
18
11 / 0 / 16
11,506
1,151
23,419
10,432
4,670
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

264

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Azgerick
Bastet
15
2 / 6 / 2
9,612
961
13,895
14,141
5,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 12 / 1
8,377
838
6,655
16,954
6,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Eliyah99
Vamana
15
1 / 6 / 3
9,565
957
8,553
21,359
19,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
FURRYOZO
Chronos
15
0 / 7 / 1
8,742
874
6,894
10,705
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 4 / 3
10,314
1,031
14,728
10,368
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
35
Kills
5
5
Deaths
35
79
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
Azgerick
Bastet
2
6
2
0.5
L
0
12
1
0.04
L
Vamana
Eliyah99
Vamana
1
6
3
0.42
L
Chronos
FURRYOZO
Chronos
0
7
1
0.07
W
Pele
9
0
14
16
W
3
2
15
5.25
W
3
2
18
6
W
Danzaburou
maylando
Danzaburou
9
1
16
17
W
Freya
sprouze
Freya
11
0
16
19
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,135
Damage
50,725
55,146
Taken
73,527
35,000
Mitigated
39,605
24,827
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Azgerick
Bastet
13,895
3,949
0
1,875
14,141
5,788
0
6,788
7,353
0
25,776
L
6,655
3,606
0
754
16,954
6,476
0
8,225
8,729
0
14,752
L
Vamana
Eliyah99
Vamana
8,553
2,982
0
2,975
21,359
19,016
0
12,857
8,502
0
32,689
L
Chronos
FURRYOZO
Chronos
6,894
832
0
141
10,705
4,494
0
5,030
5,675
19,460
0
W
Pele
16,678
4,733
0
4,495
11,408
5,069
0
3,260
8,148
0
45,814
W
4,873
369
0
827
11,103
12,212
0
5,131
5,972
6,508
0
W
10,237
773
8,281
5,735
10,714
7,775
0
6,377
4,337
32,084
0
W
Danzaburou
maylando
Danzaburou
13,928
6,718
269
1,125
11,489
5,274
0
3,186
8,303
0
36,328
W
Freya
sprouze
Freya
23,419
8,522
0
4,095
10,432
4,670
0
3,668
6,764
37,975
0
L
14,728
3,051
0
0
10,368
3,831
0
5,629
4,739
50,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,455
Gold Earned
46,610
220
Minions Killed
197
10
Camps Cleared
7
1,084,213
Distance Traveled
1,053,626
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,612
961
21
2
0
224,147
2
L
Skadi
8,377
838
14
1
0
180,342
2
L
Vamana
9,565
957
48
5
4
232,287
0
L
Chronos
8,742
874
20
2
1
208,298
0
W
Pele
11,620
1,162
68
7
1
245,949
0
W
Ymir
11,237
1,124
8
1
0
203,259
0
W
Hel
10,645
1,065
52
5
1
207,454
0
W
Danzaburou
12,447
1,245
50
5
3
220,622
1
W
Freya
11,506
1,151
42
4
5
206,929
0
L
Hera
10,314
1,031
94
9
2
208,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role