Player Matchup

Medusa
Medusa
EisaecksenX
Medusa
Level 15
God Stats
8W - 6L
1,833 SR
Queue Stats
32W - 17L
1,776 Elo+
Party 3
Vulcan
Vulcan
Eriiiikson
Vulcan
Level 149
God Stats
1W - 3L
1,584 SR
Queue Stats
224W - 197L
1,487 Elo+
Party 3
Kali
Kali
FataLInfluence0
Kali
Level 120
God Stats
10W - 13L
1,503 SR
Queue Stats
44W - 53L
1,454 Elo+
Party 1
Anubis
Anubis
Jamdaf4531212
Anubis
Level 28
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Bacchus
Bacchus
simonlittle
Bacchus
Level 89
God Stats
5W - 5L
1,609 SR
Queue Stats
33W - 42L
1,452 Elo+
Party 1
Team Averages
Level 80
1,629 SR
1,491 Elo+

VS

Team Averages
Level 77
1,489 SR
1,510 Elo+
Thoth
Thoth
DarkMattBola8
Thoth
Level 153
God Stats
13W - 6L
1,602 SR
Queue Stats
745W - 628L
1,627 Elo+
Party 2
Hercules
Hercules
DrLogik
Hercules
Level 69
God Stats
2W - 3L
1,358 SR
Queue Stats
105W - 107L
1,404 Elo+
Party 4
Bastet
Bastet
MMBmax_henry
Bastet
Level 118
God Stats
11W - 12L
1,485 SR
Queue Stats
446W - 401L
1,497 Elo+
Party 2
Ullr
Ullr
NockleJ
Ullr
Level 25
God Stats
16W - 14L
1,499 SR
Queue Stats
53W - 57L
1,383 Elo+
Party 4
Thanatos
Thanatos
Orduward
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 35L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 6 / 0
6,062
379
3,586
9,532
1,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Eriiiikson
Vulcan
15
3 / 5 / 1
9,184
574
8,091
12,613
7,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 4 / 1
9,369
586
6,875
10,728
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 8 / 1
6,338
396
4,138
9,772
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
simonlittle
Bacchus
7
0 / 0 / 3
6,006
375
2,511
4,639
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
9,902
619
8,947
8,287
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
DrLogik
Hercules
12
1 / 0 / 5
7,578
474
3,891
7,012
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
1 / 3 / 5
8,980
561
5,438
9,349
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
NockleJ
Ullr
13
1 / 2 / 2
7,773
486
2,344
7,862
2,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Orduward
Thanatos
17
13 / 2 / 4
10,611
663
11,451
12,158
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
23
23
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Hercules
DrLogik
Hercules
1
0
5
3.5
L
Medusa
1
6
0
0.17
L
Vulcan
Eriiiikson
Vulcan
3
5
1
0.7
L
5
4
1
1.38
L
0
8
1
0.06
W
Bastet
1
3
5
1.17
W
Ullr
NockleJ
Ullr
1
2
2
1
W
Thanatos
Orduward
Thanatos
13
2
4
7.5
L
Bacchus
simonlittle
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,201
Damage
32,071
47,284
Taken
44,668
18,774
Mitigated
16,139
9,320
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,947
106
0
797
8,287
2,230
366
2,927
5,360
64,455
0
W
Hercules
DrLogik
Hercules
3,891
800
0
2,734
7,012
3,732
0
2,032
4,980
0
18,885
L
Medusa
3,586
1,491
0
1,549
9,532
1,657
0
1,875
7,483
0
21,571
L
Vulcan
Eriiiikson
Vulcan
8,091
4,102
0
2,535
12,613
7,451
308
1,095
11,464
61,507
0
L
6,875
2,650
0
2,775
10,728
5,318
0
2,331
8,253
0
48,241
L
4,138
71
0
1,540
9,772
1,769
0
2,968
6,582
30,642
0
W
Bastet
5,438
1,057
0
3,562
9,349
3,872
2,230
4,473
4,876
0
52,853
W
Ullr
NockleJ
Ullr
2,344
1,445
0
588
7,862
2,455
1,948
1,463
6,399
0
49,420
W
Thanatos
Orduward
Thanatos
11,451
2,592
0
12,294
12,158
3,850
0
3,845
8,313
0
64,361
L
Bacchus
simonlittle
Bacchus
2,511
286
0
921
4,639
2,579
0
267
4,336
13,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
44,844
325
Minions Killed
466
0
Camps Cleared
0
1,355,458
Distance Traveled
1,583,542
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,902
619
133
8
0
318,740
4
W
Hercules
7,578
474
28
2
0
334,688
4
L
Medusa
6,062
379
43
3
0
308,743
1
L
Vulcan
9,184
574
133
8
0
263,024
6
L
Kali
9,369
586
78
5
0
323,325
7
L
Anubis
6,338
396
56
4
0
253,164
3
W
Bastet
8,980
561
111
7
0
310,533
2
W
Ullr
7,773
486
94
6
0
290,780
0
W
Thanatos
10,611
663
100
6
0
328,801
2
L
Bacchus
6,006
375
15
1
0
207,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role