Player Matchup

Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JeSuisLaMortxD
Kukulkan
Level 48
God Stats
21W - 19L
1,662 SR
Queue Stats
218W - 215L
1,526 Elo+
Party 2
Bakasura
Bakasura
iProzZ Dany
Bakasura
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 266L
1,520 Elo+
Party 2
Erlang Shen
Erlang Shen
iProzZ Txm
Erlang Shen
Level 87
God Stats
1W - 2L
1,526 SR
Queue Stats
343W - 297L
1,556 Elo+
Party 2
Ares
Ares
supjoss
Ares
Level 43
God Stats
6W - 9L
1,477 SR
Queue Stats
120W - 116L
1,491 Elo+
Party 2
Team Averages
Level 69
1,533 SR
1,519 Elo+

VS

Team Averages
Level 79
1,506 SR
1,535 Elo+
Ganesha
Ganesha
Byda806vid98
Ganesha
Level 153
God Stats
6W - 4L
1,594 SR
Queue Stats
466W - 448L
1,530 Elo+
Party 1
Skadi
Skadi
CryBabyy-NyaUwU
Skadi
Level 28
God Stats
4W - 6L
1,758 SR
Queue Stats
82W - 72L
1,528 Elo+
Party 1
Ra
Ra
ItsZonline
Ra
Level 137
God Stats
3W - 5L
1,464 SR
Queue Stats
793W - 731L
1,563 Elo+
Party 3
Chronos
Chronos
MrElephantOhmm
Chronos
Level 22
God Stats
1W - 1L
1,216 SR
Queue Stats
61W - 32L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
kisgabor98
Guan Yu
Level 56
God Stats
4W - 5L
1,501 SR
Queue Stats
50W - 61L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 4 / 0
6,118
612
6,555
8,440
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
8
2 / 5 / 0
4,991
499
2,444
5,395
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
iProzZ Dany
Bakasura
9
0 / 7 / 1
5,094
509
1,642
8,618
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
iProzZ Txm
Erlang Shen
8
0 / 4 / 0
4,646
465
4,394
9,513
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
supjoss
Ares
6
0 / 5 / 3
4,526
453
2,559
8,778
3,700
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Byda806vid98
Ganesha
8
0 / 1 / 6
5,183
518
2,828
7,183
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
5 / 2 / 2
5,727
573
5,958
5,973
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 1 / 2
7,253
725
5,603
4,808
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 7
6,727
673
8,550
7,319
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
kisgabor98
Guan Yu
10
6 / 0 / 2
5,991
599
6,356
5,213
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
25
25
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
4
0
0.75
W
Ganesha
Byda806vid98
Ganesha
0
1
6
3
W
5
2
2
3
W
9
1
2
10
L
Kukulkan
2
5
0
0.4
W
5
1
7
8.5
L
Bakasura
iProzZ Dany
Bakasura
0
7
1
0.07
L
Erlang Shen
iProzZ Txm
Erlang Shen
0
4
0
0
W
Guan Yu
kisgabor98
Guan Yu
6
0
2
7
L
Ares
supjoss
Ares
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,594
Damage
29,295
40,744
Taken
30,496
12,451
Mitigated
12,421
9,190
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,555
2,886
128
3,823
8,440
1,855
0
2,713
5,727
0
37,391
W
Ganesha
Byda806vid98
Ganesha
2,828
482
283
1,873
7,183
3,421
0
1,022
6,161
13,437
0
W
5,958
3,510
0
1,367
5,973
1,032
0
291
5,682
0
28,024
W
5,603
516
322
1,752
4,808
1,759
50
2,257
2,393
41,030
0
L
Kukulkan
2,444
231
0
350
5,395
1,468
0
3,383
1,973
17,353
0
W
8,550
2,918
0
2,157
7,319
2,144
0
1,151
6,050
34,275
0
L
Bakasura
iProzZ Dany
Bakasura
1,642
1,209
0
498
8,618
2,240
0
3,671
4,838
0
21,584
L
Erlang Shen
iProzZ Txm
Erlang Shen
4,394
2,034
0
3,546
9,513
3,188
0
2,874
6,307
0
20,181
W
Guan Yu
kisgabor98
Guan Yu
6,356
898
208
2,805
5,213
4,065
218
26
5,112
0
25,881
L
Ares
supjoss
Ares
2,559
216
15
830
8,778
3,700
0
4,340
4,399
9,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
30,881
217
Minions Killed
257
0
Camps Cleared
0
890,634
Distance Traveled
964,737
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,118
612
65
7
0
177,076
2
W
Ganesha
5,183
518
8
1
0
195,459
1
W
Skadi
5,727
573
47
5
0
180,481
0
W
Ra
7,253
725
86
9
0
200,738
3
L
Kukulkan
4,991
499
34
3
0
179,194
3
W
Chronos
6,727
673
70
7
0
186,777
1
L
Bakasura
5,094
509
62
6
0
186,042
0
L
Erlang Shen
4,646
465
39
4
0
154,534
0
W
Guan Yu
5,991
599
46
5
0
201,282
2
L
Ares
4,526
453
17
2
0
193,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role