Player Matchup

Bacchus
Bacchus
Macancala
Bacchus
Level 128
God Stats
2W - 2L
1,542 SR
Queue Stats
103W - 99L
1,460 Elo+
Solo
Da Ji
Da Ji
gemstone02
Da Ji
Level 59
God Stats
2W - 3L
1,122 SR
Queue Stats
74W - 111L
1,358 Elo+
Solo
Sol
Sol
kiriewka
Sol
Level 67
God Stats
9W - 8L
1,522 SR
Queue Stats
33W - 45L
1,362 Elo+
Solo
Achilles
Achilles
radler2
Achilles
Level 69
God Stats
12W - 14L
1,562 SR
Queue Stats
220W - 254L
1,322 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xG0LDL1K3R1234
Ah Muzen Cab
Level 28
God Stats
11W - 16L
1,557 SR
Queue Stats
91W - 134L
1,269 Elo+
Party 2
Team Averages
Level 70
1,461 SR
1,354 Elo+

VS

Team Averages
Level 88
1,450 SR
1,481 Elo+
Ymir
Ymir
Aivlism1329
Ymir
Level 68
God Stats
66W - 66L
1,459 SR
Queue Stats
162W - 217L
1,297 Elo+
Party 1
Zeus
Zeus
JokeRoooo
Zeus
Level 89
God Stats
92W - 98L
1,351 SR
Queue Stats
228W - 262L
1,322 Elo+
Party 1
Artio
Artio
SugibArts
Artio
Level 88
God Stats
1W - 2L
1,713 SR
Queue Stats
3W - 5L
1,474 Elo+
Solo
Neith
Neith
TeriBanana
Neith
Level 127
God Stats
0W - 2L
1,340 SR
Queue Stats
3W - 4L
1,775 Elo+
Solo
Nox
Nox
tarochi
Nox
Level 66
God Stats
0W - 1L
1,386 SR
Queue Stats
15W - 8L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Macancala
Bacchus
8
0 / 7 / 3
5,819
388
2,627
14,286
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
12
5 / 4 / 4
7,835
522
8,071
10,743
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 1
8,333
556
9,357
7,986
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
radler2
Achilles
14
4 / 1 / 1
8,429
562
5,248
11,630
9,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
xG0LDL1K3R1234
Ah Muzen Cab
13
1 / 1 / 0
7,564
504
5,368
7,064
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,391
493
3,156
10,578
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
12
5 / 6 / 1
7,543
503
10,980
12,709
4,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
SugibArts
Artio
8
1 / 1 / 4
5,988
399
2,495
6,820
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
11
5 / 2 / 3
7,372
491
6,083
7,187
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
12
2 / 4 / 0
7,302
487
5,439
6,457
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
15
Kills
14
15
Deaths
15
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Zeus
5
6
1
0.92
W
Bacchus
Macancala
Bacchus
0
7
3
0.21
L
Artio
SugibArts
Artio
1
1
4
3
L
Neith
5
2
3
3.25
W
Da Ji
5
4
4
1.75
W
5
2
1
2.75
W
Achilles
radler2
Achilles
4
1
1
4.5
L
Nox
2
4
0
0.5
W
Ah Muzen Cab
xG0LDL1K3R1234
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,671
Damage
28,153
51,709
Taken
43,751
29,017
Mitigated
19,350
15,430
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,156
571
265
2,203
10,578
6,530
0
2,785
7,793
34,304
0
L
Zeus
10,980
3,645
0
3,626
12,709
4,414
0
6,767
5,942
43,310
0
W
Bacchus
Macancala
Bacchus
2,627
497
227
1,981
14,286
10,673
0
5,405
8,881
16,030
0
L
Artio
SugibArts
Artio
2,495
696
330
2,869
6,820
3,484
162
794
6,026
18,236
0
L
Neith
6,083
3,173
0
1,567
7,187
2,789
0
1,121
6,066
0
27,768
W
Da Ji
8,071
1,501
0
3,910
10,743
3,743
0
5,495
5,248
0
41,984
W
9,357
2,147
0
4,726
7,986
2,946
0
5,420
2,566
40,831
6,878
W
Achilles
radler2
Achilles
5,248
1,670
0
3,259
11,630
9,404
0
5,377
6,253
0
39,946
L
Nox
5,439
639
0
1,000
6,457
2,133
252
0
6,457
33,275
0
W
Ah Muzen Cab
xG0LDL1K3R1234
Ah Muzen Cab
5,368
2,493
0
1,327
7,064
2,251
0
647
6,417
0
53,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
35,596
346
Minions Killed
336
0
Camps Cleared
0
1,334,947
Distance Traveled
1,171,896
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,391
493
72
5
0
258,447
6
L
Zeus
7,543
503
84
6
0
240,139
4
W
Bacchus
5,819
388
20
1
0
235,017
0
L
Artio
5,988
399
37
2
0
147,503
0
L
Neith
7,372
491
65
4
0
249,108
2
W
Da Ji
7,835
522
65
4
0
268,229
3
W
Sol
8,333
556
87
6
0
279,334
8
W
Achilles
8,429
562
86
6
0
279,144
6
L
Nox
7,302
487
78
5
0
276,699
3
W
Ah Muzen Cab
7,564
504
88
6
0
273,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role